In Trilian, a Part can be thought of as an entire instrument, complete with its own Soundsources, modulation routings, and FX. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type of sound in Trilian.
Trilian comes with a vast factory library of Patches. Users can also save custom Patches or import Patches available in third-party libraries or those created by other Trilian users.
Trilian has eight Parts, which means you can load up to eight different Patches in a single instance and play them simultaneously in a variety of ways.
This multi-timbral functionality leads to the top of the Trilian hierarchy, the Multi.
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