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Latch and Trigger Modes
Live Mode » Latch and Trigger Modes
Latch Mode and Trigger Mode extend the multi-timbral performance capabilities of Omnisphere, especially when used together with Live Mode or Stack Mode. They enable real-time creation of complex, multi-Part performances with full synchronization between Parts,…
Latch and Trigger Modes
Stack Mode » Latch and Trigger Modes
The Latch Mode and Trigger Mode features extend the multi-timbral performance capabilities of Omnisphere, especially when used together with LIVE MODE or STACK MODE. They enable real-time creation of complex, multi-Part performances with full synchronization…
Latch and Trigger Modes
The Main Page » Latch and Trigger Modes
Latch and Trigger Modes Latch and Trigger Modes extend the performance capabilities of Omnisphere, especially when used together with LIVE MODE and/or STACK MODE. Used together, they enable a wide range of creative performance, live remixing, and composition…
Trigger Modes
The Orb » Trigger Modes
There are two available Trigger Modes that determine whether the recorded movements are synchronized with the host sequencer or with your playing. NOTE: It is important to set the Trigger Mode before recording, as it cannot be modified afterwards. LEGATO …
Latch
Arpeggiator » Latch
The LATCH button allows you to toggle LATCH ON / OFF for the selected Arpeggiator Pattern. When LATCH is enabled, the Arpeggiator Pattern will continue to play, even if the notes are released. If you are already holding notes when you enable LATCH, the Pattern will…
Latch Mode
Stack Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON / OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. When the STACK MODE page is…
Latch Mode
Live Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON/OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. NOTE: Any latched notes will stop…
Trigger
The Layer Pages » Envelopes » Envelope Zoom » Trigger
The LFO Trigger Mode determines how the Envelope is triggered and cycled. The NOTE, LEGATO, and SONG modes are only available on MOD Envelopes. LOOP This switch toggles Envelope looping. When selected, the Envelope will continually repeat as long as the…
Trigger
Arpeggiator » Trigger
Legato The Pattern will continue through all of the Steps as long as notes are played legato. If staccato notes are played, or if you lift your hand from the keys before the Pattern has finished, it will restart from the first Step. Song Position The Pattern…
Modes
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Modes
There are two exclusive Granular modes: SPEED and POSITION. While other granular parameters work in the same manner regardless of the mode, the slider above the SPEED and POSITION mode selectors controls only the selected mode. SPEED SPEED automatically…
Trigger Mode
Stack Mode » Latch and Trigger Modes » Trigger Mode
Trigger Modes control the playback timing of incoming MIDI notes, providing real-time quantization as those notes are played. When the STACK MODE page is open, you can access the Trigger Mode settings for a Part by Right/Control-clicking on the Part Region. …
Trigger Mode
Live Mode » Latch and Trigger Modes » Trigger Mode
Trigger Mode enables real-time quantization of incoming MIDI notes, so that multiple Parts will always play in sync. Trigger Mode is accessed from the LIVE MODE page using the LATCH View button. NOTE: Trigger Modes can also be viewed and accessed from the…
Trigger Mode
The Layer Pages » LFOs » Trigger Mode
The LFO Trigger mode determines how the LFO will begin its cycle. There are four available LFO Trigger Modes: Free – The LFO will cycle independently, regardless of when a note is triggered. Note – The LFO will restart its cycle with every new note…
Play Modes
Arpeggiator » Play Modes
The Play Mode menu has 3 options. Only the Steps and their Modifiers are affected—not the selected Patterns. Loop This mode plays from the beginning of the Pattern and repeats until the held notes are released. Chaos This mode randomly re-orders the steps…
Operation Modes
Stack Mode » Operation Modes
There are three ways that Part Regions can be used in STACK MODE: NOTES Part Regions are mapped to a MIDI Note range. VELO Part Regions are mapped to a specific Velocity range. CC Part Regions can be switched or cross-faded using MIDI CC…
