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Getting Started

Getting Started

Welcome to the Omnisphere Reference Guide! Software 2.8.7c Soundsources v2.6.2c Patches v2.8.3c This Reference Guide is your source for comprehensive information about the functions and features of the Omnisphere system and all its components. Selecting…

Installation

Getting Started » Installation

Omnisphere can be installed from a USB drive or direct download. The following pages have instructions for performing default and custom installations for both Mac and Windows. Please refer to the Authorization section of this guide for further…

SE Installation

Sonic Extensions » SE Installation

Sonic Extensions are downloadable products available at www.sonicextensions.com for registered Omnisphere 2 users. The following pages contain instructions for installing your Sonic Extension(s) for both macOS and Windows. Refer to the Authorization to make sure…

USB Drive (Win)

Getting Started » Installation » USB Drive (Win)

Follow this set of instructions to install Omnisphere 2 from your USB installation drive to your Windows system. You’ll need over 64GB of free space available on your hard drive in order to install the instrument. NOTE: These screenshots are taken in…

Download (Win)

Getting Started » Installation » Download (Win)

Omnisphere 2 is available as a download for registered users through our Webstore. Once you downloaded Omnisphere 2 via the Download Manager, follow this set of instructions to install it on your Windows system. You’ll need roughly 128GB of free space available…

Download (Mac)

Getting Started » Installation » Download (Mac)

Omnisphere 2 is available as a download for registered users through our Webstore. Once you download Omnisphere 2 via the Download Manager, follow this set of instructions to install it on your Mac system. You’ll need roughly 128GB of free space available on your…

Smart Update

Getting Started » Smart Update

Omnisphere 2 includes our “Smart Update” system which makes it easy to keep your collection of Spectrasonics instruments up to date. This efficient system will automatically compile any needed updates into a single download. Running one installer will get your…

QuickStart

Getting Started » QuickStart

This QuickStart provides an overview of the essential things you’ill need to know in order to get started using Omnisphere. Omnisphere is a powerful software instrument and can be run as a standalone application or hosted in any software DAW. Omnisphere…

USB Drive (Mac)

Getting Started » Installation » USB Drive (Mac)

Follow this set of instructions to install Omnisphere 2 from your USB installation drive on to your Mac system. You’ll need over 64GB of free space available on your hard drive in order to install the instrument. NOTE: These screenshots are taken in macOS…

Moving the STEAM Directory

Getting Started » Moving the STEAM Directory

After installation, you might want to move the large STEAM folder directory (containing all the sound files) to a secondary drive in order to free up space on your internal drive. Locating STEAM macOS 10.12 (or later) Select the Go menu at the top of your screen…

Download (Win)

Sonic Extensions » SE Installation » Download (Win)

Sonic Extensions are downloadable products available to registered Omnisphere 2 users through the Sonic Extensions Shop. Once you’ve purchased your Sonic Extension(s), follow these instructions for installation on Windows. The size requirements for each Sonic…

Download (Mac)

Sonic Extensions » SE Installation » Download (Mac)

Sonic Extensions are downloadable products available to registered Omnisphere 2 users through the Sonic Extensions Shop. Once you’ve purchased your Sonic Extension(s), follow these instructions for installation on macOS. The size requirements for each Sonic…

Authorization Troubleshooting

Getting Started » Authorization » Authorization Troubleshooting

If you are returned to the Welcome to the Omnisphere Authorization System after reopening the instrument, that means the plug-in did not accept the Response Code and it may have been incorrectly entered. Try authorizing again with the instructions given in the…

Support

Support

Many common technical support questions can be answered by checking the related section of this Reference Guide or by navigating to our Knowledgebase. NOTE: It’s important to stay up-to-date with the latest version of Omnisphere, as we continue to add new…

Authorization Troubleshooting

Sonic Extensions » SE Authorization » Authorization Troubleshooting

If you select one of the Sonic Extensions Patches or FX units and see the following Notice, it means that Omnisphere hasn’t yet ben authorized to use it. Follow the steps detailed here on how to authorize your Sonic Extension(s) in Omnisphere. If you are…

