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The FX Page
The FX Page
Effects are an important part of Omnisphere’s sound palette, and are used to enhance the sonic character of Patches and Multis. They can add space, density, movement, alter the timbre, and shape the sound in many interesting ways. The high-quality, built-in FX…
FX Presets
The FX Page » FX Presets
The flexible FX Preset system offers rapid access to the full power of Omnisphere’s FX. It’s easy to create, copy, paste, save, and recall unique individual FX units or entire Racks of FX to instantly give any element within Omnisphere a customized…
FX Modulation
The Layer Pages » Modulation » FX Modulation
The fact that Omnisphere can modulate hundreds synthesis parameters is only part of the story. Any of Omnisphere’s modulation sources can be applied to the myriad of FX parameters as well. Just about every single parameter in all of Omnisphere’s 58 effects…
FX Descriptions
The FX Page » FX Descriptions
There are 58 different professional-quality internal FX Units to choose from in Omnisphere (which can be expanded up to 66 via Sonic Extensions). For more detailed descriptions of the controls and operation, please click on the FX Unit names. DYNAMICS Tube…
FX Basics
The FX Page » FX Basics
To load an FX Unit into a Rack, click the downward-facing triangle on the desired slot. From the resulting drop-down menu, choose an FX Unit by selecting the FX category and then the FX name from the menu.
Saving FX Presets
The FX Page » FX Presets » Saving FX Presets
Saving an FX Preset allows you to name and recall it for future use. This is a convenient way to build a custom FX library. To Save a Preset Select the drop-down arrow to the left of the unit. A drop-down menu will appear. Select “Save Effects…
FX Presets – Intro
The FX Page » FX Presets » FX Presets – Intro
An FX Preset consists of the complete customized parameter settings of a specific FX Unit, which allowing the “total recall” of that one effect. It’s useful to build a library of FX Presets that you like. You can also experiment by using Presets…
Sonic Extensions FX
The FX Page » Sonic Extensions FX
Each Sonic Extension includes two ultra high-quality custom FX units designed and created by Spectrasonics specifically for that Extension. However, Sonic Extension FX are not limited to the Sonic Extension for which they were built. They can be applied to ANY…
Bypassing an FX Unit
The FX Page » FX Basics » Bypassing an FX Unit
It can be useful to audition sounds and Patches by bypassing one or more of the FX units. When an FX unit is bypassed it is removed from the audio chain, allowing you to hear how any particular effect (or group of effects) is changing the sound. Bypassing an FX Unit…
Removing an FX Unit
The FX Page » FX Basics » Removing an FX Unit
To remove an FX unit from the rack, click the downward-facing triangle on the active slot and choose “No Effect” from the top of the list. NOTE: Removing any unneeded or unused FX units saves memory when the Patch is loaded and is recommended before…
Copying and Pasting FX
The FX Page » FX Presets » Copying and Pasting FX
In addition to reorganizing FX units by dragging, you have the option to copy and paste them to alternate locations. Copying an FX Unit, along with all of its current parameter settings and pasting it into a different slot or rack is another way of changing…
Re-ordering FX Units
The FX Page » FX Basics » Re-ordering FX Units
The position of an FX unit in the audio chain will affect how it sounds and reacts. For instance, placing a reverb in the chain BEFORE a compressor will cause the reverb to sound dramatically different than if you place it AFTER. FX units can be easily…
Changing an FX Unit
The FX Page » FX Basics » Changing an FX Unit
To select a different FX Unit in the same FX Slot, click the downward-facing triangle and choose from the drop-down menu list.
