A Modulation Target is a parameter that can be controlled by a source. Target is another word for Destination. Omnisphere has an extensive set of nearly 100 different Modulation Targets. They are grouped in six categories:

Oscillator

  • Pitch Coarse – The coarse tuning of the Oscillator’s Pitch (polyphonic)
  • Pitch Fine The fine tuning of the Oscillator’s Pitch (polyphonic)
  • Unison Detune – The amount of detuning of Oscillator Unison Voices (monophonic)
  • Unison Depth – The amount of Oscillator Unison Voices added (monophonic)
  • Unison Spread – The amount of panning of Oscillator Unison Voices (monophonic)
  • FM Frequency – The frequency of the dedicated Frequency Modulator (polyphonic)
  • FM Depth – The depth of the Frequency Modulator (polyphonic)
  • FM Shape – The waveshape of the Frequency Modulator (polyphonic)
  • FM Symmetry – The span of the Frequency Modulator (polyphonic)
  • FM Hard Sync – The Frequency Modulator’s Hard Sync (polyphonic)
  • Ring Mod Frequency – The frequency of the Ring Modulator (polyphonic)
  • Ring Mod Depth – The amount of Ring Modulation (polyphonic)
  • Ring Mod Shape – The waveshape of the Ring Modulator (polyphonic)
  • Ring Mod Symmmetry – The span of the Ring Modulator (polyphonic)
  • Ring Mod Hard Sync – The Ring Modulator’s Hard Sync (polyphonic)
  • Waveshaper Depth – The amount of Oscillator Waveshaping (polyphonic)
  • Waveshaper Mix – The blend of the Waveshaping signal (polyphonic)
  • Waveshaper Bit Crush – The amount of Bit-Crushing (polyphonic)
  • Waveshaper Bit Crush Force – The amount of Bit Crush Force (polyphonic)
  • Waveshaper Sample Rate – The amount of Sample Rate Reduction (polyphonic)
  • Waveshaper Sample Rate Animation – The amount of Sample Rate Animation (polyphonic)
  • Harmonia Mix – The blend of the Harmonia Voices with the Primary Oscillator (polyphonic)
  • Harmonia Level 1 – The level of the first Harmonia Oscillator (monophonic)
  • Harmonia Level 2 – The level of the second Harmonia Oscillator (monophonic)
  • Harmonia Level 3 – The level of the third Harmonia Oscillator (monophonic)
  • Harmonia Level 4 – The level of the fourth Harmonia Oscillator (monophonic)
  • Harmonia Detune 1 – The detune amount of the first Harmonia Oscillator (monophonic)
  • Harmonia Detune 2 – The detune amount of the second Harmonia Oscillator (monophonic)
  • Harmonia Detune 3 – The detune amount of the third Harmonia Oscillator (monophonic)
  • Harmonia Detune 4 – The detune amount of the fourth Harmonia Oscillator (monophonic)
  • Sample Timbre – The Sample Timbre parameter in the Oscillator (polyphonic)
  • Sample Start – The Sample Start parameter in the Oscillator (polyphonic
  • Sample Granular Intensity – The size/intensity of the Grains (monophonic)
  • Sample Granular Gliding – The glide probability of the Grains (monophonic)
  • Sample Pitch Grains – The probability of Granular Pitch Grains (monophonic)
  • Sample Granular Speed/Position – The Speed/Position of the Grains (monophonic)
  • Sample Granular Trigger * – Triggers a single Grain when receiving a value above zero (polyphonic)
  • Synth Shape – The Synth Oscillator’s Shape (polyphonic)
  • Synth Hard Sync – The Synth Oscillator’s Hard Sync (polyphonic)
  • Synth Symmetry – The Synth Oscillator’s Symmetry (polyphonic)
  • Synth Phase – The Synth Oscillator’s Phase control (polyphonic)
  • Synth Analog -The Synth Oscillator’s Analog control (polyphonic)

Filter

  • Cutoff – The Filter’s Cutoff frequency (polyphonic)
  • Resonance – The Filter’s Resonance amount (polyphonic)
  • Filter Mix – The mix between Filter 1 and Filter 2 (monophonic)
  • Variant – The position on the Filter Variant control (monophonic)
  • Filter 1 Cutoff Offset – The Filter 1 Cutoff Offset value (monophonic)
  • Filter 2 Cutoff Offset – The Filter 2 Cutoff Offset value (monophonic)
  • Filter 1 Res Offset – The Filter 1 Resonance Offset (monophonic)
  • Filter 2 Res Offset – The Filter 2 Resonance Offset (monophonic)
  • Filter 1 Variant – The Filter 1 spread (monophonic)
  • Filter 2 Variant – The Filter 2 spread (monophonic)

