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Latch Mode
Stack Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON / OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. When the STACK MODE page is…
Latch Mode
Live Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON/OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. NOTE: Any latched notes will stop…
Latch and Trigger Modes
The Main Page » Latch and Trigger Modes
Latch and Trigger Modes Latch and Trigger Modes extend the performance capabilities of Omnisphere, especially when used together with LIVE MODE and/or STACK MODE. Used together, they enable a wide range of creative performance, live remixing, and composition…
Latch and Trigger Modes
Live Mode » Latch and Trigger Modes
Latch Mode and Trigger Mode extend the multi-timbral performance capabilities of Omnisphere, especially when used together with Live Mode or Stack Mode. They enable real-time creation of complex, multi-Part performances with full synchronization between Parts,…
Latch and Trigger Modes
Stack Mode » Latch and Trigger Modes
The Latch Mode and Trigger Mode features extend the multi-timbral performance capabilities of Omnisphere, especially when used together with LIVE MODE or STACK MODE. They enable real-time creation of complex, multi-Part performances with full synchronization…
Latch and Trigger Modes
Concepts » Omni TR » Main » Latch and Trigger Modes
The LATCH and TRIGGER Modes extend the multi-timbral performance capabilities of Omnisphere, especially when used together with Live Mode or Stack Mode. They enable real-time creation of complex, multi-Part performances which synchronize with other Parts and clocked…
Trigger Mode
The Layer Pages » LFOs » Trigger Mode
The LFO Trigger mode determines how the LFO will begin its cycle. There are four available LFO Trigger Modes: Free – The LFO will cycle independently, regardless of when a note is triggered. Note – The LFO will restart its cycle with every new note…
Trigger Mode
Stack Mode » Latch and Trigger Modes » Trigger Mode
Trigger Modes control the playback timing of incoming MIDI notes, providing real-time quantization as those notes are played. When the STACK MODE page is open, you can access the Trigger Mode settings for a Part by Right/Control-clicking on the Part Region. …
Trigger Mode
Live Mode » Latch and Trigger Modes » Trigger Mode
Trigger Mode enables real-time quantization of incoming MIDI notes, so that multiple Parts will always play in sync. Trigger Mode is accessed from the LIVE MODE page using the LATCH View button. NOTE: Trigger Modes can also be viewed and accessed from the…
Latch
Arpeggiator » Latch
The LATCH button allows you to toggle LATCH ON / OFF for the selected Arpeggiator Pattern. When LATCH is enabled, the Arpeggiator Pattern will continue to play, even if the notes are released. If you are already holding notes when you enable LATCH, the Pattern will…
Trigger
The Layer Pages » Envelopes » Envelope Zoom » Trigger
The LFO Trigger Mode determines how the Envelope is triggered and cycled. The NOTE, LEGATO, and SONG modes are only available on MOD Envelopes. LOOP This switch toggles Envelope looping. When selected, the Envelope will continually repeat as long as the…
Trigger
Arpeggiator » Trigger
Legato The Pattern will continue through all of the Steps as long as notes are played legato. If staccato notes are played, or if you lift your hand from the keys before the Pattern has finished, it will restart from the first Step. Song Position The Pattern…
Trigger Modes
The Orb » Trigger Modes
There are two available Trigger Modes that determine whether the recorded movements are synchronized with the host sequencer or with your playing. NOTE: It is important to set the Trigger Mode before recording, as it cannot be modified afterwards. LEGATO …
Trigger Modes
Concepts » Omni TR » The Orb » Recording » Trigger Modes
