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Groove Lock

Arpeggiator » Groove Lock

GROOVE LOCK is one of Omnisphere’s most innovative features. In the past, arpeggiators have always had a fixed timing, so they’ve had limited usefulness in genres outside of electronic music. With GROOVE LOCK you can lock the groove of the ARPEGGIATOR to the…

Groove Lock Envelopes

The Layer Pages » Envelopes » Groove Lock Envelopes

Groove Lock is one of Omnisphere’s most innovate features. With Groove Lock you can lock the groove of the Envelopes to the feel of any Stylus RMX or Standard MIDI file. This dramatically expands the rhythmic potential of the Omnisphere Envelopes. You can…

Arpeggiator

Arpeggiator

An arpeggiator receives incoming MIDI notes, and outputs a sequenced pattern of notes based on a defined set of rules. Although similar in concept to a step sequencer, an arpeggiator has a number of differences that set it apart. Like a step sequencer, an…

Sound Lock

The Browsers » Sound Lock

Sound Lock lets you lock specific parameters of a Patch and apply them to other Patches as you browse. You can use the FX section of a Patch, the Arpeggiator pattern of another one and the Modulation Matrix of a third one. This mix-and-match approach makes…

Indicator Dots

Arpeggiator » Groove Lock » Indicator Dots

When a MIDI file has been imported or dragged into the GROOVE LOCK field, a series of small blue dots will appear directly below the steps. These dots serve a dual purpose. They confirm that GROOVE LOCK has received MIDI data and provide a visual reference for the…

MIDI File Browsing

Arpeggiator » Groove Lock » MIDI File Browsing

In addition to drag and drop, you can also click inside the GROOVE LOCK field to open a file dialog, which allows browsing to any .mid file on your computer you wish to import into the ARPEGGIATOR. NOTE: Omnisphere will only recognize the first 128…

Strength and Clear

Arpeggiator » Groove Lock » Strength and Clear

Once you drop a MIDI Groove into the Arpeggiator, you can set the amount of the lock with the GROOVE LOCK’s STRENGTH slider. STRENGTH is a blend control that determines how much the imported MIDI Groove will affect the feel of the arpeggiated Pattern. At the…

Swing

Arpeggiator » Swing

At the SWING control’s minimum setting, all events are aligned to the Tempo Grid. As the setting is increased, the events will have a greater Swing Groove. At high settings the Swing will be exaggerated. NOTE: When you adjust / enable the SWING control to…

Scenes

Sonic Extensions » Scenes

Scenes are a unique feature found only in Sonic Extensions — they are part of every Custom Control layout. A Scene is a snapshot of the Custom Controls and therefore a unique sound in itself. Every Sonic Extensions Patch has five factory Scenes. Depending on the…

Envelope Zoom

The Layer Pages » Envelopes » Envelope Zoom

The ENVELOPE ZOOM page provides precise editing of the 12 available envelopes in a Part (4 AMP envelopes per Layer, 4 Filter envelopes per Layer, and 4 Global Mod Envelopes). Complex envelopes can be created with hundreds of stages. Each envelope segment can have…

Presets Menu

Arpeggiator » Presets Menu

Selecting the down-arrow on the right side of the ARPEGGIATOR label will reveal the Presets Menu, which has Save / Copy / Paste options and a menu of categorized Preset Patterns. Your custom Arpeggiator Pattern can be saved as User Presets and you can copy and…

Humanity and Life

Arpeggiator » Humanity and Life

Arpeggiators have always been the perfect tool for creating metric, machine-like patterns. HUMANITY is a powerful tool which introduces human-like inconsistencies, bringing new life to your Arpeggiator Patterns. The HUMANITY knob controls the amount of…

Clock Speed

The Main Page » Clock Speed

All of the time-based parameters in Omnisphere (Arpeggiator, Envelopes, LFOs, and FX) can be synchronized to the host’s tempo, no matter the beat subdivisions.. For instance, a rhythmic Patch might have the Arpeggiator clock set to 16th-notes, the LFO set to…

Adding Sounds

Sharing » Adding Sounds

Adding sounds to your library that have been Shared by other Omnisphere users is simple! Omnisphere sounds that have been shared using the Sharing feature are conveniently collected into a single .omnisphere file. Files with the extension .omnipshere can be added to…

Install .omnisphere

Concepts » The Header » Utility Menu » Install .omnisphere

Adding sounds to your library that have been Shared by other Omnisphere users is simple! Omnisphere sounds that have been shared using the Sharing feature are conveniently collected into a single .omnisphere file, which can be added to your library in a single…

