A Modulation Target is a parameter that can be controlled by a source. Target is another word for Destination. Omnisphere has an extensive set of different Modulation Targets in addition to all the FX parameters that can be modulated. They are grouped in six categories:

Oscillator

  • Pitch Coarse – The coarse tuning of the Oscillator’s Pitch (polyphonic)
  • Pitch Fine The fine tuning of the Oscillator’s Pitch (polyphonic)
  • Glide Time – Controls the rate of the glide from one note to the next (polyphonic)
  • Unison Detune – The amount of detuning of Oscillator Unison Voices (monophonic)
  • Unison Voice Depth – The amount of Oscillator Unison Voices added (monophonic)
  • Unison Mix – The blend of the Unison Voices with the Primary Oscillator (polyphonic)
  • Unison Panning Spread – The amount of panning of Oscillator Unison Voices (monophonic)
  • Unison Level – The overall level of the Unison Mix (polyphonic)
  • Unison Analog – The Unison Oscillator’s Analog control (polyphonic)
  • Unison Pitch Drift – The amount of pitch movement (Drift) (monophonic)
  • FM Frequency – The frequency of the dedicated Frequency Modulator (polyphonic)
  • FM Depth – The depth of the Frequency Modulator (polyphonic)
  • FM Shape – The waveshape of the Frequency Modulator (polyphonic)
  • FM Symmetry – The span of the Frequency Modulator (polyphonic)
  • FM Hard Sync – The Frequency Modulator’s Hard Sync (polyphonic)
  • Ring Mod Frequency – The frequency of the Ring Modulator (polyphonic)
  • Ring Mod Depth – The amount of Ring Modulation (polyphonic)
  • Ring Mod Shape – The waveshape of the Ring Modulator (polyphonic)
  • Ring Mod Symmetry – The span of the Ring Modulator (polyphonic)
  • Ring Mod Hard Sync – The Ring Modulator’s Hard Sync (polyphonic)
  • Waveshaper Depth – The amount of Oscillator Waveshaping (polyphonic)
  • Waveshaper Mix – The blend of the Waveshaping signal (polyphonic)
  • Waveshaper Bit Crush – The amount of Bit-Crushing (polyphonic)
  • Waveshaper Bit Crush Force – The amount of Bit Crush Force (polyphonic)
  • Waveshaper Sample Rate – The amount of Sample Rate Reduction (polyphonic)
  • Waveshaper Sample Rate Animation – The amount of Sample Rate Animation (polyphonic)
  • Dual Freq Shifter Mix A – The blend of the Dual Freq Shifter A Voice with the Primary Oscillator (polyphonic)
  • Dual Freq Shifter Freq A – The frequency of the Dual Freq Shifter A Voice (polyphonic)
  • Dual Freq Shifter Pan A – The pan of the Dual Freq Shifter A Voice (polyphonic)
  • Dual Freq Shifter Mix B – The blend of the Dual Freq Shifter B Voice with the Primary Oscillator (polyphonic)
  • Dual Freq Shifter Freq B – The frequency of the Dual Freq Shifter B Voice (polyphonic)
  • Dual Freq Shifter Pan B – The pan of the Dual Freq Shifter B Voice (polyphonic)
  • Harmonia Mix – The blend of the Harmonia Voices with the Primary Oscillator (polyphonic)
  • Harmonia Level 1 – The level of the first Harmonia Oscillator (monophonic)
  • Harmonia Level 2 – The level of the second Harmonia Oscillator (monophonic)
  • Harmonia Level 3 – The level of the third Harmonia Oscillator (monophonic)
  • Harmonia Level 4 – The level of the fourth Harmonia Oscillator (monophonic)
  • Harmonia Detune 1 – The detune amount of the first Harmonia Oscillator (monophonic)
  • Harmonia Detune 2 – The detune amount of the second Harmonia Oscillator (monophonic)
  • Harmonia Detune 3 – The detune amount of the third Harmonia Oscillator (monophonic)
  • Harmonia Detune 4 – The detune amount of the fourth Harmonia Oscillator (monophonic)
  • Harmonia Level – The overall level of the Harmonia Mix (polyphonic)
  • Sample Timbre – The Sample Timbre parameter in the Oscillator (polyphonic)
  • Sample Start – The Sample Start parameter in the Oscillator (polyphonic
  • Granular Mix – The blend of the Granula Voices with the Primary Oscillator (polyphonic)
  • Granular Intensity – The size/intensity of the Grains (polyphonic)
  • Granular Gliding – The glide probability of the Grains (monophonic)
  • Granular Pitch Grains – The probability of Granular Pitch Grains (monophonic)
  • Granular Speed/Position – The Speed/Position of the Grains (polyphonic)
  • Granular Trigger * – Triggers a single Grain when receiving a value above zero (polyphonic)
  • Granular Level – The overall level of the Granular Mix (polyphonic)
  • Synth Shape – The Synth Oscillator’s Shape (polyphonic)
  • Synth Hard Sync – The Synth Oscillator’s Hard Sync (polyphonic)
  • Synth Symmetry – The Synth Oscillator’s Symmetry (polyphonic)
  • Synth Phase – The Synth Oscillator’s Phase control (polyphonic)
  • Osc Randomization – The Synth Oscillator’s Analog control (polyphonic)
  • Osc Pitch Drift – The amount of pitch movement (monophonic)