Page Buttons
The Layer Pages » Envelopes » Envelope Zoom » Page Buttons
Above the Envelope Display area are six Page Buttons that select the controls for the current Layer’s AMP and FILTER Envelopes and the four global MOD Envelopes which are shared by all Layers for the Part. NOTE: The AMP and FILTER Envelopes displayed are…
Layer Page Basics
The Layer Pages » Layer Page Basics
Each Part in Omnisphere has four Layers, A, B, C, and D. Omnisphere’s Layer Pages have been designed to provide a useful set of controls over many aspects of the sound. From here you can control Oscillators, Filters, and LFOs, as well as sculpt Envelopes and…
The Main Page
The Main Page
The Main Page can be considered Omnisphere’s “dashboard.” It allows quick changes to the Patch that has been loaded and there are useful performance controls that appear here exclusively. The parameter controls in the MAIN page affect the…
Aux Sends
The Mixer » Aux Sends
Each of the four Aux Sends has its own FX Rack (accessed by selecting the FX Button at the top of the MIXER). The AUX1–AUX4 knobs let you control the amount of FX applied to the Part. NOTE: The Aux Sends FX are shared by all 8 Parts in the MULTI. Please see the…
Architecture and Signal Flow
The FX Page » Architecture and Signal Flow
The FX in Omnisphere are organized into Racks, with each one containing up to four FX Units. PATCH FX A Patch in Omnisphere can contain up to six Racks of four FX Units each, for a total of twenty-four FX Units in a single Patch. To access the FX Racks for a…
Link Omnisphere GUI
Hardware Synth Integration » Link Omnisphere GUI
When a Hardware Profile is loaded, Omnisphere follows your moves on the hardware synth by automatically switching to the relevant page. If you adjust the envelope on the hardware synth, Omnisphere will display that envelope’s zoom page. If you adjust an…
Indicator Switches
Concepts » Interface Conventions » Indicator Switches
The Indicator Switch LEDs found below the Page buttons can be both status indicators and toggles. The blue LEDs below ORB, A, B, C, D, and ARP indicate whether the feature is enabled or not, and double as a toggle to enable/disable them. The LED below MAIN…
Glossary
Glossary
Audio Unit Apple introduced the Audio Unit (AU) plug-in specification in MacOS. Since this plug-in standard is native to MacOS—and not to any specific host or platform (like TDM or VST)—Apple has encouraged companies to adopt it as a standard for all Mac audio…
Miscellaneous
System » Miscellaneous
This area provides global options for the instrument’s Startup Page, Round Robin settings, and preferences for how the Layers behave in the interface. Startup Page Preference Omnisphere’s default startup page is the Main Page. This menu allows you to select…
Graphic EQ7
The FX Page » Equalizers » Graphic EQ7
The Graphic 7-Band EQ is useful for tailoring a full spectrum audio source with broad control of multiple bands. With the Q control, it’s more versatile than an average graphic EQ—it’s capable of achieving comb filter FX and even basic speaker…
Graphic EQ12
The FX Page » Equalizers » Graphic EQ12
The Graphic 12-Band EQ is useful for tailoring a full spectrum audio source with fine controls of multiple bands for precision control. With the Q control, it’s more versatile than an average graphic EQ — it’s capable of comb filter FX and even basic…
Copying and Pasting Racks
The FX Page » FX Presets » Copying and Pasting Racks
Copying an FX Rack along with all of its current parameter settings and pasting to a different Rack is a quick and useful way of working with FX Racks. It’s not required to save a preset in order to copy it to another Rack. You can simply copy the Rack with its…
Wah-Wah
The FX Page » Filters » Wah-Wah
The WAH-WAH FX unit was modeled after classic wah-wah pedals of the 1970s. It’s a fun and versatile effect that doesn’t sound like any of the other Omnisphere Filters. This FX unit works both as a sweeping wah-wah and also as an “auto-wah” envelope…
Sonic Extensions
Concepts » Sonic Extensions
Sonic Extensions is a completely new experience for Omnisphere — an innovative brand of products built by Spectrasonics. Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning,…
Sonic Extensions
Sonic Extensions
Sonic Extensions is a completely new experience for Omnisphere — an innovative brand of products built by Spectrasonics. Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning,…
Loading Racks
The FX Page » FX Presets » Loading Racks
Loading FX Rack Presets from the menu is an easy way to use your favorite FX chains at any time and allows you to quickly experiment with combinations of settings in different musical contexts. To load an FX Rack Preset Select the PRESETS menu arrow above the FX…
Rack Presets
The FX Page » FX Presets » Rack Presets