Keyboard

Getting Started » Omnisphere Standalone » Keyboard

The Omnisphere Standalone comes with an optional on-screen keyboard. From the View Menu, select “Keyboard” or hit “Command/Control-K.” The floating Keyboard window opens along the bottom edge of the interface, but it can be moved anywhere on your…

Arpeggiator

Arpeggiator

An arpeggiator receives incoming MIDI notes, and outputs a sequenced pattern of notes based on a defined set of rules. Although similar in concept to a step sequencer, an arpeggiator has a number of differences that set it apart. Like a step sequencer, an…

Sample Mode / Soundsources

Concepts » Architecture and Hierarchy » Oscillators » Sample Mode / Soundsources

Soundsources allow Omnisphere’s signal path to begin with sampled sounds instead of DSP waveforms. Soundsources are based on a ‘map’ of audio samples stored in the Core Library of Omnisphere in Spectrasonics’ proprietary STEAM format. A Soundsource can be…

Loading Third-Party Libraries

The Browsers » Loading Third-Party Libraries

The most convenient method for sharing and/or adding third-party sounds is through the use of .omnisphere files (see Sharing), which contain all Patches and Soundsources being shared, as well as additional organization and information by the developer. If your…

Copy Protection FAQs

Legal » Copy Protection FAQs

Do Spectrasonics Virtual Instruments use copy protection? Yes, we have our own system. Once you’ve installed and opened the plug-in, you’ll need to authorize the plug-in on our web site, via your User Account. It’s fast and easy, and you’ll get…

Flow Capture

Getting Started » Omnisphere Standalone » Flow Capture

FLOW CAPTURE is a special recording function built into the Omnisphere Standalone app that lets you grab spontaneous musical moments without having to open your DAW. It records audio, MIDI, and .omnisphere formats simultaneously, so it’s perfect for those…

Re-installing Omnisphere

Getting Started » Installation » Re-installing Omnisphere

If ever you need to re-install Omnisphere and don’t have access to your original installation media, we’ve provided a simple and easy solution. Every Omnisphere user receives credit for a limited number of additional full product downloads. Simply log in…

Creating a Library

Sharing » Creating a Library

Patch Library To create a Patch Library, first make sure your host is not running, then locate the “Current Categories.zip” file here: Spectrasonics/STEAM/Omnisphere/Settings Library/Patches/Current Categories.zip Before uncompressing the Current…

Sharing Projects

Sharing » Sharing Projects

Sharing Projects lets you assign sounds to a specific Project and share them with other users. This method uses the Project features located in the Full Browsers. You can share any combination of Patches, Multis, and User Soundsources with a few simple steps. All the…

Gain

The Layer Pages » Filters » Gain

By default the Filter GAIN is set at 0.0db. Changing this control alters the output level of the Filters. E.G. if the Filter is closed down and the tone is dark and low in output, the level can be compensated by using the FILTER GAIN control. More commonly,…

Sharing Sounds

Sharing » Sharing Sounds

When you want to share only one type of sound at a time, (Multis, Patches, or User Soundsources), this is the quickest and simplest method. NOTE: You can share User Soundsources by themselves, without Patches or Multis, but if a Patch or Multi you are sharing employs…

Latency

Performing Live with Omnisphere » Latency

In order to reduce latency (the time between pressing the key and hearing the sound), it’s best to keep your hardware buffer size as low as possible. This is especially true of Patches with sharp transients (attacks), such as piano or other percussive sounds,…

Interface Conventions

Concepts » Interface Conventions

The Omnisphere interface is designed for all types of users, ranging from composers to performers to sound designers. This chapter explains important interface conventions that will help you get the most out of it.