Humanity and Life
Arpeggiator » Humanity and Life
Arpeggiators have always been the perfect tool for creating metric, machine-like patterns. HUMANITY is a powerful tool which introduces human-like inconsistencies, bringing new life to your Arpeggiator Patterns. The HUMANITY knob controls the amount of…
Tempo and Metronome
Getting Started » Omnisphere Standalone » Tempo and Metronome
You can easily set the Tempo of the Standalone’s internal clock to control time-based functions such as the Arpeggiator, LFOs, and Mod Envelopes. You can hide/show the Tempo controls by clicking the arrow in the center of the Footer. Setting the…
Category and Sort
The Browsers » Edit Tags » Category and Sort
CATEGORY Selecting this option will highlight all of the Assignments for the selected Attribute that have been used in the CATEGORY in which the loaded sound resides. The Assignments used for Omnisphere sounds will be highlighted in blue and the ones used on third…
Keywords and Notes
The Browsers » Edit Tags » Keywords and Notes
Keywords Keywords are descriptive words and phrases that are outside of the scope of Attributes, but are still useful when searching and browsing sounds. These can be more subjective and can be changed or added to both factory and User-created Multis and Patches. You…
Voices and Octave
The Main Page » Voices and Octave
Voices The VOICES selector determines the available polyphony (number of simultaneous playable notes) in a single Part. Omnisphere is capable of up to 64 voices per Part. The higher the number of voices a Patch has available, the more CPU power it will use,…
Dice and Depth
The Orb » Dice and Depth
DICE Pressing the DICE button will instantly create a brand new group of intelligent sonic modifications and effects to try. There’s no limit to how many serendipitous sonic variations the DICE can create—opening up the vast power of the STEAM engine to…
Inertia and Attractor
The Orb » Inertia and Attractor
Inertia and Attractor are key Orb parameters since they control the movement of the cursor, which directly affects the sonic results. INERTIA Inertia Switch This turns the Inertia ON or OFF. Inertia Amount The Inertia Amount controls the speed and…
Results and Info
The Browsers » Full Browser Overview » Results and Info
The Full Browsers have 4 columns for search criteria and the results are displayed in the 5th column on the right. When the Info View is selected, the Info Area provides detailed information about the selected sound in the right column. The image in the right…
Architecture and Hierarchy
Concepts » Architecture and Hierarchy
Omnisphere is a uniquely powerful synthesizer that takes well-known elements of synthesis a step further to provide inspiration for any level of musician, producer, composer, or sound designer. Omnisphere can quickly provide production-ready sounds with its factory…
Parts and Patches
Concepts » Architecture and Hierarchy » Parts and Patches
In Omnisphere, a Part can be thought of as an entire synthesizer, complete a multitude of parameters: oscillators, modulation routings, FX etc. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type…
Knobs and Sliders
Concepts » Interface Conventions » Knobs and Sliders
Using a mouse, Knobs and Sliders (vertical and horizontal) are adjusted by clicking and dragging. Most Knobs and Sliders in Omnisphere can be MIDI-Learned for direct control from a MIDI device. Knobs NOTE: Knobs are controlled by vertical (up and down) or…
Files and Directories
User Audio » Importing User Audio » Files and Directories
Omnisphere can import single or multiple (hundreds) of audio files at once. The way in which the files are organized prior to importing determines how they are organized in Omnisphere’s Soundsource Browser and in your STEAM folder. Importing Single or Multiple…
Strength and Clear
Arpeggiator » Groove Lock » Strength and Clear
Once you drop a MIDI Groove into the Arpeggiator, you can set the amount of the lock with the GROOVE LOCK’s STRENGTH slider. STRENGTH is a blend control that determines how much the imported MIDI Groove will affect the feel of the arpeggiated Pattern. At the…
Mute and Solo
The Mixer » Mute and Solo
Mute Selecting the M Button mutes the audio output for that Part. However, the Part is still playing in the background when muted, and will continue to use CPU resources. Solo Selecting the S Button will Solo a Part. When the Solo button is selected, only that…