Amp

  • Amplitude – The Amplitude level (polyphonic)
  • Pan – The stereo Panning control (polyphonic)
  • Sublayer Mute 1 – Mutes Sublayer 1 (monophonic)
  • Sublayer Mute 2 – Mutes Sublayer 2 (monophonic)
  • Sublayer Mute 3 – Mutes Sublayer 3 (monophonic)
  • Sublayer Mute 4 – Mutes Sublayer 4 (monophonic)

LFO

  • LFO1 Rate – The speed of LFO1 (monophonic)
  • LFO1 Depth – The amount of LFO1 (monophonic)
  • LFO2 Rate – The speed of LFO2 (monophonic)
  • LFO2 Depth – The amount of LFO2 (monophonic)
  • LFO3 Rate – The speed of LFO3 (monophonic)
  • LFO3 Depth – The amount of LFO3 (monophonic)
  • LFO4 Rate – The speed of LFO4 (monophonic)
  • LFO4 Depth – The amount of LFO4 (monophonic)
  • LFO5 Rate The speed of LFO5 (monophonic)
  • LFO5 Depth – The amount of LFO5 (monophonic)
  • LFO6 Rate – The speed of LFO6 (monophonic)
  • LFO6 Depth – The depth of LFO6 (monophonic)
  • LFO7 Rate – The speed of LFO7 (monophonic)
  • LFO7 Depth – The depth of LFO7 (monophonic)
  • LFO8 Rate – The speed of LFO8 (polyphonic)
  • LFO8 Depth – The depth of LFO8 (polyphonic)

Aux Sends

  • Layer Aux Send – The amount of Send from the Layer’s FX Rack to the Part’s Aux Rack (monophonic)
  • Common Aux Send – The amount of Send from the Common FX Rack to the Part’s Aux Rack (monophonic)
  • Common Aux Return – The amount of Return from the Common FX Rack to the Part’s Aux Rack (stereo)

ENVELOPE

  • Amp Env Attack Trim * – The relative AMP Attack time (polyphonic)
  • Amp Env Decay Trim * – The relative AMP Decay time (polyphonic)
  • Amp Env Release Trim * – The relative AMP Release time (polyphonic)
  • Amp Env Speed – The speed of the Amplitude Envelope
  • Filter Env Attack Trim * – The relative Filter Attack time (polyphonic)
  • Filter Env Decay Trim * – The relative Filter Decay time (polyphonic)
  • Filter Env Release Trim * – The relative Filter Release time (polyphonic)
  • Filter Env Depth – The amount of the Filter Envelope
  • Filter Env Speed – The speed of the Filter Envelope (monophonic)
  • Mod Env1 Depth – The amount of Mod Envelope1 (monophonic)
  • Mod Env1 Speed – The speed of Mod Envelope1 (monophonic)
  • Mod Env2 Depth – The amount of Mod Envelope2 (monophonic)
  • Mod Env2 Speed – The speed of Mod Envelope2 (monophonic)
  • Mod Env3 Depth – The amount of Mod Envelope3 (monophonic)
  • Mod Env3 Speed – The speed of Mod Envelope3 (monophonic)
  • Mod Env4 Depth – The amount of Mod Envelope4 (monophonic)
  • Mod Env4 Speed – The speed of Mod Envelope4 (monophonic)

Morphing Modulation (Explained in the Morphing Modulation section)

  • Morphing Input A
  • Morphing Input B
  • Morphing Input A/B Xfade

Arpeggiator

  • Arp Length – The length of the Arpeggio Steps
  • Arp Swing – The swing amount of the Arpeggio
  • Arp Speed – The speed of the Arpeggio
  • Reset – Restarts the pattern from Step 1
  • Humanity – The amount of timing randomization
  • Life – The amount of velocity randomization

(*) These parameters appear exclusively within the Modulation Matrix and are not seen on the GUI.

NOTE: When “Modulate All Layers” is selected, that Modulation Source applies to the relevant Modulation Target in all 4 Layers.

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