Resonance

The Layer Pages » Filters » Resonance

Resonance is also called ‘Q’ or Emphasis in synthesizers, because it emphasizes the cutoff point of the filter. Resonance can often increase the loudness of the Filter, so its a good idea to use this control along with the Filter Gain, so that audio clipping…

System Requirements

Getting Started » System Requirements

SYSTEM REQUIREMENTS FOR ALL USERS 2.4 GHz or higher processor 8GB of RAM or more recommended 64 GB of free hard drive space (128 GB for the download installation process) USB 2 or USB C Port for boxed media Solid-state (SSD) or USB 3 drives recommended when…

Flex-Mod

The Layer Pages » Modulation » Flex-Mod

Flex-Mod is the quickest way to set up a modulation routing. By right-clicking on the control to be modulated, you’ll get a pop-out menu where you can select “Modulate” and select from the list of available sources. The first group of modulation…

Hard Sync

The Layer Pages » Oscillators » Synth Mode » Hard Sync

HARD SYNC is a feature on some analog synthesizers which gave the timbre a “throaty” diphthong type of sonic characteristic when swept. Hard Sync was popularized on synthesizers like the Prophet 5 and the early Oberheim synthesizers for a more metallic…

Adding Sounds

Sharing » Adding Sounds

Adding sounds to your library that have been Shared by other Omnisphere users is simple! Omnisphere sounds that have been shared using the Sharing feature are conveniently collected into a single .omnisphere file. Files with the extension .omnisphere can be added to…

Performance Optimization

Concepts » Performance Optimization

The vast majority of Omnisphere Patches will play comfortably within your host, without over-stressing the computer’s CPU or memory. However some Patches employ sophisticated effects or large numbers of streamed samples, and those may require special attention.…

SE Authorization

Sonic Extensions » SE Authorization

Once you’ve purchased and installed your Sonic Extension(s), you’ll need to authorize Omnisphere to use them. 1. After you’ve installed your Sonic Extension(s), launch Omnisphere. The Splash Screen will show you which Sonic Extensions need to be…

Rate

The Layer Pages » LFOs » Rate

The RATE knob controls the speed of the LFO’s cycle and has two modes. These modes depend on the state of the LFO SYNC button. SYNC OFF – The LFO’s rate is not synchronized with the host tempo and the LFO’s rate is measured in Hz. The rate increases as…

Key Tracking

The Layer Pages » Filters » Filter Zoom » Key Tracking

The KEY control on the FILTER ZOOM page is identical to the KEY slider on the LAYER pages. The Filter Key Tracking is a dedicated modulation control. It determines to what extent the cutoff frequency will track the keyboard. The higher the KEY value is set, the…

BPM Delay

The FX Page » Delays » BPM Delay

The BPM Delay offers a single “true-stereo” delay unit that is always in-sync with the host’s tempo. The feedback and drive controls can produce some cool sounds with the built-in resonant filtering. MINI-SLIDER Controls the mix of the dry signal and…

Velocity Curve

The Main Page » Velocity Curve

The Velocity Curve allows you to refine and scale the MIDI velocity information coming from your controller as it enters Omnisphere to get the best response for your playing style. Omnisphere has four velocity curve presets available on the Main Page. The first…

Unclean Machine

Sonic Extensions » Extensions » Unclean Machine

Get ready for the ultimate LO-FI experience! After the wild success of the “Retroland” category in Omnisphere with producers, we decided it was time to develop an entire Sonic Extension dedicated to these iconic sounds. With the ultra-vibey new Unclean FX and a…

BPM Delay X2

The FX Page » Delays » BPM Delay X2

The BPM Delay X2 offers dual monoaural delays that are always synchronized to the host’s tempo. The feedback and drive controls can produce some cool sounds with the built-in resonant filtering. MINI-SLIDER Controls the mix of the dry signal and the…

Nylon Sky

Sonic Extensions » Extensions » Nylon Sky

This inspiring Sonic Extension is based on the most expressive nylon guitar ever done for Omnisphere — but that’s just the beginning! Nylon Sky combines this extremely deeply-sampled instrument with Omnisphere’s synthesis power and the gorgeous new Sky FX…