There are two available Trigger Modes that determine whether the recorded movements are synchronized with the host sequencer or with your playing. NOTE: It is important to set the Trigger Mode before recording, as it cannot be modified afterwards. LEGATO When set…
Link Omnisphere GUI
Hardware Synth Integration » Link Omnisphere GUI
When a Hardware Profile is loaded, Omnisphere follows your moves on the hardware synth by automatically switching to the relevant page. If you adjust the envelope on the hardware synth, Omnisphere will display that envelope’s zoom page. If you adjust an…
Sample Mode
The Layer Pages » Oscillators » Sample Mode
When in SAMPLE mode, the OSCILLATOR plays back Soundsources from Omnisphere’s massive Core Library. Soundsources range from complex, multi-sampled sounds to a single sample mapped across a keyboard. SAMPLE MAIN Soundsource Display The Soundsource Display…
Synth Mode
The Layer Pages » Oscillators » Synth Mode
When the OSCILLATOR is in Synth Mode, Omnisphere uses DSP wavetables generated in real-time by the STEAM engine. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the SHAPE slider), creating dynamic timbral changes.…
Live Mode
Live Mode
LIVE MODE is a powerful feature that allows you to switch and layer Patches seamlessly. LIVE MODE was designed for use in a live performance environment, but is also an inspiring way to interact with the sounds of Omnisphere in composition and production…
Stack Mode
Stack Mode
STACK MODE is a powerful feature designed for creating splits, layers, and crossfades with up to eight Parts at once. STACK MODE offers a flexible environment for either live performance or composing. STACK MODE is especially useful for recording a multi-Part…
Notes Mode
Stack Mode » Operation Modes » Notes Mode
When NOTES Mode is selected, Part Regions are mapped to a MIDI note range, allowing you to map splits, layers, and positional crossfades across the keyboard. Each of the 128 lines in the grid correspond to a MIDI Note number, and Regions can be mapped over a…
Velo Mode
Stack Mode » Operation Modes » Velo Mode
VELO Mode lets you control Part-switching and cross-fading with your playing Velocity. The Parts are triggered based on their placement along the horizontal axis and the velocity of the incoming MIDI messages. Part Regions can still be configured in the same manner…
CC Mode
Stack Mode » Operation Modes » CC Mode
When CC Mode is selected, Part Regions can be switched or cross-faded using MIDI Control Change messages from a MIDI hardware slider, knob, or wheel. Each Region can be mapped to specific values across the MIDI CC’s range. The MIDI CC number that STACK MODE uses is…
Using Live Mode and Stack Mode
Performing Live with Omnisphere » Using Live Mode and Stack Mode
Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…
Sample Mode / Soundsources
Concepts » Architecture and Hierarchy » Oscillators » Sample Mode / Soundsources
Soundsources allow Omnisphere’s signal path to begin with sampled sounds instead of DSP waveforms. Soundsources are based on a ‘map’ of audio samples stored in the Core Library of Omnisphere in Spectrasonics’ proprietary STEAM format. A Soundsource can be…
Synth Mode / DSP
Concepts » Architecture and Hierarchy » Oscillators » Synth Mode / DSP
Synth Mode employs your computer’s processor through the use of DSP (Digital Signal Processing) to synthesize wavetables in real-time. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the Shape slider), creating…
Dual Live Mode
Live Mode » Dual Live Mode
Dual Live Mode is designed to be used with two independent MIDI controllers. It divides the eight Parts into two sets of four (Parts 1~4 and Parts 5~8) and each set can receive MIDI messages on its own MIDI channel. Activating Dual Live Mode To activate Dual Live…
Live / Stack Mode Indicators
Concepts » The Header » Live / Stack Mode Indicators
When either LIVE MODE or STACK MODE is enabled, you’ll see the respective label displayed on the left side of the Omnisphere header.
