The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted.

Initialize vs Clear (Multi, Patch & Layer)

When you select Initialize (Initialize Multi, Initialize Patch or Initialize Layer), all synthesis parameters for the Multi, Patch or Layer, will be restored to an unedited ‘default’ state, including a default waveform loaded as a starting point.

When you select Clear (Clear Multi, Clear Patch or Clear Layer), all existing parameters for the Multi, Patch or Layer will be completely cleared, using no sounds or memory.

When Clearing or Initializing a Patch or Layer, the Mixer settings are retained.d

NOTE: When using the Clear function, no sounds are loaded, so no sound will be heard from the Multi, Patch or Layer until a Soundsource is loaded.

Initialize Multi

Initializes all current Multi settings, including all Parts and FX. The Multi is returned to an unedited ‘default’ state, including default sounds.

Clear Multi

Clears all current Multi settings, including all Soundsources, Parts and FX. This will result in a completely empty Multi.

Save Multi

Selecting the Save Multi option will open a File Save dialogue. After naming and saving the MULTI, the EDIT TAGS interface will open, allowing you to assign various Attribute Types and Assignments, add custom Assignments, and add your own Keywords and Notes to the MULTI.

Once you have finished editing the tags, click the SAVE button to finish saving the MULTI. You may also cancel the save process by clicking the CANCEL button.

When saving a MULTI, the entire state of the plug-in is saved. This includes the MIXER, LIVE MODE and STACK MODE settings, Multi FX, MIDI Learn assignments, as well as all Part settings. Even if a Part has been modified but not yet saved as an individual Patch, its settings will also be saved with the MULTI.

Initialize Patch

Initializes all current Patch settings, including all Modulation routing and FX. The Patch is returned to an unedited ‘default’ state, including the default sound.

Save Patch

Selecting the Save Patch option will open a File Save dialogue. After naming and saving the Patch, the EDIT TAGS interface will open, allowing you to assign various Attribute Types and Assignments, add custom Assignments, and add your own Keywords and Notes to the Patch.

NOTE: Patches must be saved into a Category folder in the STEAM folder. This can be either an existing folder, or a user-created folder inside the Patches folder

Once you have finished editing the tags, click the SAVE button to finish saving the Patch. You may also cancel the save process by clicking the CANCEL button.

Save Patch Quick

When editing an already saved Patch, the new changes can be saved without having to bring up the save dialogue and Tag Editor. Save Patch Quick will simply overwrite the previous version. A confirmation dialogue will pop-up to confirm the save.

Revert to Saved Patch

Reverts the Patch to the saved parameters.

Copy Part

This command is used to copy the settings from a single Part. These settings can then be pasted to another Part using the Paste Part command. To copy a Part, select the Part using the Navigation Buttons in the Header, and then select the Copy Part command from the Utility Menu.

Paste Part

After a Part has been copied using the Copy Part command, it can be pasted to another Part. To paste a copied Part, select the destination Part using the Navigation Buttons in the Header, and then select the Paste Part command from the Utility Menu.

Clone Part 1

Selecting “Clone Part 1” copies Part 1 to Parts 2-8. This allows for making edits in Part 1, and then easily copying it to the other parts so all parts have the same Patch.

“Clone Part 1” facilitates the use of Omnisphere with advanced MIDI controllers like a MIDI guitar, Haken Continuum, EigenHarp, MorphWhiz MIDI, etc., which have the ability to send MIDI messages in non-traditional ways. For example, on a MIDI guitar, each string is usually set to its own channel, and on the Haken Continuum and the Eigenharp, a new channel is picked for each successive note that is played.

Using this feature with advanced controllers such as these expands the performance capabilities of Omnisphere by allowing pitch-bend and other Continuous Controller MIDI messages on individual notes. This is made possible by sending out consecutive notes on different MIDI channels.

NOTE: Be sure to check the Clone Part 1 MIDI Learns & Make Omni section

Initialize Layer

Initializes all settings for the selected Layer, restoring all synthesis parameters to an unedited ‘default’ state, and includes the default sound.

NOTE: Because modulation routings can transcend a single layer, the Mod Matrix is a property of the Part, not the Layer. For this reason, initializing a Layer does not affect existing modulation routings.

Clear Layer

Clears all settings for the selected Layer, including all Soundsources, Modulation routing and FX. This will result in a completely empty Layer.

Copy Layer

This command is used to copy the settings from a single Layer. These settings can then be pasted to another Layer using the Paste Layer command. To copy a Layer, select it using the Layer tabs in the Edit Page, and then select the Copy Layer command from the Utility Menu.

Paste Layer

After a Layer has been copied using the Copy Layer command, it can be pasted to another Layer. To paste a copied Layer, select the destination Layer using the Layer tabs in the Edit Page, and then select the Paste Layer command from the Utility Menu.

NOTE: Modulation Routings are not included with the settings that are copied and pasted using the Copy/Paste Layer commands.