BPM Delay X3

The FX Page » Delays » BPM Delay X3

The BPM Delay X3 offers triple LCR mono delays that are always synchronized to the host’s tempo. The feedback and drive controls can produce some cool sounds with the built-in resonant filtering. MINI-SLIDER Controls the mix of the dry signal and the processed…

Using Satellite Instruments

Concepts » Satellite Integration » Using Satellite Instruments

Keyscape’s keyboards and Trilian’s basses come equipped with controls that permit you to modify them in many creative ways . For those who want to delve even deeper, users can open any of the sounds from the Keyscape and Trilian libraries inside our flagship…

Importing User Audio

User Audio » Importing User Audio

Omnisphere allows you to import your own audio to use as Soundsources and to create your own Patches and Multis. You can process and manipulate your own audio in creative ways using Omnisphere’s powerful synthesis capabilities. You might want to import a…

Grain Controls

The Layer Pages » Oscillators » Oscillator Zoom » Granular » Grain Controls

GRAIN DEPTH Moving this slider to the right increases the number of grains which are created from the Soundsource. The higher the number of grains, the higher the demand on the CPU. Excellent results can usually be obtained without using a lot of GRAIN DEPTH, so…

Selecting Parts

Live Mode » Selecting Parts

To get the most out of LIVE MODE, it can often be more convenient to switch Parts by other means than the mouse—via Windows Multitouch or by MIDI-Learning the Part switches. To MIDI-Learn a Part, Right/Control-click on its Slot to open the contextual menu, then…

Radio Delay

The FX Page » Delays » Radio Delay

Radio Delay is essentially a hybrid of a dual-mono BPM-style delay, but with the delayed signals running through the Valve Radio distortion filter. This produces cool, dual-filtered echo effects that sound like they are coming from distorted old speakers or…

Wavetables

The Layer Pages » Oscillators » Synth Mode » Wavetables

Click the down-arrow to the left of the Waveform display to reveal a drop-down menu listing Omnisphere’s DSP wavetables. There are over 500 wavetables in Omnisphere and they are listed in the directories below. Use the SHAPE slider to get an idea of the sonic…

Sampling/Trademark FAQs

Legal » Sampling/Trademark FAQs

The purpose of this document is to clear up any confusion regarding the sampling of Spectrasonics Virtual Instruments. We get a lot of questions about this topic from other sound designers, so we’d like to make sure our policies are clear and upfront. The…

Amplifiers

The FX Page » Amplifiers

Omnisphere includes nine amplifier models for unique sonic coloration. From clean, bell-like tones and fat, classic tube distortion, to sounds you can only get from the cheesiest transistor radio…

Ring Modulation

The Layer Pages » Oscillators » Oscillator Zoom » Ring Modulation

RING is short for Ring Modulation, which is similar in concept to FM (and the parameters are exactly the same as those in the FM sub-page). In Ring Modulation the frequencies of both oscillators are multiplied, which changes their overall…

Frequency Modulation

The Layer Pages » Oscillators » Oscillator Zoom » Frequency Modulation

FM stands for Frequency Modulation. FM has been a feature on synthesizers since the 1960s, but it became mainstream in the 1980s with Yamaha’s DX/TX series of digital synthesizers. It was well-known for producing glassy, metallic, and other harmonically complex…

Lite Version

The Browsers » Operation » Lite Version

Some of the sounds included in the Omnisphere Factory Library are quite large, and can place a heavy demand on available memory and take a longer time to load. Lite Version is a feature located in the Full Browsers and provides added flexibility when loading…

Step Modifiers

Arpeggiator » Step Modifiers

Step Modifiers are powerful, flexible tools that add specific behaviors to any Step, allowing you to create complex and creative Patterns. Click on the square pane above each Step to reveal the Step Modifier menu, then make a selection from the 5 fly-out…

Main

The Layer Pages » Oscillators » Oscillator Zoom » Main

The Main OSCILLATOR ZOOM Sub-Page contains many of the controls already present in the Layer Page, with some additions and a different layout. Some of the controls will change depending on the selected Oscillator mode. TRANSPOSE TRANSPOSE works like MIDI…