Level and Pan
The Mixer » Level and Pan
LEVEL Each Part has a LEVEL fader. Moving the fader to the left decreases volume, moving the fader to right increases volume. The LEVEL meter displays the Part’s current signal level. Although the meter can go into the “red,” Omnisphere will rarely…
Results and Info
The Browsers » Mini-Browser Overview » Results and Info
After filtering using Attributes Mode or using Sound Match to find similar sounds, the list of results is displayed in the lower area of the Mini-Browser. Information about the loaded Patch is displayed in the middle area of the Main Page. When this area is…
Solo and Glide
The Main Page » Solo and Glide
SOLO SOLO allows the Patch to play monophonically and is the most effective when playing lead or bass lines. It works in conjunction with the LEGATO button to the left of it, which determines how the sound is triggered. LEGATO Legato is a triggering mode…
Sustain and Expression
The Main Page » Sustain and Expression
SUSTAIN MODES There are two Sustain Modes available in the Footer—Standard Sustain (Mode 1) and Alternate Sustain (Mode 2). The Sustain Mode selection switches (numbered 1 and 2) allow you to switch between modes, and are MIDI-Learnable switches. Standard…
Level, Amp, and Pan
The Layer Pages » Layer Page Basics » Level, Amp, and Pan
Each Layer has Level and Pan controls in addition to an AMP control—these are commonly used as modulation targets. LAYER LEVELS The level sliders are used to blend the Layers. Often, even a subtle change in level can affect the sound dramatically. Range -inf…
Displaying and Navigating Results
The Browsers » Operation » Displaying and Navigating Results
There are numerous options available for navigating through the sounds and changing how they are organized and displayed. These tools let you sort sounds in various ways, and because there are many thousands of sounds to explore, these controls help you delve deeper…
MIDI Learn and Automation
Concepts » MIDI Learn and Automation
Understanding Parameter Control There are three ways to control parameters in Omnisphere: Modulation, MIDI Learn, and Automation. Deciding which type of Parameter Control to use depends on a number of factors including which host you use, which parameters you…
Copying and Pasting FX
The FX Page » FX Presets » Copying and Pasting FX
In addition to reorganizing FX units by dragging, you have the option to copy and paste them to alternate locations. Copying an FX Unit, along with all of its current parameter settings and pasting it into a different slot or rack is another way of changing…
Copying and Pasting Racks
The FX Page » FX Presets » Copying and Pasting Racks
Copying an FX Rack along with all of its current parameter settings and pasting to a different Rack is a quick and useful way of working with FX Racks. It’s not required to save a preset in order to copy it to another Rack. You can simply copy the Rack with its…
Parameter and Browser Scrolling
Concepts » Interface Conventions » Parameter and Browser Scrolling
Omnisphere lets you adjust parameters by scrolling with your mouse, trackball, trackpad, or Windows MultiTouch when the cursor hovers over any scroll bar, knob, slider, menu, or browser.
Computers, Drives, and Hubs
Performing Live with Omnisphere » Computers, Drives, and Hubs
Using a Dedicated Live Computer While it is not always feasible or affordable to have a separate computer that is dedicated to live performance, it can be the cornerstone of the most reliable live rig. Ideally, a dedicated live computer should remain streamlined and…
Adding and Removing Parts
Stack Mode » Adding and Removing Parts
To add a Part, Right/Control-Click on the desired Row in the STACK MODE Grid, then choose a Part from the menu. All of the Patches loaded into the current Multi will appear in this menu. Any unassigned Parts will display as “Empty.“ To place two or more Parts…
Moving, Crossfading, and Resizing
Stack Mode » Moving, Crossfading, and Resizing
Moving To move a Region, click inside the Region and drag horizontally. NOTE: You can only drag Regions horizontally, and not vertically across Rows. To relocate a Part to another Row, simply add the Part to the desired Row by right-clicking and using the Add…
Architecture and Signal Flow