Select the PRESETS menu in the upper left of the FX Rack to access Rack Presets. You can save any combination of up to four FX Units and their respective settings into a single Rack Preset. This feature gives you instant “total recall” of an entire FX Rack…
Saving Racks
The FX Page » FX Presets » Saving Racks
Saving a full Rack Preset allows you to name and recall it for future use. This is a convenient way to build a custom library of preset FX chains. To Save an FX Rack Select the PRESETS menu arrow above the FX rack. A drop-down menu will appear like the one…
Sound Lock
The Browsers » Sound Lock
Sound Lock lets you lock specific parameters of a Patch and apply them to other Patches as you browse. You can use the FX section of a Patch, the Arpeggiator pattern of another one and the Modulation Matrix of a third one. This mix-and-match approach makes…
Navigation Buttons
Concepts » The Header » Navigation Buttons
The Navigation Buttons in the header are used to select and view any of the eight Parts, the Multi Section, or the System Page. Only one button can be selected at a time. Part Select Buttons (1 ~ 8) Buttons 1–8 are Part Select Buttons. Selecting a Part lets…
Selecting, Linking, and Soloing Layers
The Layer Pages » Layer Page Basics » Selecting, Linking, and Soloing Layers
Selecting Layers To select a Layer and bring its controls into focus, (even if more than one Layer is ON—indicated by LEDs under the Layer tabs or highlighted Layer Selection buttons in the Footer—click on the desired Layer tab or Layer Selection button. …
Performance Optimzation
Concepts » Performance Optimzation
The vast majority of Omnisphere Patches will play comfortably within your host, without over-stressing the computer’s CPU or memory. However some Patches employ sophisticated effects or large numbers of streamed samples, and those may require special attention.…
Sonic Extension Effects
Sonic Extensions » Sonic Extension Effects
Each Sonic Extension includes two ultra high-quality custom FX units designed and created by Spectrasonics specifically for that Extension. However, Sonic Extension FX are not limited to the Sonic Extension for which they were built. They can be applied to ANY…
Download (Mac)
Sonic Extensions » SE Installation » Download (Mac)
Sonic Extensions are downloadable products available to registered Omnisphere 2 users through the Sonic Extensions Shop. Once you’ve purchased your Sonic Extension(s), follow these instructions for installation on macOS. The size requirements for each Sonic…
Download (Win)
Sonic Extensions » SE Installation » Download (Win)
Sonic Extensions are downloadable products available to registered Omnisphere 2 users through the Sonic Extensions Shop. Once you’ve purchased your Sonic Extension(s), follow these instructions for installation on Windows. The size requirements for each Sonic…
Valve Radio
The FX Page » Filters » Valve Radio
The VALVE RADIO FX unit is a unique device, which functions equally well as both a dual filter and a distortion device. The combination of these two effects can product many types of vintage radio and telephone speaker simulation effects. This unit also includes…
Stack Mode
Stack Mode
STACK MODE is a powerful feature designed for creating splits, layers, and crossfades with up to eight Parts at once. STACK MODE offers a flexible environment for either live performance or composing. STACK MODE is especially useful for recording a multi-Part…
Clear, Save, Copy, and Paste
Concepts » The Header » Utility Menu » Clear, Save, Copy, and Paste
The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted. Initialize vs. Clear (Multi, Patch, and Layer) When you…
Folder Icon Buttons
Concepts » Interface Conventions » Folder Icon Buttons
Besides the Mini-Browser, there are three Full Browsers built into Omnisphere, one each for Multis, Patches, and Soundsources. All three Full Browsers have identical functions, but access different parts of the Core Library. Anywhere that you see a Folder icon,…
Output Assignment
The Mixer » Output Assignment
By default, Parts 1 – 8 are assigned to OUT A. However, each Part in a MULTI can be routed to any one of the 9 output channels. Select the desired channel from the Output Channel drop-down menu. Range OUT A – OUT I. *Please refer to the FX Architecture…
Save as Default Multi
Concepts » The Header » Utility Menu » Save as Default Multi
Saving a Multi preserves the entire state of the plug-in for future recall. A Multi stores all of the settings from the MIXER page, the Multi FX, the LIVE MODE and STACK MODE pages, all MIDI Learn & Automation assignments, as well as all of the settings (including…
Latch Mode
Stack Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON / OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. When the STACK MODE page is…
Latch Mode
Live Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON/OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. NOTE: Any latched notes will stop…
What is a Hardware Profile?