Variant

The Layer Pages » Filters » Variant

The VARIANT control in Omnisphere’s Filter section is not typically found on most synthesizers. Since Omnisphere’s Filter is stereo, VARIANT responds in most filter types by moving the CUTOFF frequency in one direction on one side of the stereo field while…

Variant

The Layer Pages » Filters » Filter Zoom » Variant

The VARIANT control in Omnisphere’s filter is not typically found on most synthesizers. Since Omnisphere’s filter is stereo, VARIANT responds in most filter types by moving the cutoff frequency in one direction on one side of the stereo field while moving it…

Loading Satellite Sounds

The Browsers » Loading Satellite Sounds

One of the powerful features of Omnisphere is Library Integration. If you also have Keyscape and/or Trilian installed, the libraries for those satellite instruments will appear in the Browser DIRECTORY menu along with your other Omnisphere libraries. The…

Files and Directories

User Audio » Importing User Audio » Files and Directories

Omnisphere can import single or multiple (hundreds) of audio files at once. The way in which the files are organized prior to importing determines how they are organized in Omnisphere’s Soundsource Browser and in your STEAM folder. Importing Single or Multiple…

The FX Page

The FX Page

Effects are an important part of Omnisphere’s sound palette, and are used to enhance the sonic character of Patches and Multis. They can add space, density, movement, alter the timbre, and shape the sound in many interesting ways. The high-quality, built-in FX…

Browsing Sounds

Concepts » Satellite Integration » Browsing Sounds

While Trilian’s browser operates in the same manner as the browser in Omnisphere, Keyscape’s Patch organization is slightly different. When opening Keyscape sounds in Omnisphere, the sounds are presented in a manner that conforms to Omnisphere’s Patch…

Browser Filters

The Browsers » Full Browser Overview » Browser Filters

The four-column layout of the Full Browser Filters provides both hierarchical and Attributes-based filtering functions and operates in two distinct modes. In Attributes Mode, the Full Browser Filters display selectable Category and context-sensitive Attributes…

Saving and Managing Sounds

The Browsers » Saving and Managing Sounds

Omnisphere offers a flexible way to manage custom Patches and Multis. You can create custom collections of sounds organized by project or style and they can be searched, selected, filtered, or shared using the Full Browsers. The process of saving and managing…

Category and Sort

The Browsers » Edit Tags » Category and Sort

CATEGORY Selecting this option will highlight all of the Assignments for the selected Attribute that have been used in the CATEGORY in which the loaded sound resides. The Assignments used for Omnisphere sounds will be highlighted in blue and the ones used on third…

Live Mode

Live Mode

LIVE MODE is a powerful feature that allows you to switch and layer Patches seamlessly. LIVE MODE was designed for use in a live performance environment, but is also an inspiring way to interact with the sounds of Omnisphere in composition and production…

Stack Mode Note Regions

Live Mode » Stack Mode Note Regions

Omnisphere allows the Part-splitting, layering, and fading features of STACK MODE to be used in combination with LIVE MODE. There are times in live performance when splits are desired and you need to switch instantly between Parts. This can be achieved by clicking…

Optimizing Performance

Performing Live with Omnisphere » Optimizing Performance

The vast majority of Omnisphere Patches will play comfortably in your host, without over-stressing the computer’s CPU or memory. However, certain Patches employ more sophisticated effects or large numbers of streamed samples, and those may require special…

Boolean Filtering

The Browsers » Operation » Boolean Filtering

Boolean Filtering uses the criteria “Or,” “And,” and “Not” in order to include or exclude certain Attributes to narrow your search. In addition to typing an expression into the Search field, you can filter search results using…

Patch Browser Categories

The Browsers » Patch Browser Categories

Omnisphere includes thousands of Factory Patches, so having a basic understanding of how Patches are organized is essential to navigating the Patch Browser efficiently. Here are descriptions of the kinds of sounds in each Factory Patch Category: ARP + BPM ARP +…