Filter

  • Cutoff – The Filter’s Cutoff frequency (polyphonic)
  • Resonance – The Filter’s Resonance amount (polyphonic)
  • Filter Mix – The mix between Filter 1 and Filter 2 (monophonic)
  • Variant – The position on the Filter Variant control (monophonic)
  • Filter 1 Cutoff Offset – The Filter 1 Cutoff Offset value (monophonic)
  • Filter 2 Cutoff Offset – The Filter 2 Cutoff Offset value (monophonic)
  • Filter 1 Res Offset – The Filter 1 Resonance Offset (monophonic)
  • Filter 2 Res Offset – The Filter 2 Resonance Offset (monophonic)
  • Filter 1 Variant – The Filter 1 spread (monophonic)
  • Filter 2 Variant – The Filter 2 spread (monophonic)

Amp

  • Amplitude – The Amplitude level (polyphonic)
  • Gain – The Gain level (polyphonic)
  • Pan – The stereo Panning control (polyphonic)
  • Sublayer Mute 1 – Mutes Sublayer 1 (monophonic)
  • Sublayer Mute 2 – Mutes Sublayer 2 (monophonic)
  • Sublayer Mute 3 – Mutes Sublayer 3 (monophonic)
  • Sublayer Mute 4 – Mutes Sublayer 4 (monophonic)
  • QuadZone Fader – The L/R position of the fader (polyphonic)

LFO

  • LFO1 Rate – The speed of LFO1
  • LFO1 Depth – The amount of LFO1
  • LFO2 Rate – The speed of LFO2
  • LFO2 Depth – The amount of LFO2
  • LFO3 Rate – The speed of LFO3
  • LFO3 Depth – The amount of LFO3
  • LFO4 Rate – The speed of LFO4
  • LFO4 Depth – The amount of LFO4
  • LFO5 Rate The speed of LFO5
  • LFO5 Depth – The amount of LFO5
  • LFO6 Rate – The speed of LFO6
  • LFO6 Depth – The depth of LFO6
  • LFO7 Rate – The speed of LFO7
  • LFO7 Depth – The depth of LFO7
  • LFO8 Rate – The speed of LFO8
  • LFO8 Depth – The depth of LFO8
    • All LFOs can be switched to Mono or Poly, but only one can be polyphonic at a time.

Aux Sends

  • Layer Aux Send – The amount of Send from the Layer’s FX Rack to the Part’s Aux Rack (monophonic)
  • Common Aux Send – The amount of Send from the Common FX Rack to the Part’s Aux Rack (monophonic)
  • Common Aux Return – The amount of Return from the Common FX Rack to the Part’s Aux Rack (monophonic)

Envelope

  • Amp Env Attack Trim * – The relative AMP Attack time (polyphonic)
  • Amp Env Decay Trim * – The relative AMP Decay time (polyphonic)
  • Amp Env Release Trim * – The relative AMP Release time (polyphonic)
  • Amp Env Speed – The speed of the Amplitude Envelope (monophonic)
  • Filter Env Attack Trim * – The relative Filter Attack time (polyphonic)
  • Filter Env Decay Trim * – The relative Filter Decay time (polyphonic)
  • Filter Env Release Trim * – The relative Filter Release time (polyphonic)
  • Filter Env Depth – The amount of the Filter Envelope (polyphonic)
  • Filter Env Speed – The speed of the Filter Envelope (monophonic)
  • Mod Env1 Depth – The amount of Mod Envelope1
  • Mod Env1 Speed – The speed of Mod Envelope1
  • Mod Env2 Depth – The amount of Mod Envelope2
  • Mod Env2 Speed – The speed of Mod Envelope2
  • Mod Env3 Depth – The amount of Mod Envelope3
  • Mod Env3 Speed – The speed of Mod Envelope3
  • Mod Env4 Depth – The amount of Mod Envelope4
  • Mod Env4 Speed – The speed of Mod Envelope4
    • All Mod Envelopes can be switched to Mono or Poly, but only one can be polyphonic at a time.

Morphing Modulation

  • Morphing Input A *
  • Morphing Input B *
  • Morphing Input A/B Xfade *
    These are explained in the Morphing Modulation section.

Arpeggiator

  • Arp Length – The length of the Arpeggio Steps
  • Arp Swing – The swing amount of the Arpeggio
  • Arp Speed – The speed of the Arpeggio
  • Arp Reset – Restarts the pattern from Step 1
  • Arp Humanity – The amount of timing randomization
  • Arp Life – The amount of velocity randomization
* These parameters appear exclusively within the Modulation Matrix and are not visible in the GUI.

NOTE: When “Modulate All Layers” is selected, that Modulation Source applies to the relevant Modulation Target in all 4 Layers.

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