Selecting the Zoom icon next to the different Velocity Curve presets opens the VELOCITY CURVE ZOOM. This page provides detailed controls to modify the velocity curve of a Patch. The Velocity curve settings are global to the Part – meaning they will be applied to both layers, but the amount applied to each layer can be controlled independently.

You can save, copy, and load preset Velocity curves from the drop-down menu next to the VELOCITY CURVE ZOOM header.

V-CURVE PRESETS

Omnisphere includes a variety of velocity curves specifically optimized specifically for the most popular keyboards and controllers. Select the curve that matches your keyboard from the VELOCITY CURVE ZOOM pull-down menu.

NOTE: You can save your own custom velocity curves as presets from this menu.

CURVE DISPLAY

When changes are applied to the SLOPE & OFFSET sliders (described below) the shape of the curve change will change accordingly in this display.

AMP ENV (Layer A & Layer B)

The AMP ENV (Amplitude Envelope) knobs control how much the Amplitude Envelope is affected by the Velocity Curve in each layer. The lower the setting, the less effect velocity will have on the output of the Amplitude Envelope.

*FILTER ENV*(Layer A & Layer B)

The FILTER ENV (Filter Envelope) knobs controls how much the Filter Envelope is affected by the Velocity Curve in each layer. The lower the setting, the less effect velocity will have on the output of the Filter Envelope.

SLOPE

This horizontal control adjusts the steepness, or slope, of the velocity curve. If the slider is set all the way to maximum, the curve will be very steep. Minimum settings will have a horizontal (or flat) curve.

OFFSET

This vertical slider offsets the velocity curve by raising and lowering it within the display. At high settings the curve will start at a higher level and moving the slider down will set the velocity curve to a minimum level.

CONTROL POINT

The Control Point determines the shape of the velocity curve, whether it’s a linear, convex, or concave curve. The Control Point, OFFSET, and SLOPE sliders can create a wide variety of curves. Move the Control Point around the grid by selecting and dragging it until the desired curve is set.