Stack Mode Note Regions
Live Mode » Stack Mode Note Regions
Omnisphere allows the Part-splitting, layering, and fading features of STACK MODE to be used in combination with LIVE MODE. There are times in live performance when splits are desired and you need to switch instantly between Parts. This can be achieved by clicking…
Main
Concepts » Omni TR » Main
The Main Page mirrors Omnisphere’s unique Live Mode, offering eight Patch slots with Latch and Trigger modes, individual Mute and Solo, and Multi-Function Sliders. On this page alone, Omnisphere becomes a new performance instrument with the iPad sitting at the…
Mixer and Jumbo Views
Live Mode » Mixer and Jumbo Views
When Mixer View is selected, this area displays the basic mixer controls for each of the eight Parts. In addition to Level, Mute, and Solo, there is a Folder icon to access the Patch Browser, Latch and Trigger selectors, the Settings Zoom icon, and the Stop All…
Common Controls
Concepts » Omni TR » Common Controls
The Common Controls are located in Omni TR’s header and accessible from every page. These are used for navigation in Omni TR and for global control of Omnisphere. Page Selectors Each of Omni TR’s four pages can be accessed by selecting from the icons…
Arpeggiator
Arpeggiator
An arpeggiator receives incoming MIDI notes, and outputs a sequenced pattern of notes based on a defined set of rules. Although similar in concept to a step sequencer, an arpeggiator has a number of differences that set it apart. Like a step sequencer, an…
Settings Zoom
Live Mode » Settings Zoom
The SETTINGS page allows the configuration of LIVE MODE parameters. These include the Part selection methods LIVE MODE responds to, as well as settings for MIDI Channel, Modes, and Display Formats. Settings in DUAL LIVE MODE When Dual Live Mode is enabled, the…
Selecting Parts
Live Mode » Selecting Parts
To get the most out of LIVE MODE, it can often be more convenient to switch Parts by other means than the mouse — via Windows Multitouch, by MIDI-Learning the Part switches, or by using Omni TR our remote control app for the iPad . To MIDI-Learn a Part,…
Delay
The Layer Pages » LFOs » Delay
The DELAY slider determines the how quickly the LFO’s depth will reach its maximum strength after a note has been triggered. This allows the modulation to be introduced gradually, e.g. to achieve delayed vibrato. When the DELAY slider is set to maximum, it will…
The Main Page
The Main Page
The Main Page can be considered Omnisphere’s “dashboard.” It allows quick changes to the Patch that has been loaded and there are useful performance controls that appear here exclusively. The parameter controls in the MAIN page affect the…
Omni TR – Getting Started
Concepts » Omni TR » Omni TR – Getting Started
Omni TR brings Omnisphere’s interactive features closer to the music creation process by letting you create setups and modify sounds very quickly. Your fingers can activate patches, tweak filters, re-mix, bend, and spin amazing performance possibilities from the…
Reset
Arpeggiator » Reset
When RESET is selected, the pattern will immediately restart from the first step regardless of Trigger mode. NOTE: The Reset button is modulatable.
Seismic Pump
The FX Page » Sonic Extensions FX » Seismic Pump
Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it — using all kinds of creative shapes.…
Seismic Pump
Sonic Extensions » Sonic Extension Effects » Seismic Pump
Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it—using all kinds of creative shapes.…
Using Omni TR
Performing Live with Omnisphere » Using Omni TR
OMNI TR turns an iPad into a performance-oriented, remote control surface for Omnisphere. It is particularly useful when using Multis in LIVE MODE since with OMNI TR you can remotely select which parts to play using the iPad multi-touch screen—an excellent way to…
Solo and Glide
The Main Page » Solo and Glide
SOLO SOLO allows the Patch to play monophonically and is the most effective when playing lead or bass lines. It works in conjunction with the LEGATO button to the left of it, which determines how the sound is triggered. LEGATO Legato is a triggering mode…
Polyphonic
The Layer Pages » LFOs » Polyphonic
LFO 8 can be monophonic or polyphonic. When you select LFO 8, you will see a small button, labeled “P” in between the RATE and DEPTH knobs. Engaging it makes LFO 8 polyphonic, meaning each note will trigger it’s own LFO, instead of all notes…
Polyphonic
The Layer Pages » Envelopes » Envelope Zoom » Polyphonic
