FX System

 

 

FX are an important part of Omnisphere’s sound palette, and are used to enhance the sonic character of Patches and Multis. They can add space, density and movement, alter the timbre and shape the sound in many interesting ways.

Having high-quality FX built-in to Omnisphere means that FX are integrated with the interface as well as with the sounds. Any FX used are conveniently saved along with Patches and Multis. Combined with FX Presets, Omnisphere provides a cohesive and intuitive way of working with FX.

Omnisphere contains 33 different FX Units, 29 FX Racks, a comprehensive Preset library, and a powerful feature set for integrating the FX with the synthesis engine.

Omnisphere uses Inserts for Patch FX, and Aux Sends for adding FX to the Parts in a Multi. Insert FX affect only the Patch they’re inserted into, either pre or post-fader, while multiple Parts can share any of the Aux Sends FX. All Parts can also go through the final Mastering FX stage.

There’s no limit to how FX can be creatively applied, but certain FX, such as Compressors and Modulation FX, are best used as Inserts. Other FX, like Reverbs and Delays, are often best used as Send FX. Deciding when and where to apply FX is also an important part of optimizing CPU usage in Omnisphere.

One of the key features of Omnisphere’s FX is that any Layer FX parameter can be modulated with any Modulation Source. This means that FX can be fully integrated into the synthesis architecture and character of a Patch, making them more than simple FX plug-ins.

All FX parameters can be MIDI Learned for hands-on control, and enabled for working with host automation.

In addition to individual FX Presets, you can also load or save Rack Presets, which include entire FX chains with all of their settings pre-loaded.