The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted.

Initialize vs. Clear (Multi, Patch, & Layer)

  • When you select Initialize (Initialize Multi, Initialize Patch, or Initialize Layer), all synthesis parameters for the Multi, Patch, or Layer, will be restored to an unedited ‘default’ state and a default waveform loaded as a starting point.
  • When you select Clear (Clear Multi, Clear Patch, or Clear Layer), all existing parameters for the Multi, Patch, or Layer will be completely reset, and will use no memory.
  • When Clearing or Initializing a Patch or Layer, the Mixer settings are retained.

NOTE: When using the Clear function, no sounds are loaded, so no sound will be heard from the Multi, Patch, or Layer until a Soundsource is loaded.

Initialize Multi

  • Initializes all current Multi settings, including all Parts and FX. The Multi is returned to an unedited ‘default’ state, including default sounds.

Clear Multi

  • Clears all current Multi settings, including all Soundsources, Parts, and FX. This will result in a completely empty Multi.

Save Multi

  • Selecting the Save Multi option will open a File Save dialogue. After naming and saving the MULTI, the EDIT TAGS interface will open, allowing you to assign various Attribute Types and Assignments, add custom Assignments, and add your own Keywords and Notes to the MULTI.
  • Once you have finished editing the tags, click the SAVE button to finish saving the MULTI. You may also cancel the save process by clicking the CANCEL button.
  • When saving a MULTI, the entire state of the plug-in is saved. This includes the MIXER, LIVE MODE, and STACK MODE settings, Multi FX, MIDI Learn assignments, as well as all Part settings. Even if a Part has been modified but not yet saved as an individual Patch, its settings will also be saved with the MULTI.

Initialize Patch

  • Initializes all current Patch settings, including all Modulation routing and FX. The Patch is returned to an unedited ‘default’ state, including the default sound.

Clear Patch

  • Clears all current Patch settings, including all Soundsources and FX. This will result in a completely empty Patch.

Save Patch

  • Selecting the Save Patch option will open a File Save dialogue. After naming and saving the Patch, the EDIT TAGS interface will open, allowing you to assign various Attribute Types and Assignments, add custom Assignments, and add your own Keywords and Notes to the Patch.
  • Once you have finished editing the tags, click the SAVE button to finish saving the Patch. You may also cancel the save process by clicking the CANCEL button.

NOTE: Patches must be saved into a Category folder in the STEAM folder. This can be either an existing folder, or a user-created folder inside the Patches folder.

Save Patch As

  • Selecting the Save Patch As option will open a File Save dialogue. After naming and saving the Patch, the EDIT TAGS interface will open, allowing you to assign various Attribute Types and Assignments, add custom Assignments, and add your own Keywords and Notes to the Patch.

NOTE: Patches must be saved into a Category folder in the STEAM folder. This can be either an existing folder, or a user-created folder inside the Patches folder

NOTE: Users can type in non-English characters and words in any language when saving Multis, Patches, or adding tags. These non-English characters or words can also be searched. All other text and warnings in the interface remain in English.

  • Once you have finished editing the tags, click the SAVE button to finish saving the Patch. You may also cancel the save process by clicking the CANCEL button.

NOTE: Patches or DAW project files saved with Omnisphere 2.5 cannot be read by previous versions.

Save Patch Quick

  • When editing an already saved Patch, the new changes can be saved without having to bring up the save dialogue and Tag Editor. Save Patch Quick will simply overwrite the previous version. A confirmation dialogue will pop-up to confirm the save.

Revert to Saved Patch

  • Reverts the Patch to the saved parameters.

Copy Part

  • This command is used to copy the settings from a single Part. These settings can then be pasted to another Part using the Paste Part command. To copy a Part, select the Part using the Navigation Buttons in the Header, and then select the Copy Part command from the Utility Menu.

Paste Part

  • After a Part has been copied using the Copy Part command, it can be pasted to another Part. To paste a copied Part, select the destination Part using the Navigation Buttons in the Header, and then select the Paste Part command from the Utility Menu.

Clone Part 1

  • Selecting “Clone Part 1” copies Part 1 to Parts 2-8 and facilitates the use of Omnisphere with advanced MIDI controllers like a MIDI guitar, Haken Continuum, EigenHarp, MorphWhiz MIDI, etc., which have the ability to send MIDI messages in non-traditional ways. For example, on a MIDI guitar, each string is usually set to its own channel, and on the Haken Continuum and the Eigenharp, a new channel is picked for each successive note that is played.
  • Using this feature with advanced controllers such as these expands the performance capabilities of Omnisphere by allowing pitch-bend and other Continuous Controller MIDI messages on individual notes. This is made possible by sending out consecutive notes on different MIDI channels.
  • Also, if you make edits to the Patch in Part 1, you can easily copy the edited Patch to the other parts.

NOTE: Be sure to check the Clone Part 1 MIDI Learns and Make Omni section

Initialize Layer

  • Initializes all settings for the selected Layer, restoring all synthesis parameters to an unedited ‘default’ state, and includes the default sound.

NOTE: Because modulation routings can transcend a single layer, the Mod Matrix is a property of the Part, not the Layer. For this reason, initializing a Layer does not affect existing modulation routings.

Clear Layer

  • Clears all settings for the selected Layer, including all Soundsources, Modulation routing, and FX. This will result in a completely empty Layer.

Copy Layer

  • This command is used to copy the settings from a single Layer. These settings can then be pasted to another Layer using the Paste Layer command. To copy a Layer, select it using the Layer tabs in the Edit Page, and then select the Copy Layer command from the Utility Menu.

Paste Layer

  • After a Layer has been copied using the Copy Layer command, it can be pasted to another Layer. To paste a copied Layer, select the destination Layer using the Layer tabs in the Edit Page, and then select the Paste Layer command from the Utility Menu.

NOTE: Modulation Routings are not included with the settings that are copied and pasted using the Copy/Paste Layer commands.

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