Velocity

Arpeggiator » Velocity

The VELOCITY control determines how much the velocity of incoming notes affects the dynamics of the Arpeggiator Pattern. When the slider is fully to the right (KEY), your keyboard velocity overrides all of the velocity settings in the Arpeggiator’s Steps. As the…

Selecting Parts

Live Mode » Selecting Parts

To get the most out of LIVE MODE, it can often be more convenient to switch Parts by other means than the mouse — via Windows Multitouch, by MIDI-Learning the Part switches, or by using Omni TR our remote control app for the iPad . To MIDI-Learn a Part,…

Latch

Arpeggiator » Latch

The LATCH button allows you to toggle LATCH ON / OFF for the selected Arpeggiator Pattern. When LATCH is enabled, the Arpeggiator Pattern will continue to play, even if the notes are released. If you are already holding notes when you enable LATCH, the Pattern will…

Capture

Arpeggiator » Capture

Located in the lower right corner of the Arpeggiator page, the CAPTURE button allows you to dynamically record and capture the output of the Arpeggiator, creating a MIDI clip. The record length can be set to either 1, 2, 4, 8, or 16 bars—the choices appear when…

Start

The Layer Pages » Oscillators » Sample Mode » Start

The START control determines at what point in the sample that it begins when the Oscillator is triggered. This setting will vary depending on the number of samples in the Soundsource. This feature has several applications. First, it can remove sharp attacks or…

Pattern Programming

Arpeggiator » Pattern Programming

Omnisphere’s ARPEGGIATOR can have up to 32 Steps in a Pattern. Each Step can have its own velocity, length, and Step Modifier. To change the velocity of a Step, you can hover and scroll or click and hold the top of the Step to drag it up or down. *When a Step…

Indicator Switches

Concepts » Interface Conventions » Indicator Switches

The Indicator Switch LEDs found below the Page buttons can be both status indicators and toggles. The blue LEDs below ORB, A, B, C, D, and ARP indicate whether the feature is enabled or not, and double as a toggle to enable/disable them. The LED below MAIN…

Recording

The Orb » Recording

The Orb’s movements, whether manual or INERTIA-based, can be captured with the Orb’s built-in recorder. These movements can be saved as part of the Patch. This simple feature adds a dynamic quality to a sound that is unique and quite difficult to…

Sharing

Sharing

Using the Sharing feature, it’s easy for you to share your custom Omnisphere sounds, no matter if they were created using Factory Soundsources, Wavetables, or your own audio. You can share any combination of Patches, Multis, and User Soundsources with a few…

Using Satellite Instruments

Concepts » Satellite Integration » Using Satellite Instruments

Keyscape’s keyboards and Trilian’s basses come equipped with controls that permit you to modify them in many creative ways . For those who want to delve even deeper, users can open any of the sounds from the Keyscape and Trilian libraries inside our flagship…

Navigation Buttons

Concepts » The Header » Navigation Buttons

The Navigation Buttons in the header are used to select and view any of the eight Parts, the Multi Section, or the System Page. Only one button can be selected at a time. Part Select Buttons (1 ~ 8) Buttons 1–8 are Part Select Buttons. Selecting a Part lets…

Glossary

Glossary

Audio Unit Apple introduced the Audio Unit (AU) plug-in specification in MacOS. Since this plug-in standard is native to MacOS—and not to any specific host or platform (like TDM or VST)—Apple has encouraged companies to adopt it as a standard for all Mac audio…

Amplifiers

The FX Page » Amplifiers

Omnisphere includes nine amplifier models for unique sonic coloration. From clean, bell-like tones and fat, classic tube distortion, to sounds you can only get from the cheesiest transistor radio…

The Main Page

The Main Page

The Main Page can be considered Omnisphere’s “dashboard.” It allows quick changes to the Patch that has been loaded and there are useful performance controls that appear here exclusively. The parameter controls in the MAIN page affect the…

Step Modifiers

Arpeggiator » Step Modifiers

Step Modifiers are powerful, flexible tools that add specific behaviors to any Step, allowing you to create complex and creative Patterns. Click on the square pane above each Step to reveal the Step Modifier menu, then make a selection from the 5 fly-out…

Modulation Sections

The Layer Pages » Modulation » Modulation Sections

When a parameter is modulated, the routing is automatically shown in two sections: in the left sidebar of the plug-in (replacing the Mini-Browser) and the Modulation section of the Layer pages. They both have similar controls, with the advantage that the sidebar on…

Search Field

The Browsers » Operation » Search Field

Click anywhere in the Search Field to enter search text. Press the Enter/Return key to view the filtered results. The Search function will check Names, Tags, Keywords, and even Notes to determine the search results. Selecting Attributes in the Browser Filters…