Mod Envelope 4 can be monophonic or polyphonic. When you select the MOD 4 tab in the Envelope Zoom, you will see a small button, labeled “P” to the right of the tab. Engaging it makes Mod Envelope 4 polyphonic, meaning each note will trigger…
Unison
The Layer Pages » Oscillators » Oscillator Zoom » Unison
In vintage analog polyphonic synthesizers, Unison was used to trigger all of the voices cards of the synthesizer at the same time for a rich, detuned, monophonic sound. Omnisphere takes Unison to the next level by offering polyphonic Unison, with numerous…
Special Articulations
The Layer Pages » Oscillators » Soundsource Zoom » Special Articulations
There are two types of additional Soundsources loaded in the background that are automatically triggered depending on how a passage is performed. These consist of Release Noise articulations and Legato Soundsources (samples of actual Legato performances).…
Selecting, Linking, and Soloing Layers
The Layer Pages » Layer Page Basics » Selecting, Linking, and Soloing Layers
Selecting Layers To select a Layer and bring its controls into focus, (even if more than one Layer is ON—indicated by LEDs under the Layer tabs or highlighted Layer Selection buttons in the Footer—click on the desired Layer tab or Layer Selection button. …
MIDI Learn Menus
Concepts » MIDI Learn and Automation » MIDI Learn Menus
The MIDI Learn Menu provides MIDI Learn options that affect the entire plug-in. It is accessed via the Utility Menu or by Right/Control-clicking any empty area of the Omnisphere interface. MIDI Learn Template All MIDI Learn and Automation assignments are saved…
Grain Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Grain Controls
GRAIN DEPTH Moving this slider to the right increases the number of grains which are created from the Soundsource. The higher the number of grains, the higher the demand on the CPU. Excellent results can usually be obtained without using a lot of GRAIN DEPTH, so…
MIDI CC Menu
Stack Mode » MIDI CC Menu
Use the MIDI CC Menu to select STACK MODE’s MIDI Control Change number when using CC Mode. When using CC, all Parts added to the Stack Mode Grid will be triggered simultaneously when notes are played, even if their Regions are outside the CC value range,…
Operation Modes
Stack Mode » Operation Modes
There are three ways that Part Regions can be used in STACK MODE: NOTES Part Regions are mapped to a MIDI Note range. VELO Part Regions are mapped to a specific Velocity range. CC Part Regions can be switched or cross-faded using MIDI CC…
Grid
Stack Mode » Grid
The Stack Mode Grid is made up of 8 horizontal rows, each divided by 128 lines that correspond to the full range of possible MIDI values. Up to 8 Parts can be arranged on the STACK MODE Grid as Regions. A Region will always correspond to one Part, and is…
Presets Menu
Stack Mode » Presets Menu
All STACK MODE settings (except MIDI Channel, which will always default to “Any”) are saved and recalled with the MULTI, which means you can set up a STACK MODE-enabled MULTI. In addition to saving and loading complete MULTIS, Stack Presets can be…
Windows MultiTouch
Concepts » Windows MultiTouch
Intended especially for live performance, Omnisphere’s Windows MultiTouch functionality allows you to quickly and easily operate Live Mode with MultiTouch-equipped screens. It allows for selecting and layering Parts in Live Mode by clicking on two Part buttons…
Display Menu
Stack Mode » Display Menu
The Display Menu allows you to choose which information is displayed with each Region in the STACK MODE Grid. Show Name Displays only the Part Name. Show Part # Displays only the Part Number. This corresponds to the Part Number on the MIXER Page. …
Jumbo
Concepts » Omni TR » Jumbo
Omni TR’s Jumbo page is a two-way, touchscreen remote control for Live Mode. The Patch selection buttons on the Jumbo page are large and easy-to-read, making it ideal for stage use. Since Omnisphere’s Live Mode already allows multiple sound selection, the…
Recording
Concepts » Omni TR » The Orb » Recording
The Orb’s movements, whether manual or INERTIA-based, can be captured with the ORB’s built-in recorder. These movements can be saved as part of the Patch. This simple feature adds a dynamic quality to a sound that is unique and quite difficult to achieve…
Play Modes
Arpeggiator » Play Modes
The Play Mode menu has 3 options. Only the Steps and their Modifiers are affected—not the selected Patterns. Loop This mode plays from the beginning of the Pattern and repeats until the held notes are released. Chaos This mode randomly re-orders the steps…