The FX Page » Architecture and Signal Flow
In Omnisphere there are two main types of FX racks: those that work within a single Part and are saved with a Patch (Part FX Racks), and those that are shared by multiple Parts and saved with a Multi (Multi FX Racks). PART FX RACKS Using effects units, ranging from…
Mixer and Jumbo Views
Live Mode » Mixer and Jumbo Views
When Mixer View is selected, this area displays the basic mixer controls for each of the eight Parts. In addition to Level, Mute, and Solo, there is a Folder icon to access the Patch Browser, Latch and Trigger selectors, the Settings Zoom icon, and the Stop All…
Saving and Managing Sounds
The Browsers » Saving and Managing Sounds
Omnisphere offers a flexible way to manage custom Patches and Multis. You can create custom collections of sounds organized by project or style and they can be searched, selected, filtered, or shared using the Full Browsers. The process of saving and managing…
Reset Defaults and Preferences
Concepts » The Header » Utility Menu » Reset Defaults and Preferences
The Utility Menu lets you perform a “factory reset” by selecting “Reset Defaults and Preferences.” After selecting this option, a message will be displayed, warning you that this action will overwrite your default Multi and User Preferences. A…
Part Number and MIDI Channel
The Mixer » Part Number and MIDI Channel
Part Number Each of Omnisphere’s eight Parts is numbered along the far left of the MIXER page. MIDI Channel By default, Parts 1–8 are assigned sequentially to MIDI Channels 1 ~ 8. However, each Part in a MULTI can be set to respond to any one of 16 MIDI…
Selecting, Linking, and Soloing Layers
The Layer Pages » Layer Page Basics » Selecting, Linking, and Soloing Layers
Selecting Layers To select a Layer and bring its controls into focus, (even if more than one Layer is ON—indicated by LEDs under the Layer tabs or highlighted Layer Selection buttons in the Footer—click on the desired Layer tab or Layer Selection button. …
Clear, Save, Copy, and Paste
Concepts » The Header » Utility Menu » Clear, Save, Copy, and Paste
The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted. Initialize vs. Clear (Multi, Patch, and Layer) When you…
Remote Loading of Patches and Multis
Performing Live with Omnisphere » Remote Loading of Patches and Multis
Loading sounds remotely can be very handy in live situations and with Omnisphere, you can do this using any MIDI controller. Since Omnisphere’s Browser is MIDI-Learnable, you can have as many Patches or Multis available to you at a gig as you need. NOTE:…
Using Live Mode and Stack Mode
Performing Live with Omnisphere » Using Live Mode and Stack Mode
Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…
Arpeggiator
Arpeggiator
An arpeggiator receives incoming MIDI notes, and outputs a sequenced pattern of notes based on a defined set of rules. Although similar in concept to a step sequencer, an arpeggiator has a number of differences that set it apart. Like a step sequencer, an…
The Main Page
The Main Page
The Main Page can be considered Omnisphere’s “dashboard.” It allows quick changes to the Patch that has been loaded and there are useful performance controls that appear here exclusively. The parameter controls in the MAIN page affect the…
Settings Zoom
Live Mode » Settings Zoom
The SETTINGS page allows the configuration of LIVE MODE parameters. These include the Part selection methods LIVE MODE responds to, as well as settings for MIDI Channel, Modes, and Display Formats. Settings in DUAL LIVE MODE When Dual Live Mode is enabled, the…
Stack Mode
Stack Mode
STACK MODE is a powerful feature designed for creating splits, layers, and crossfades with up to eight Parts at once. STACK MODE offers a flexible environment for either live performance or composing. STACK MODE is especially useful for recording a multi-Part…
Live Mode
Live Mode
LIVE MODE is a powerful feature that allows you to switch and layer Patches seamlessly. LIVE MODE was designed for use in a live performance environment, but is also an inspiring way to interact with the sounds of Omnisphere in composition and production…
Selecting Parts
Live Mode » Selecting Parts
To get the most out of LIVE MODE, it can often be more convenient to switch Parts by other means than the mouse—via Windows Multitouch or by MIDI-Learning the Part switches. To MIDI-Learn a Part, Right/Control-click on its Slot to open the contextual menu, then…