Hardware Synth Integration » What is a Hardware Profile?
Omnisphere Hardware Profiles convert the supported hardware synths into hands-on controllers for Omnisphere. When a Hardware Profile is loaded, Omnisphere is instantly linked to that hardware synth. By translating MIDI messages from the hardware, it triggers…
Clock Speed
The Main Page » Clock Speed
All of the time-based parameters in Omnisphere (Arpeggiator, Envelopes, LFOs, and FX) can be synchronized to the host’s tempo, no matter the beat subdivisions.. For instance, a rhythmic Patch might have the Arpeggiator clock set to 16th-notes, the LFO set to…
Retro Flanger
The FX Page » Modulation » Retro Flanger
Flanging is a sweeping, comb-filter type effect. The Retro Flanger has special features that give the sound a more lo-fi, vintage character. MINI-SLIDER Controls the mix of the dry signal and the processed (Wet) signal. The percentage indicated is the amount of…
Retro Phaser
The FX Page » Modulation » Retro Phaser
Retro Phaser has a vintage, lo-fi vibe. On the surface it looks similar to the EZ Phaser, but has more features, and a dedicated page for tone-shaping. MINI-SLIDER Controls the mix of the dry signal and the processed (Wet) signal. The percentage indicated is…
Multis
Concepts » Architecture and Hierarchy » Multis
A Multi is comprised of all eight Parts, four Aux FX Racks, a Master FX Rack and a Master Mixer. It also includes any Live Mode and Stack Mode settings, and all MIDI Learn assignments. Therefore, saving a Multi is saving the entire state of the instrument for…
Using Satellite Instruments
Concepts » Satellite Integration » Using Satellite Instruments
Keyscape’s keyboards and Trilian’s basses come equipped with controls that permit you to modify them in many creative ways . For those who want to delve even deeper, users can open any of the sounds from the Keyscape and Trilian libraries inside our flagship…
Common Controls
Concepts » Omni TR » Common Controls
The Common Controls are located in Omni TR’s header and accessible from every page. These are used for navigation in Omni TR and for global control of Omnisphere. Page Selectors Each of Omni TR’s four pages can be accessed by selecting from the icons…
Undercurrent
Sonic Extensions » Extensions » Undercurrent
With its vast world of evocative moods and brooding textures, Undercurrent is the quintessential tool for dark electronic music production. Highly playable and customizable, you’ll find truly endless creative possibilities. These remarkable sounds and highly…
Under Fire
The FX Page » Sonic Extensions FX » Under Fire
Included with Undercurrent is a new custom-designed tone-shaping effect called Under Fire. This sonically versatile distortion / compression / EQ device utilizes completely different DSP algorithms from the standard Omnisphere FX, giving Undercurrent a special…
Chorus Echo
The FX Page » Delays » Chorus Echo
The Chorus Echo is inspired by the classic Roland Chorus Echo units from the 1970s. This unit combines both analog-style delay and chorusing, but includes new features like stereo width control and a dedicated ‘Dirt’ control for a more gritty…
Type
The Layer Pages » Filters » Filter Zoom » Type
The Filter Type menu allows you to select the Filter algorithm to be used in FILTER 1 or FILTER 2. Omnisphere comes with a wide range of filter types. Each of the two stereo filters has the same thirty-four types available. Because of the flexible Dual-Filter…
PRO-Phaser
The FX Page » Modulation » PRO-Phaser
The PRO Phaser FX unit is one of the most versatile and rich phaser designs. It is also capable of producing a wide array of unique sounds beyond traditional phaser effects, including tuned resonances, strange pitch-bending effects and envelope-followed phasing,…
Under Fire
Sonic Extensions » Sonic Extension Effects » Under Fire
Included with Undercurrent is a new custom-designed tone-shaping effect called Under Fire. This sonically versatile distortion / compression / EQ device utilizes completely different DSP algorithms from the standard Omnisphere FX, giving Undercurrent a special…
PRO-Verb
The FX Page » Reverbs » PRO-Verb