STEAM Engine

Concepts » STEAM Engine

The STEAM Engine® is the core technology created by the Spectrasonics in-house development team, and is used as the basis of all Spectrasonics performance instruments, including Omnisphere, Keyscape, and Trilian. Like our core S.A.G.E. technology, used for…

QuickStart

Getting Started » QuickStart

This QuickStart provides an overview of the essential things you’ill need to know in order to get started using Omnisphere. Omnisphere is a powerful software instrument and can be run as a standalone application or hosted in any software DAW. Omnisphere…

Attributes

The Browsers » Edit Tags » Attributes

ATTRIBUTE TYPES All of Omnisphere’s factory sounds have at least three ATTRIBUTE TYPES assigned to them, and can have up to eight ATTRIBUTE TYPES. Each ATTRIBUTE TYPE can have multiple ATTRIBUTE ASSIGNMENTS. Required & Optional Types There are two kinds of…

The FX Page

The FX Page

Effects are an important part of Omnisphere’s sound palette, and are used to enhance the sonic character of Patches and Multis. They can add space, density, movement, alter the timbre, and shape the sound in many interesting ways. The high-quality, built-in FX…

Patch Browser Categories

The Browsers » Patch Browser Categories

Omnisphere includes thousands of Factory Patches, so having a basic understanding of how Patches are organized is essential to navigating the Patch Browser efficiently. Here are descriptions of the kinds of sounds in each Factory Patch Category: ARP + BPM ARP +…

Latch and Trigger Modes

The Main Page » Latch and Trigger Modes

Latch and Trigger Modes Latch and Trigger Modes extend the performance capabilities of Omnisphere, especially when used together with LIVE MODE and/or STACK MODE. Used together, they enable a wide range of creative performance, live remixing, and composition…

Importing User Audio

User Audio » Importing User Audio

Omnisphere allows you to import your own audio to use as Soundsources and to create your own Patches and Multis. You can process and manipulate your own audio in creative ways using Omnisphere’s powerful synthesis capabilities. You might want to import a…

Tempo and Metronome

Getting Started » Omnisphere Standalone » Tempo and Metronome

You can easily set the Tempo of the Standalone’s internal clock to control time-based functions such as the Arpeggiator, LFOs, and Mod Envelopes. You can hide/show the Tempo controls by clicking the arrow in the center of the Footer. Setting the…

Browser Header

The Browsers » Full Browser Overview » Browser Header

The Full Patch Browser Header contains the Browser Title, the Part selector drop-down menu, a Memory Meter, controls that let you apply filtering options using the Directory Menu, buttons that allow selection of the three browsing modes (Attributes, File…

Nylon Sky

Sonic Extensions » Extensions » Nylon Sky

This inspiring Sonic Extension is based on the most expressive nylon guitar ever done for Omnisphere — but that’s just the beginning! Nylon Sky combines this extremely deeply-sampled instrument with Omnisphere’s synthesis power and the gorgeous new Sky FX…

Unclean Machine

Sonic Extensions » Extensions » Unclean Machine

Get ready for the ultimate LO-FI experience! After the wild success of the “Retroland” category in Omnisphere with producers, we decided it was time to develop an entire Sonic Extension dedicated to these iconic sounds. With the ultra-vibey new Unclean FX and a…

Browser Header

The Browsers » Mini-Browser Overview » Browser Header

The Mini-Browser Header contains the Browser Title, access to the Full Browser via the magnifying glass, Sound Lock, Directory Menu, Search Field, and tabs for selecting Attributes-based browsing or Sound Match. You can select which mini-browser you are viewing…

Displaying and Navigating Results

The Browsers » Operation » Displaying and Navigating Results

There are numerous options available for navigating through the sounds and changing how they are organized and displayed. These tools let you sort sounds in various ways, and because there are many thousands of sounds to explore, these controls help you delve deeper…

Selecting and Linking Layers

Concepts » Omni TR » Controls » Selecting and Linking Layers

The Layer Selection Buttons toggle between the controls for each Layer in a Patch. The Layer selection controls will be highlighted to indicate the selected Layer. The LINK Button in the center allows you to lock the controls of both Layers together. When enabled,…

Modifier Keys

Concepts » Interface Conventions » Modifier Keys

There are a number of Omnisphere functions that are modified by combining a mouse-click (or click and drag) with one of three Key Modifiers: the Command/Control key, Shift key, or the Option/Alt key. In the manual these are referred to as: Control-Click (Mac…

Custom Controls

Sonic Extensions » Custom Controls

Two of the main advantages of Sonic Extensions Patches are Custom Controls and Scenes. Custom Controls Exclusive to Sonic Extensions, Custom Controls allow for quick sound customization from a single page. Each Sonic Extensions Patch has a unique layout that…