Re-ordering Parts
Live Mode » Re-ordering Parts
Parts can be re-ordered by dragging and dropping them between the eight Slots. Dropping a Part into an occupied Slot doesn’t delete the existing Part. Instead, all the remaining Parts will move to make room for the dropped Part. NOTE: Re-ordering Parts in the…
Patch Browser
The Browsers » Full Browser Overview » Patch Browser
The Full Patch Browser is accessed from the Patch Name Display, which is always visible and available from any of the Part pages. Select the Folder Icon Button or click on the Patch Name Display to open the Full Patch Browser. Full Patch Browser The Patch…
Multis
Concepts » Architecture and Hierarchy » Multis
A Multi is comprised of all eight Parts, four Aux FX Racks, a Master FX Rack and a Master Mixer. It also includes any Live Mode and Stack Mode settings, and all MIDI Learn assignments. Therefore, saving a Multi is saving the entire state of the instrument for…
Show Menu
Live Mode » Show Menu
LIVE MODE offers five ways to switch or layer the eight Parts: MIDI Notes MIDI CC (Control Change) messages MIDI Program Change Mouse (or Windows Multitouch) Omni TR The first three methods use MIDI Learn to set up how the Parts will respond. Although all…
Part Number and MIDI Channel
The Mixer » Part Number and MIDI Channel
Part Number Each of Omnisphere’s eight Parts is numbered along the far left of the MIXER page. MIDI Channel By default, Parts 1–8 are assigned sequentially to MIDI Channels 1 ~ 8. However, each Part in a MULTI can be set to respond to any one of 16 MIDI…
Mixer Controls
Live Mode » Mixer Controls
Displays the basic Mixer Controls for each of the eight Parts, and includes a Mute button, Solo button, a Level slider, and a Folder icon to access the Patch Browser. Any changes made using the Mixer Controls on the LIVE MODE page will be reflected on the MIXER…
Previous/Next Arrows
Live Mode » Previous/Next Arrows
The Previous/Next arrows step through the eight Slots one at a time, changing the selected Part without stopping any notes currently being played. The Previous/Next arrows can be MIDI-Learned, so they can be triggered via MIDI messages. When DUAL LIVE MODE is…
Oscillators
Concepts » Architecture and Hierarchy » Oscillators
An oscillator can be thought of as the smallest building block of a sound and the best place to start when creating a new Patch from scratch in Omnisphere. The signal path of Omnisphere starts with its oscillators, so oscillator settings will affect all of the…
Moving, Crossfading, and Resizing
Stack Mode » Moving, Crossfading, and Resizing
Moving To move a Region, click inside the Region and drag horizontally. NOTE: You can only drag Regions horizontally, and not vertically across Rows. To relocate a Part to another Row, simply add the Part to the desired Row by right-clicking and using the Add…
MIDI Channel Menu
Stack Mode » MIDI Channel Menu
All of the Parts in STACK MODE respond to a single MIDI Channel, even if the Parts are assigned to different MIDI Channels on the MIXER page. Use the MIDI Channel Menu to select STACK MODE’s MIDI Channel. Range Any, CH: 1 – CH: 16.
Oscillators
The Layer Pages » Oscillators
The Oscillator is the heart of Omnisphere’s vast synthesis capabilities. It has a “split-personality” since each of the 4 Layers’ Oscillators can have either high-definition, streaming sample-playback or dynamic, real-time, DSP-generated…
Modes
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Modes
There are two exclusive Granular modes: SPEED and POSITION. While other granular parameters work in the same manner regardless of the mode, the slider above the SPEED and POSITION mode selectors controls only the selected mode. SPEED SPEED automatically…
The Header
Concepts » The Header
The top area of the Omnisphere interface is the Header. The Header is visible from any page in Omnisphere (except when any Full Browser is open) and is the primary navigation area of the interface. The Header contains the Utility Menu, Multi Information, (including…
Switches
Concepts » Interface Conventions » Switches
Switches let you toggle certain parameters ON/OFF or switch between multiple options. When a parameter is enabled or selected, the switch will be highlighted. For example on the Layer Pages, switches toggle between SAMPLE Mode and SYNTH Mode, toggle LFO Sync ON/OFF, or…
Performing Live with Omnisphere
