Omnisphere is a uniquely powerful synthesizer that takes well-known elements of synthesis a step further to provide inspiration for any level of musician, producer, composer, or sound designer.
Omnisphere can quickly provide production-ready sounds with its factory library, serve as a great entry point for learning synthesis, or be used to create a full sonic universe comprising sounds never yet heard!
A single oscillator in Omnisphere can provide a surprising amount of sonic power, though its full strength is attained when standard synthesis components are creatively combined with those that are exclusive to Omnisphere.
For instance, you could start with a couple of detuned sawtooth oscillators, layer them with a granulated Bowed Kalimbadrum Soundsource, mix in some stereo white noise and then run all of that through an analog-modeled 24db low-pass filter before further processing the sound through a tape delay, stompbox-modeled distortion and some vintage-style compression.
It’s important to learn the structure of Omnisphere to truly unleash the vast amount of available sound-creation possibilities. The better you understand its features, layout, and potential, the more your own unique musical voice will shine through!
While Omnisphere is a vast world made for a lifetime of exploration, it is organized in a way that intuitively builds on familiar concepts, such as a Patch, to create something more extensive and inspiring, such as a Multi.
Arguably, the most identifiable aspect of a synthesizer is the Oscillator. An oscillator is, more often than not, where sound originates within a synthesizer, affecting all other aspects that come after it in the signal path.
In Omnisphere, an oscillator exists in a Layer, which also includes its own filters, envelopes, effects, etc. You can combine up to four Layers to create a Patch, opening up a wide array of possibilities for creating new sounds. While working with a single Patch is a common way to use Omnisphere, its capabilities do not end there.
Patches can be loaded into any of Omnisphere’s eight Parts, with each Part essentially operating as an individual synthesizer. Having eight Parts means a single instance of Omnisphere can play up to eight Patches at the same time! If you assemble a collection of Patches you like, you can save them all at once into a Multi.
The Multi is at the top of Omnisphere’s hierarchy and can be thought of as saving the entire state of the instrument. Using Multi’s to utilize different types of sounds, such as a soft pad, a percussive ARP and a deep bass, gives you the ability to cover a huge amount of musical ground, which is especially applicable to live use.
Through a totally unique approach to sound and music creation, Omnisphere continues to forge new sonic territory previously never thought possible. Its place as the go-to instrument for producers, composers and sound designers is further solidified through continual creative development and refinement. We are always working to take things a step further and we hope you join us in doing so by using Omnisphere to its fullest potential!
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