PRO Verb is the premier, studio-quality reverb unit in the Omnisphere FX arsenal. It’s very versatile and can achieve not only great Room, Plate, and Hall simulations, but it’s also capable of producing unusual metallic resonances and special effects. Be…
Unclean Machine
Sonic Extensions » Extensions » Unclean Machine
Get ready for the ultimate LO-FI experience! After the wild success of the “Retroland” category in Omnisphere with producers, we decided it was time to develop an entire Sonic Extension dedicated to these iconic sounds. With the ultra-vibey new Unclean FX and a…
Extensions
Sonic Extensions » Extensions
Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning new sounds, and purpose-built Custom Controls — an advanced way of interacting with Omnisphere. Additionally, each Extension…
Toxic Smasher
The FX Page » Distortion » Toxic Smasher
*Toxic Smasher *combines Omnisphere’s Waveshaper with different filter types. It provides the same effect as the existing Waveshaper in Omnisphere, but with the flexibility of using it anywhere in an FX chain. MINI-SLIDER Controls the mix of the dry…
Twisted Trees
Sonic Extensions » Extensions » Twisted Trees
After many years of development, legendary sound designer Diego Stocco proudly introduces an intense new sonic world built entirely from wood! Twisted Trees™ is an endlessly inspiring tool, curated specifically for dark cinematic production. The organic heart…
Play Modes
Arpeggiator » Play Modes
The Play Mode menu has 3 options. Only the Steps and their Modifiers are affected—not the selected Patterns. Loop This mode plays from the beginning of the Pattern and repeats until the held notes are released. Chaos This mode randomly re-orders the steps…
Authorization Troubleshooting
Sonic Extensions » SE Authorization » Authorization Troubleshooting
If you select one of the Sonic Extensions Patches or FX units and see the following Notice, it means that Omnisphere hasn’t yet ben authorized to use it. Follow the steps detailed here on how to authorize your Sonic Extension(s) in Omnisphere. If you are…
Layers
Concepts » Architecture and Hierarchy » Layers
Omnisphere’s Layer pages are where the majority of sound design and editing decisions are made. Each Layer has an independent set of synthesis controls that will only affect the individual Layer. These include oscillator selection, a dual-filter section,…
Mod Matrix Zoom
The Layer Pages » Modulation » Mod Matrix Zoom
Selecting the Zoom icon on the Modulation header will open the MOD MATRIX ZOOM view. This view offers precise control over all of the modulation routings in the Patch. The advantage of this zoom view is that the many routings can be displayed for editing…
Parts and Patches
Concepts » Architecture and Hierarchy » Parts and Patches
In Omnisphere, a Part can be thought of as an entire synthesizer, complete a multitude of parameters: oscillators, modulation routings, FX etc. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type…
Sustain and Expression
The Main Page » Sustain and Expression
SUSTAIN MODES There are two Sustain Modes available in the Footer—Standard Sustain (Mode 1) and Alternate Sustain (Mode 2). The Sustain Mode selection switches (numbered 1 and 2) allow you to switch between modes, and are MIDI-Learnable switches. Standard…
Nylon Sky
Sonic Extensions » Extensions » Nylon Sky
This inspiring Sonic Extension is based on the most expressive nylon guitar ever done for Omnisphere — but that’s just the beginning! Nylon Sky combines this extremely deeply-sampled instrument with Omnisphere’s synthesis power and the gorgeous new Sky FX…
Seismic Shock
Sonic Extensions » Extensions » Seismic Shock
Sonic power reigns supreme in Seismic Shock. By forging epic sounds with the next-level Seismic FX, a vast amount of new terrain is covered — from throbbing rhythms to highly playable sounds. Designed for producers in search of maximum impact, you’ll unearth…
Grain Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Grain Controls
GRAIN DEPTH Moving this slider to the right increases the number of grains which are created from the Soundsource. The higher the number of grains, the higher the demand on the CPU. Excellent results can usually be obtained without using a lot of GRAIN DEPTH, so…