Performing Live with Omnisphere
Bringing Omnisphere to the gig lets you bring your favorite studio sounds into the live performance arena. With today’s fast laptops and by using either our standalone application or instantiating Omnisphere as a plug-in inside your DAW of choice, you’ll…
Seismic Shock
Sonic Extensions » Extensions » Seismic Shock
Sonic power reigns supreme in Seismic Shock. By forging epic sounds with the next-level Seismic FX, a vast amount of new terrain is covered — from throbbing rhythms to highly playable sounds. Designed for producers in search of maximum impact, you’ll unearth…
Sustain and Expression
The Main Page » Sustain and Expression
SUSTAIN MODES There are two Sustain Modes available in the Footer—Standard Sustain (Mode 1) and Alternate Sustain (Mode 2). The Sustain Mode selection switches (numbered 1 and 2) allow you to switch between modes, and are MIDI-Learnable switches. Standard…
Save as Default Multi
Concepts » The Header » Utility Menu » Save as Default Multi
Saving a Multi preserves the entire state of the plug-in for future recall. A Multi stores all of the settings from the MIXER page, the Multi FX, the LIVE MODE and STACK MODE pages, all MIDI Learn & Automation assignments, as well as all of the settings (including…
Using Hardware Synth Integration Live
Performing Live with Omnisphere » Using Hardware Synth Integration Live
One of the great things about using a hardware synth on a live gig is that you can reach for a knob and tweak the sounds in real time. If your live setup includes one of the hardware synths we support, you can use it to control Omnisphere by using Hardware Synth…
Adding and Removing Parts
Stack Mode » Adding and Removing Parts
To add a Part, Right/Control-Click on the desired Row in the STACK MODE Grid, then choose a Part from the menu. All of the Patches loaded into the current Multi will appear in this menu. Any unassigned Parts will display as “Empty.“ To place two or more Parts…
Pitch Ribbon and Octave Shift
Concepts » Omni TR » Controls » Pitch Ribbon and Octave Shift
The pitch of a Patch can be expressively bent and manipulated from the Pitch Ribbon Controller, which is located along the bottom of the page. This works in a similar fashion to the ribbon controller on a Yamaha CS-80. It can be set to Absolute Mode, where the null…
Browser Filters
The Browsers » Operation » Browser Filters
In the Full Browser, the filters can be used in two modes: Attributes and File Directory. When using the Mini-Browser, only Attributes Mode is available. NOTE: Selecting Sound Match hides the browser filters and automatically finds sounds similar to the one that is…
Phase
The Layer Pages » LFOs » Phase
The small LFO Phase slider determines the point at which the LFO waveform will begin its cycle. If the slider is set to minimum, the LFO will begin its cycle at the start of the waveform. As the PHASE is increased, the point in the waveform that the LFO will begin…
Studio EQ
The FX Page » Equalizers » Studio EQ
The STUDIO EQ is a clean, versatile, 2-band parametric EQ that provides multiple modes for each band. In addition to Peaking mode, where you choose which frequencies to scoop or boost, the controls include High and Low shelving and highpass / lowpass filtering.…
Info Zoom Views
The Browsers » Operation » Info Zoom Views
When the Info View mode is selected, the right column contains information about the selected sound. In addition, there is a Zoom Button that will open a Zoom View for additional details about the sound. The Zoom Views in the different Browsers contain similar…
Unipolar Switch
The Layer Pages » LFOs » Unipolar Switch
The Unipolar switch is represented by a small (+) button in the LFO section in the layer pages or with a “UNIPOLAR” switch in the SHOW MODULATION sidebar on the left. When it is not selected, the LFO will be in Bipolar mode. In Bi-polar mode the…
Using Satellite Instruments
Concepts » Satellite Integration » Using Satellite Instruments
Keyscape’s keyboards and Trilian’s basses come equipped with controls that permit you to modify them in many creative ways . For those who want to delve even deeper, users can open any of the sounds from the Keyscape and Trilian libraries inside our flagship…
Signal Path
The Main Page » Signal Path
Whether you are using hardware or software, the path through which an audio signal travels defines its characteristics. The SIGNAL PATH menu presents two options: Normal and Shared. Normal In Normal Mode, the signal paths of each of the four Layers are…