Seismic Shock
Sonic Extensions » Extensions » Seismic Shock
Sonic power reigns supreme in Seismic Shock. By forging epic sounds with the next-level Seismic FX, a vast amount of new terrain is covered — from throbbing rhythms to highly playable sounds. Designed for producers in search of maximum impact, you’ll unearth…
Oscillators
Concepts » Architecture and Hierarchy » Oscillators
An oscillator can be thought of as the smallest building block of a sound and the best place to start when creating a new Patch from scratch in Omnisphere. The signal path of Omnisphere starts with its oscillators, so oscillator settings will affect all of the…
Velo Mode
Stack Mode » Operation Modes » Velo Mode
VELO Mode lets you control Part-switching and cross-fading with your playing Velocity. The Parts are triggered based on their placement along the horizontal axis and the velocity of the incoming MIDI messages. Part Regions can still be configured in the same manner…
Special Articulations
The Layer Pages » Oscillators » Soundsource Zoom » Special Articulations
There are two types of additional Soundsources loaded in the background that are automatically triggered depending on how a passage is performed. These consist of Release Noise articulations and Legato Soundsources (samples of actual Legato performances).…
Seismic Pump
The FX Page » Sonic Extensions FX » Seismic Pump
Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it — using all kinds of creative shapes.…
Seismic Pump
Sonic Extensions » Sonic Extension Effects » Seismic Pump
Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it—using all kinds of creative shapes.…
Delay
The Layer Pages » LFOs » Delay
The DELAY slider determines the how quickly the LFO’s depth will reach its maximum strength after a note has been triggered. This allows the modulation to be introduced gradually, e.g. to achieve delayed vibrato. When the DELAY slider is set to maximum, it will…
Rate
The Layer Pages » LFOs » Rate
The RATE knob controls the speed of the LFO’s cycle and has two modes. These modes depend on the state of the LFO SYNC button. SYNC OFF – The LFO’s rate is not synchronized with the host tempo and the LFO’s rate is measured in Hz. The rate increases as…
Grain Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Grain Controls
GRAIN DEPTH Moving this slider to the right increases the number of grains which are created from the Soundsource. The higher the number of grains, the higher the demand on the CPU. Excellent results can usually be obtained without using a lot of GRAIN DEPTH, so…
Browser Header
The Browsers » Full Browser Overview » Browser Header
The Full Patch Browser Header contains the Browser Title, the Part selector drop-down menu, a Memory Meter, controls that let you apply filtering options using the Directory Menu, buttons that allow selection of the three browsing modes (Attributes, File…
Reset
Arpeggiator » Reset
When RESET is selected, the pattern will immediately restart from the first step regardless of Trigger mode. NOTE: The Reset button is modulatable.
Studio EQ
The FX Page » Equalizers » Studio EQ
The STUDIO EQ is a clean, versatile, 2-band parametric EQ that provides multiple modes for each band. In addition to Peaking mode, where you choose which frequencies to scoop or boost, the controls include High and Low shelving and highpass / lowpass filtering.…
Chorus Echo
The FX Page » Delays » Chorus Echo
The Chorus Echo is inspired by the classic Roland Chorus Echo units from the 1970s. This unit combines both analog-style delay and chorusing, but includes new features like stereo width control and a dedicated ‘Dirt’ control for a more gritty…
Browser Filters
The Browsers » Full Browser Overview » Browser Filters
The four-column layout of the Full Browser Filters provides both hierarchical and Attributes-based filtering functions and operates in two distinct modes. In Attributes Mode, the Full Browser Filters display selectable Category and context-sensitive Attributes…
Recording
The Orb » Recording
The Orb’s movements, whether manual or INERTIA-based, can be captured with the Orb’s built-in recorder. These movements can be saved as part of the Patch. This simple feature adds a dynamic quality to a sound that is unique and quite difficult to…
Octave
Arpeggiator » Octave