QuickStart
Getting Started » QuickStart
This QuickStart provides an overview of the essential things you’ill need to know in order to get started using Omnisphere. Omnisphere is a powerful software instrument and can be run as a standalone application or hosted in any software DAW. Omnisphere…
Analog Vibrato
The FX Page » Modulation » Analog Vibrato
ANALOG VIBRATO is modeled after the vibrato of the once-ubiquitous Roland JC-120™ keyboard amp and of the Shin-ei Uni-Vibe™ pedal, which imitated a Leslie (think David Gilmour). RATE This control sets the cycle speed of the LFO. Minimum settings will…
The Orb
The Orb
The innovative Orb feature is both a remarkable sound manipulation tool and an intuitive performance interface—it can be thought of as a “circular controller.” With a single click of the mouse, it is possible to instantly manipulate a sound in a…
Patch Browser Categories
The Browsers » Patch Browser Categories
Omnisphere includes thousands of Factory Patches, so having a basic understanding of how Patches are organized is essential to navigating the Patch Browser efficiently. Here are descriptions of the kinds of sounds in each Factory Patch Category: ARP + BPM ARP +…
STEAM Engine
Concepts » STEAM Engine
The STEAM Engine® is the core technology created by the Spectrasonics in-house development team, and is used as the basis of all Spectrasonics performance instruments, including Omnisphere, Keyscape, and Trilian. Like our core S.A.G.E. technology, used for…
Modulation Targets
The Layer Pages » Modulation » Modulation Targets
A Modulation Target is a parameter that can be controlled by a source. Target is another word for Destination. Omnisphere has an extensive set of nearly 100 different Modulation Targets. They are grouped in six categories: Oscillator Pitch Coarse – The…
Sample Mode / Soundsources
Concepts » Architecture and Hierarchy » Oscillators » Sample Mode / Soundsources
Soundsources allow Omnisphere’s signal path to begin with sampled sounds instead of DSP waveforms. Soundsources are based on a ‘map’ of audio samples stored in the Core Library of Omnisphere in Spectrasonics’ proprietary STEAM format. A Soundsource can be…
Pitch Controls
The Layer Pages » Layer Page Basics » Pitch Controls
TRANSPOSE TRANSPOSE works like MIDI transposition and pitch changes are made in semitones. Changes in pitch don’t affect the sound quality of the Oscillator. This control is most often used to set the Oscillators at different semitone values, such as…
Modulation Sections
The Layer Pages » Modulation » Modulation Sections
When a parameter is modulated, the routing is automatically shown in two sections: in the left sidebar of the plug-in (replacing the Mini-Browser) and the Modulation section of the Layer pages. They both have similar controls, with the advantage that the sidebar on…
MIDI Learn and Automation
Concepts » MIDI Learn and Automation
Understanding Parameter Control There are three ways to control parameters in Omnisphere: Modulation, MIDI Learn, and Automation. Deciding which type of Parameter Control to use depends on a number of factors including which host you use, which parameters you…
MIDI Learn Concepts
Concepts » MIDI Learn and Automation » MIDI Learn Concepts
MIDI Learn is an immensely powerful feature that allows you to remote control virtually any on-screen parameter (including FX menu selections) with a MIDI controller. It is a very flexible system that can adapt to the MIDI device you use and allows changes made to…
Mixer Controls
Live Mode » Mixer Controls
Displays the basic Mixer Controls for each of the eight Parts, and includes a Mute button, Solo button, a Level slider, and a Folder icon to access the Patch Browser. Any changes made using the Mixer Controls on the LIVE MODE page will be reflected on the MIXER…
Bias
The Layer Pages » Modulation » Bias
Bias is a useful Modulation Source which can be applied to any of Omnisphere’s modulatable targets. Bias has a user-defined “Bias Point” (any key on the keyboard), which can be thought of as a fulcrum from which a linear boost or decrease can be applied above…
Credits
Credits