Parts and Patches

Concepts » Architecture and Hierarchy » Parts and Patches

In Omnisphere, a Part can be thought of as an entire synthesizer, complete a multitude of parameters: oscillators, modulation routings, FX etc. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type…

Oscillators

Concepts » Architecture and Hierarchy » Oscillators

An oscillator can be thought of as the smallest building block of a sound and the best place to start when creating a new Patch from scratch in Omnisphere. The signal path of Omnisphere starts with its oscillators, so oscillator settings will affect all of the…

Unipolar Switch

The Layer Pages » LFOs » Unipolar Switch

The Unipolar switch is represented by a small (+) button in the LFO section in the layer pages or with a “UNIPOLAR” switch in the SHOW MODULATION sidebar on the left. When it is not selected, the LFO will be in Bipolar mode. In Bi-polar mode the…

Using Live Mode and Stack Mode

Performing Live with Omnisphere » Using Live Mode and Stack Mode

Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…

Host Automation

Concepts » MIDI Learn and Automation » Host Automation

All MIDI-Learnable parameters in Omnisphere can also be automated using the Host Automation feature. Each host handles Host Automation differently, so it’s important to understand how your specific software will interact with Omnisphere. Enabling Host Automation…

Legal

Legal

The following answers to common questions about our Licensing and Copy Protection policies apply to licensed Spectrasonics users: What are the basic principles of the standard license agreement? Single-user music production/performance: Allowed Multiple users: Not…

Synth Mode / DSP

Concepts » Architecture and Hierarchy » Oscillators » Synth Mode / DSP

Synth Mode employs your computer’s processor through the use of DSP (Digital Signal Processing) to synthesize wavetables in real-time. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the Shape slider), creating…

Architecture and Signal Flow

The FX Page » Architecture and Signal Flow

In Omnisphere there are two main types of FX racks: those that work within a single Part and are saved with a Patch (Part FX Racks), and those that are shared by multiple Parts and saved with a Multi (Multi FX Racks). PART FX RACKS Using effects units, ranging from…

The Orb

The Orb

The innovative Orb feature is both a remarkable sound manipulation tool and an intuitive performance interface—it can be thought of as a “circular controller.” With a single click of the mouse, it is possible to instantly manipulate a sound in a…

Browser Filters

The Browsers » Operation » Browser Filters

In the Full Browser, the filters can be used in two modes: Attributes and File Directory. When using the Mini-Browser, only Attributes Mode is available. NOTE: Selecting Sound Match hides the browser filters and automatically finds sounds similar to the one that is…

Glossary

Glossary

AAX Avid Audio Extension. AAX is Avid’s proprietary, cross-platform plug-in format for Pro Tools. Apple Silicon Apple’s in-house CPU chips used in M-series processors. All current Spectrasonics instruments support Apple Silicon. AU Abbreviation for Audio Unit. AU…

Note Patterns

Arpeggiator » Note Patterns

Note Patterns determine how the notes are ordered in the Arpeggiator pattern. Clicking on this field reveals the nineteen different Patterns/modes. Chord – all the notes held in a chord will be triggered at the same time, based on the velocity value of…

Modulation

The Layer Pages » Modulation

Modulation is the method used in synths for adding richness and variety to a sound in real-time by adding motion and complexity. Simply put, modulation is any source affects a target parameter in some way. The most common form of modulation in all synthesizers…

Scale

The Main Page » Scale

One of Omnisphere’s versatile features is its ability to utilize different tunings including historical temperaments, microtonal and kalimba scales, as well as user-created temperaments. Omnisphere can import any .TUN scale file. Each Part can have a single…

Functions

Arpeggiator » Functions

Click on the down arrow to the right of the page header to reveal the pop-up menu. Duplicate Range Duplicates the active Step range and places the copy directly after the last Step in the active range. For example if the active range is 8 Steps long, it copies…

Granular

The Layer Pages » Oscillators » Oscillator Zoom » Granular

Granular synthesis is a powerful type of synthesis that fragments pieces of audio into very small bits called “grains.” Since each grain can have its own duration, amplitude and envelope, they can create a layered ‘soundscape’ of overlapping tones.…