1 OCT Plays a Pattern based only on notes that are being held on the MIDI controller. 2 OCT Plays a Pattern based on notes being held on the MIDI controller, followed by the same Pattern one octave higher. 3 OCT Plays a Pattern based on notes being held on…
Polyphonic
The Layer Pages » LFOs » Polyphonic
LFO 8 can be monophonic or polyphonic. When you select LFO 8, you will see a small button, labeled “P” in between the RATE and DEPTH knobs. Engaging it makes LFO 8 polyphonic, meaning each note will trigger it’s own LFO, instead of all notes…
Polyphonic
The Layer Pages » Envelopes » Envelope Zoom » Polyphonic
Mod Envelope 4 can be monophonic or polyphonic. When you select the MOD 4 tab in the Envelope Zoom, you will see a small button, labeled “P” to the right of the tab. Engaging it makes Mod Envelope 4 polyphonic, meaning each note will trigger…
Phase
The Layer Pages » LFOs » Phase
The small LFO Phase slider determines the point at which the LFO waveform will begin its cycle. If the slider is set to minimum, the LFO will begin its cycle at the start of the waveform. As the PHASE is increased, the point in the waveform that the LFO will begin…
Timbre
The Layer Pages » Oscillators » Sample Mode » Timbre
The TIMBRE slider alters the tonal characteristics of the Soundsource in different ways. There are two TIMBRE modes: CRUSH and SHIFT. The center-point of this bidirectional slider is null—meaning no TIMBRE change will occur. TIMBRE CRUSH MODE –…
Note Patterns
Arpeggiator » Note Patterns
Note Patterns determine how the notes are ordered in the Arpeggiator pattern. Clicking on this field reveals the nineteen different Patterns/modes. Chord – all the notes held in a chord will be triggered at the same time, based on the velocity value of…
Dual Live Mode
Live Mode » Dual Live Mode
Dual Live Mode is designed to be used with two independent MIDI controllers. It divides the eight Parts into two sets of four (Parts 1~4 and Parts 5~8) and each set can receive MIDI messages on its own MIDI channel. Activating Dual Live Mode To activate Dual Live…
Pitch Options
System » Pitch Options
Master Tune This is Omnisphere’s selectable Master Tune parameter. Any tuning change you make in Master Tune will affect all other tuning settings in the instrument. Global sets the master frequency for all Patches and/or Multis. Multi allows you to save a…
Using Multis
Performing Live with Omnisphere » Using Multis
If your live gig is relatively straightforward and you don’t need to change Patches frequently, loading one Patch at a time remotely is often the simplest way to go. However, if you anticipate needing more sounds or you just want to have options to switch…
Settings
Getting Started » Omnisphere Standalone » Settings
Click on the View Menu to select “Settings” or simply click “Command/Control-E” to bring up the Settings window. When you open the Settings window, it reflects your current settings and allows you to view and set your audio / MIDI preferences for the…
Sky Channel
The FX Page » Sonic Extensions FX » Sky Channel
Sky Channel, the new Class-A channel strip included with Nylon Sky, is based on pristine modeling of highly sought-after vintage consoles. It’s by far the warmest EQ in Omnisphere. It also features an amazing tape saturator and analog enhancer, inspired…
Sky Channel
Sonic Extensions » Sonic Extension Effects » Sky Channel
Sky Channel, the new Class-A channel strip included with Nylon Sky, is based on pristine modeling of highly sought-after vintage consoles. It’s by far the warmest EQ in Omnisphere. It also features an amazing tape saturator and analog enhancer, inspired…
Nylon Sky
Sonic Extensions » Extensions » Nylon Sky
This inspiring Sonic Extension is based on the most expressive nylon guitar ever done for Omnisphere — but that’s just the beginning! Nylon Sky combines this extremely deeply-sampled instrument with Omnisphere’s synthesis power and the gorgeous new Sky FX…
Browser Filters
The Browsers » Operation » Browser Filters
In the Full Browser, the filters can be used in two modes: Attributes and File Directory. When using the Mini-Browser, only Attributes Mode is available. NOTE: Selecting Sound Match hides the browser filters and automatically finds sounds similar to the one that is…
Master Filter
The Main Page » Master Filter
