Each Part has two Layers (A and B), and each Layer has its own set of parameter controls.

Each Layer uses its own polyphonic Soundsource as a primary sample-based Oscillator.

NOTE: It isn’t necessary to use both Layers when creating sounds. In fact, very complex sounds can be achieved using only one Layer.

Each Layer has an independent set of parameter controls, and there are many parameters that will only affect the individual Layer. However, there are also a number of Common parameters that are shared by both Layers in a Part.

If a parameter is numbered, then it’s a Common parameter that applies to both Layers (ex: LFO 1 ~ 6, Mod Env. 1 & 2). If it isn’t numbered, then it’s specific to the Layer (ex: Amp Env., Filter Env.).

Common parameters include the six LFOs (LFO1 ~ LFO6) and the two Modulation Envelopes (MOD 1 & MOD 2).


In addition, each Layer has its own FX Rack, and there is a Common FX Rack that is shared by both Layers.

Refer to FX Architecture for details.

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