Trigger Mode

Stack Mode » Latch and Trigger Modes » Trigger Mode

Trigger Modes control the playback timing of incoming MIDI notes, providing real-time quantization as those notes are played. When the STACK MODE page is open, you can access the Trigger Mode settings for a Part by Right/Control-clicking on the Part Region. …

Sound Match

The Browsers » Sound Match

SOUND MATCH is a powerful browsing feature that lets you explore the library differently. It allows you to find similar sounds with one click. After loading a sound, you might want to search for related sounds to see if they might work better in a track. Selecting…

Cutoff

The Layer Pages » Filters » Filter Zoom » Cutoff

The CUTOFF control in the Filter Zoom is identical to the CUTOFF control on the Layer pages. The primary function of the filter is to remove, hence “cut off” frequencies from the sound. Omnisphere’s filters can remove frequencies in a variety of ways,…

Modulation Sections

The Layer Pages » Modulation » Modulation Sections

When a parameter is modulated, the routing is automatically shown in two sections: in the left sidebar of the plug-in (replacing the Mini-Browser) and the Modulation section of the Layer pages. They both have similar controls, with the advantage that the sidebar on…

MIDI Controller

System » Modulation » MIDI Controller

The choices for MIDI Modulation Sources in Omnisphere include a variety of standard MIDI controllers such as Wheel, Legato, Expression, etc. You can use these options on the SYSTEM Page to map those sources to other MIDI controls. For example, if you don’t have a…

Loading Sounds

The Browsers » Operation » Loading Sounds

Selecting a sound in the Browser also loads it. How quickly it loads depends on the amount of samples the sound has and how they are mapped, and whether Progressive Loading or Lite Version is enabled. Progressive Loading Omnisphere’s Progressive Loading…

Synth Mode

The Layer Pages » Oscillators » Synth Mode

When the OSCILLATOR is in Synth Mode, Omnisphere uses DSP wavetables generated in real-time by the STEAM engine. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the SHAPE slider), creating dynamic timbral changes.…

Patches

Sharing » Adding Images to a Library » Patches

Images can be shared by an entire library of Patches, by a Category, or used by a single Patch. Adding Images to a Patch Library An image can be shared by all the Patches in a Library. You will need two .jpg files with the following naming convention and…

Clear, Save, Copy, and Paste

Concepts » The Header » Utility Menu » Clear, Save, Copy, and Paste

The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted. Initialize vs. Clear (Multi, Patch, and Layer) When you…

Satellite Integration

Concepts » Satellite Integration

Omnisphere 2 can fully integrate Trilian and Keyscape as Satellite instruments within the Omnisphere® interface. Not only is it a significant expansion of new Patches and Soundsources, this capability allows Omnisphere 2 users to harness and apply the full…

MIDI Learn and Automation

Concepts » MIDI Learn and Automation

Understanding Parameter Control There are three ways to control parameters in Omnisphere: Modulation, MIDI Learn, and Automation. Deciding which type of Parameter Control to use depends on a number of factors including which host you use, which parameters you…

User Audio

Concepts » The Header » Utility Menu » User Audio

Omnisphere allows you to import your own audio to use as Soundsources and to create your own Patches and Multis. You can process and manipulate your own audio in creative ways using Omnisphere’s powerful synthesis capabilities. Each imported audio file will…

Organizing User Audio Libraries

User Audio » Organizing User Audio Libraries

Once User Audio has been imported, it resides in the following directory on your drive: STEAM/Omnisphere/Soundsources/User The first four sub-directories under “User” are reflected in the first four columns of the Soundsource Browser when in File…

Favorites

The Browsers » Favorites

The Favorites feature in Omnisphere provides a familiar and convenient way of rating and organizing sounds in the library. You identify Favorites by applying Ratings to Multis, Patches, and Soundsources. You can also sort sounds in the Browser by Ratings, bringing…