Produced by Eric Persing SOFTWARE DEVELOPMENT Principal software development: Glenn Olander, Neal Olander, Matt Stabile Additional coding: Thomas Serafini, Bernie Torelli, Artemiy Pavlov, Bram de Jong, Jon Hodgson, Magnus Jonsson, David Strozyk, Jay Olson, Shirley…
Memory Meter
The Browsers » Operation » Memory Meter
Memory Meter The Memory Meter is a gauge that shows how much Virtual Memory is being used by the plug-in. If the Memory Meter approaches full, you will see a pop-up warning, and may need to take steps to reduce memory usage, such as enabling the Lite…
System
System
The System Page is a universal control area that governs how Omnisphere’s sounds are streamed, sets certain user defaults, master tuning, and configurations for the modulation controls. The System page is divided into five sections: Memory…
Latch and Trigger Modes
The Main Page » Latch and Trigger Modes
Latch and Trigger Modes Latch and Trigger Modes extend the performance capabilities of Omnisphere, especially when used together with LIVE MODE and/or STACK MODE. Used together, they enable a wide range of creative performance, live remixing, and composition…
Main
Concepts » Omni TR » Main
The Main Page mirrors Omnisphere’s unique Live Mode, offering eight Patch slots with Latch and Trigger modes, individual Mute and Solo, and Multi-Function Sliders. On this page alone, Omnisphere becomes a new performance instrument with the iPad sitting at the…
Buttons
Concepts » Interface Conventions » Buttons
Buttons are used for choosing sections or selecting from among multiples of a single type. When selected, buttons will be highlighted in blue. For example, there are 8 LFO buttons. When one of them is highlighted it means it is selected, and that LFO’s settings are…
Groove Lock
Arpeggiator » Groove Lock
GROOVE LOCK is one of Omnisphere’s most innovative features. In the past, arpeggiators have always had a fixed timing, so they’ve had limited usefulness in genres outside of electronic music. With GROOVE LOCK you can lock the groove of the ARPEGGIATOR to the…
Controls
Concepts » Omni TR » Controls
The Controls page features a touch-based Pitch Ribbon performance controller and eight Touch Sliders assigned to the most useful performance/editing parameters for each Omnisphere layer. The A/B Link buttons at the bottom of the page determine which Layer’s…
Soundsource Browser
The Browsers » Full Browser Overview » Soundsource Browser
The Soundsource Browser is accessed from the Layer pages, as well as the Main Page. On the Layer pages, select the SAMPLE tab in the OSCILLATOR section, then click on the image or the folder icon in the display to open the Soundsource Browser. On the Main…
Jumbo
Concepts » Omni TR » Jumbo
Omni TR’s Jumbo page is a two-way, touchscreen remote control for Live Mode. The Patch selection buttons on the Jumbo page are large and easy-to-read, making it ideal for stage use. Since Omnisphere’s Live Mode already allows multiple sound selection, the…
MIDI Controller
System » Modulation » MIDI Controller
The choices for MIDI Modulation Sources in Omnisphere include a variety of standard MIDI controllers such as Wheel, Legato, Expression, etc. You can use these options on the SYSTEM Page to map those sources to other MIDI controls. For example, if you don’t have a…
Loading Satellite Sounds
The Browsers » Loading Satellite Sounds
One of the powerful features of Omnisphere is Library Integration. If you also have Keyscape and/or Trilian installed, the libraries for those satellite instruments will appear in the Browser DIRECTORY menu along with your other Omnisphere libraries. The…
Innerspace
The FX Page » Creative » Innerspace
Designed to apply acoustic resonances and and the sonic character of unique spaces to any sound in Omnisphere, INNERSPACE super-imposes the characteristics of one sound onto another. Sounds range from pills being dropped in a glass, scraped piano strings,…
Power Switches
The Layer Pages » Filters » Filter Zoom » Power Switches
The Dual-Filter Power Switch enables or disables the entire Filter. It is a duplicate of the Power Switch on the EDIT page. The entire Dual-Filter can be turned ON and OFF with this switch, providing a quick way to compare the sound with and without…