Omnisphere’s MASTER FILTER controls the entire Patch, meaning that it affects all Layers. The MASTER FILTER is separate from Omnisphere’s dedicated Filter section on the LAYERS page and is designed as a simple tone control. The extensive Filter section in the…
Unclean Machine
Sonic Extensions » Extensions » Unclean Machine
Get ready for the ultimate LO-FI experience! After the wild success of the “Retroland” category in Omnisphere with producers, we decided it was time to develop an entire Sonic Extension dedicated to these iconic sounds. With the ultra-vibey new Unclean FX and a…
Unison
The Layer Pages » Oscillators » Oscillator Zoom » Unison
In vintage analog polyphonic synthesizers, Unison was used to trigger all of the voices cards of the synthesizer at the same time for a rich, detuned, monophonic sound. Omnisphere takes Unison to the next level by offering polyphonic Unison, with numerous…
MIDI Learn Menus
Concepts » MIDI Learn and Automation » MIDI Learn Menus
The MIDI Learn Menu provides MIDI Learn options that affect the entire plug-in. It is accessed via the Utility Menu or by Right/Control-clicking any empty area of the Omnisphere interface. MIDI Learn Template All MIDI Learn and Automation assignments are saved…
Twisted Space
The FX Page » Sonic Extensions FX » Twisted Space
The extraordinary Twisted Space effect unit included with Twisted Trees is a hybrid ambience processor with a completely unique sonic signature. Based on over 100 natural element recordings Diego Stocco made from animals, trees, streams, caves, and forests—as…
Twisted Space
Sonic Extensions » Sonic Extension Effects » Twisted Space
The extraordinary Twisted Space effect unit included with Twisted Trees is a hybrid ambience processor with a completely unique sonic signature. Based on over 100 natural element recordings Diego Stocco made from animals, trees, streams, caves, and forests—as…
Velocity Curve Zoom
The Main Page » Velocity Curve » Velocity Curve Zoom
Clicking the Zoom icon next to the different Velocity Curve presets opens the VELOCITY CURVE ZOOM. This page provides detailed controls to modify the velocity curve of a Patch. The Velocity curve settings are global to the Part—meaning they will be applied to…
Pitch Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Pitch Controls
PITCH GRAINS This slider sets how often the grains will be transposed in pitch. The PITCH GRAINS parameter and the ones below it, INTERVAL, GLIDING, and DIRECTION menu, are interdependent. When the PITCH GRAINS parameter is set to 0, the INTERVAL, GLIDING, and…
Miscellaneous
System » Miscellaneous
This area provides global options for the instrument’s Startup Page, Round Robin settings, and preferences for how the Layers behave in the interface. Startup Page Preference Omnisphere’s default startup page is the Main Page. This menu allows you to select…
Glossary
Glossary
AAX Avid Audio Extension. AAX is Avid’s proprietary, cross-platform plug-in format for Pro Tools. Apple Silicon Apple’s in-house CPU chips used in M-series processors. All current Spectrasonics instruments support Apple Silicon. AU Abbreviation for Audio Unit. AU…
Thinning
The Layer Pages » Oscillators » Soundsource Zoom » Thinning
In addition to Special Articulations, Soundsources may also include multiple Round Robin samples and velocity-switched samples. For this reason, a fully loaded Soundsource can use quite a bit of memory. The SAMPLE THINNING interface helps to manage the use of…
Optimizing Performance
Performing Live with Omnisphere » Optimizing Performance
The vast majority of Omnisphere Patches will play comfortably in your host, without over-stressing the computer’s CPU or memory. However, certain Patches employ more sophisticated effects or large numbers of streamed samples, and those may require special…
Performance Optimization
Concepts » Performance Optimization
The vast majority of Omnisphere Patches will play comfortably within your host, without over-stressing the computer’s CPU or memory. However some Patches employ sophisticated effects or large numbers of streamed samples, and those may require special attention.…
Main
The Layer Pages » Oscillators » Oscillator Zoom » Main
The Main OSCILLATOR ZOOM Sub-Page contains many of the controls already present in the Layer Page, with some additions and a different layout. Some of the controls will change depending on the selected Oscillator mode. TRANSPOSE TRANSPOSE works like MIDI…