Trigger Mode

Stack Mode » Latch and Trigger Modes » Trigger Mode

Trigger Modes control the playback timing of incoming MIDI notes, providing real-time quantization as those notes are played. When the STACK MODE page is open, you can access the Trigger Mode settings for a Part by Right/Control-clicking on the Part Region. …

Bias

The Layer Pages » Modulation » Bias

Bias is a useful Modulation Source which can be applied to any of Omnisphere’s modulatable targets. Bias has a user-defined “Bias Point” (any key on the keyboard), which can be thought of as a fulcrum from which a linear boost or decrease can be applied above…

Browser Footer

The Browsers » Mini-Browser Overview » Browser Footer

The Mini-Browser footer provides additional sorting options, a Shuffle button, Up/Down stepper arrows, and an Audition button. Mini-Browser Up/Down Arrow Keys When enabled you can use the arrow keys in your ASCII keyboard to step through Patches or Multis in…

Editing Controls

The Layer Pages » Envelopes » Envelope Zoom » Editing Controls

These mode switches offer several methods for precise editing of the Envelopes. SNAP When SNAP is selected, any horizontal repositioning of a point is limited to 16th notes. The Envelope Display has vertical reference lines, which are helpful when using SNAP…

Results and Info

The Browsers » Mini-Browser Overview » Results and Info

After filtering using Attributes Mode or using Sound Match to find similar sounds, the list of results is displayed in the lower area of the Mini-Browser. Information about the loaded Patch and is displayed in the middle area of the Main Page. When this area…

Using Projects

The Browsers » Projects » Using Projects

A Project is a user-defined collection of sounds, organized in a single group. This can be applied in many useful ways. For example, Projects can be created and named according to current jobs, different sessions, songs, or styles. You can add Multis, Patches,…

Trigger Mode

Live Mode » Latch and Trigger Modes » Trigger Mode

Trigger Mode enables real-time quantization of incoming MIDI notes, so that multiple Parts will always play in sync. Trigger Mode is accessed from the LIVE MODE page using the LATCH View button. NOTE: Trigger Modes can also be viewed and accessed from the…

Note Patterns

Arpeggiator » Note Patterns

Note Patterns determine how the notes are ordered in the Arpeggiator pattern. Clicking on this field reveals the nineteen different Patterns/modes. Chord – all the notes held in a chord will be triggered at the same time, based on the velocity value of…

Mod Matrix Zoom

The Layer Pages » Modulation » Mod Matrix Zoom

Selecting the Zoom icon on the Modulation header will open the MOD MATRIX ZOOM view. This view offers precise control over all of the modulation routings in the Patch. The advantage of this zoom view is that the many routings can be displayed for editing…

Bypassing an FX Unit

The FX Page » FX Basics » Bypassing an FX Unit

It can be useful to audition sounds and Patches by bypassing one or more of the FX units. When an FX unit is bypassed it is removed from the audio chain, allowing you to hear how any particular effect (or group of effects) is changing the sound. Bypassing an FX Unit…

Main

The Layer Pages » Oscillators » Oscillator Zoom » Main

The Main OSCILLATOR ZOOM Sub-Page contains many of the controls already present in the Layer Page, with some additions and a different layout. Some of the controls will change depending on the selected Oscillator mode. TRANSPOSE TRANSPOSE works like MIDI…

Modulation Targets

The Layer Pages » Modulation » Modulation Targets

A Modulation Target is a parameter that can be controlled by a source. Target is another word for Destination. Omnisphere has an extensive set of nearly 100 different Modulation Targets. They are grouped in six categories: Oscillator Pitch Coarse – The…

Selecting, Linking, and Soloing Layers

The Layer Pages » Layer Page Basics » Selecting, Linking, and Soloing Layers

Selecting Layers To select a Layer and bring its controls into focus, (even if more than one Layer is ON—indicated by LEDs under the Layer tabs or highlighted Layer Selection buttons in the Footer—click on the desired Layer tab or Layer Selection button. …

Performance Optimzation

Concepts » Performance Optimzation

The vast majority of Omnisphere Patches will play comfortably within your host, without over-stressing the computer’s CPU or memory. However some Patches employ sophisticated effects or large numbers of streamed samples, and those may require special attention.…

FX Descriptions

The FX Page » FX Descriptions

There are 58 different professional-quality internal FX Units to choose from in Omnisphere (which can be expanded up to 66 via Sonic Extensions). For more detailed descriptions of the controls and operation, please click on the FX Unit names. DYNAMICS Tube…