Fullscreen
Getting Started » Omnisphere Standalone » Fullscreen
Sometimes you might want the Omnisphere Standalone to be the only thing on your screen. Fullscreen mode hides your desktop and places Omnisphere on a simple black background for a clean look with no distractions. Select “Fullscreen” from the View menu or…
Rate
The Layer Pages » LFOs » Rate
The RATE knob controls the speed of the LFO’s cycle and has two modes. These modes depend on the state of the LFO SYNC button. SYNC OFF – The LFO’s rate is not synchronized with the host tempo and the LFO’s rate is measured in Hz. The rate increases as…
Navigation Buttons
Concepts » The Header » Navigation Buttons
The Navigation Buttons in the header are used to select and view any of the eight Parts, the Multi Section, or the System Page. Only one button can be selected at a time. Part Select Buttons (1 ~ 8) Buttons 1–8 are Part Select Buttons. Selecting a Part lets…
Folder Icon Buttons
Concepts » Interface Conventions » Folder Icon Buttons
Besides the Mini-Browser, there are three Full Browsers built into Omnisphere, one each for Multis, Patches, and Soundsources. All three Full Browsers have identical functions, but access different parts of the Core Library. Anywhere that you see a Folder icon,…
Granular
The Layer Pages » Oscillators » Oscillator Zoom » Granular
Granular synthesis is a powerful type of synthesis that fragments pieces of audio into very small bits called “grains.” Since each grain can have its own duration, amplitude and envelope, they can create a layered ‘soundscape’ of overlapping tones.…
Pitch Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Pitch Controls
PITCH GRAINS This slider sets how often the grains will be transposed in pitch. The PITCH GRAINS parameter and the ones below it, INTERVAL, GLIDING, and DIRECTION menu, are interdependent. When the PITCH GRAINS parameter is set to 0, the INTERVAL, GLIDING, and…
Browser Filters
The Browsers » Full Browser Overview » Browser Filters
The four-column layout of the Full Browser Filters provides both hierarchical and Attributes-based filtering functions and operates in two distinct modes. In Attributes Mode, the Full Browser Filters display selectable Category and context-sensitive Attributes…
Selecting and Linking Layers
Concepts » Omni TR » Controls » Selecting and Linking Layers
The Layer Selection Buttons toggle between the controls for each Layer in a Patch. The Layer selection controls will be highlighted to indicate the selected Layer. The LINK Button in the center allows you to lock the controls of both Layers together. When enabled,…
Patch Browser Access
Stack Mode » Patch Browser Access
To access the Patch Browser for a specific Part, Control/Right-click its Part Region and select “Popup browser to choose new patch” from the menu. Once you’ve selected the Patch, close the Patch Browser and you’ll be returned to the STACK MODE…
Settings
Getting Started » Omnisphere Standalone » Settings
Click on the View Menu to select “Settings” or simply click “Command/Control-E” to bring up the Settings window. When you open the Settings window, it reflects your current settings and allows you to view and set your audio / MIDI preferences for the…
Using Multis
Performing Live with Omnisphere » Using Multis
If your live gig is relatively straightforward and you don’t need to change Patches frequently, loading one Patch at a time remotely is often the simplest way to go. However, if you anticipate needing more sounds or you just want to have options to switch…
Chorus Echo
The FX Page » Delays » Chorus Echo
The Chorus Echo is inspired by the classic Roland Chorus Echo units from the 1970s. This unit combines both analog-style delay and chorusing, but includes new features like stereo width control and a dedicated ‘Dirt’ control for a more gritty…
Timbre
The Layer Pages » Oscillators » Sample Mode » Timbre
The TIMBRE slider alters the tonal characteristics of the Soundsource in different ways. There are two TIMBRE modes: CRUSH and SHIFT. The center-point of this bidirectional slider is null—meaning no TIMBRE change will occur. TIMBRE CRUSH MODE –…
QuickStart
Getting Started » QuickStart
This QuickStart provides an overview of the essential things you’ill need to know in order to get started using Omnisphere. Omnisphere is a powerful software instrument and can be run as a standalone application or hosted in any software DAW. Omnisphere…