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Loading Hardware Profiles

Hardware Synth Integration » Loading Hardware Profiles

You can access Omnisphere’s list of Hardware Profiles by clicking on HW button in the header. From the drop-down menu, select the hardware synth you want to use to control Omnisphere. When a profile is selected from the HW Menu, the HW menu button is…

Hardware Profiles Menu

Concepts » The Header » Hardware Profiles Menu

Clicking on the HW Menu button to the left of the Multi Name Display reveals the Hardware Profiles Menu. From here, you may select or deactivate any of the Hardware Profiles, as well as Save User Tweaks and Restore Factory Defaults, save your changes to the…

Loading Racks

The FX Page » FX Presets » Loading Racks

Loading FX Rack Presets from the menu is an easy way to use your favorite FX chains at any time and allows you to quickly experiment with combinations of settings in different musical contexts. To load an FX Rack Preset Select the PRESETS menu arrow above the FX…

Loading Sounds

The Browsers » Operation » Loading Sounds

Selecting a sound in the Browser also loads it. How quickly it loads depends on the amount of samples the sound has and how they are mapped, and whether Progressive Loading or Lite Version is enabled. Progressive Loading Omnisphere’s Progressive Loading…

Loading Satellite Sounds

The Browsers » Loading Satellite Sounds

One of the powerful features of Omnisphere is Library Integration. If you also have Keyscape and/or Trilian installed, the libraries for those satellite instruments will appear in the Browser DIRECTORY menu along with your other Omnisphere libraries. The…

Loading Third-Party Libraries

The Browsers » Loading Third-Party Libraries

The most convenient method for sharing and/or adding third-party sounds is through the use of .omnisphere files (see Sharing), which contain all Patches and Soundsources being shared, as well as additional organization and information by the developer. If your…

Remote Loading of Sounds

The Browsers » Operation » Remote Loading of Sounds

Loading sounds remotely can be very handy in live and studio situations. You can achieve this by using any MIDI controller or Windows MultiTouch. This section will cover how to do it via MIDI using a variety of messages: Program Changes, Continuous Controllers…

Supported Hardware Synths

Hardware Synth Integration » Supported Hardware Synths

These are the models currently supported by Omnisphere’s Hardware Synth Integration. Access Virus A Access Virus B Access Virus C Access Virus Indigo 1 Access Virus Indigo 2 Access Virus T1 Alesis Andromeda A6 Behringer DeepMind Korg microKorg Korg…

Hardware Synth Integration

Hardware Synth Integration

Hardware Synth Integration transforms popular hardware synthesizers into hands-on controllers for Omnisphere’s extensive synthesis capabilities. Bridging the gap between software and hardware, this feature allows users to create and modify Omnisphere sounds in…

Remote Loading of Patches and Multis

Performing Live with Omnisphere » Remote Loading of Patches and Multis

Loading sounds remotely can be very handy in live situations and with Omnisphere, you can do this using any MIDI controller. Since Omnisphere’s Browser is MIDI-Learnable, you can have as many Patches or Multis available to you at a gig as you need. NOTE:…

What is a Hardware Profile?

Hardware Synth Integration » What is a Hardware Profile?

Omnisphere Hardware Profiles convert the supported hardware synths into hands-on controllers for Omnisphere. When a Hardware Profile is loaded, Omnisphere is instantly linked to that hardware synth. By translating MIDI messages from the hardware, it triggers…

Using Hardware Synth Integration Live

Performing Live with Omnisphere » Using Hardware Synth Integration Live

One of the great things about using a hardware synth on a live gig is that you can reach for a knob and tweak the sounds in real time. If your live setup includes one of the hardware synths we support, you can use it to control Omnisphere by using Hardware Synth…

The Header

Concepts » The Header

The top area of the Omnisphere interface is the Header. The Header is visible from any page in Omnisphere (except when any Full Browser is open) and is the primary navigation area of the interface. The Header contains the Utility Menu, Multi Information, (including…

Save User Tweaks

Hardware Synth Integration » Save User Tweaks

When you load a HW profile, Omnisphere is instantly set up to perform a large number of sophisticated actions with the touch of a knob. You might be using your hardware synth to instantiate Omnisphere effects, create modulation routings, control multiple scaled…

Using Multis

Performing Live with Omnisphere » Using Multis

If your live gig is relatively straightforward and you don’t need to change Patches frequently, loading one Patch at a time remotely is often the simplest way to go. However, if you anticipate needing more sounds or you just want to have options to switch…

Oscillators

Concepts » Architecture and Hierarchy » Oscillators

An oscillator can be thought of as the smallest building block of a sound and the best place to start when creating a new Patch from scratch in Omnisphere. The signal path of Omnisphere starts with its oscillators, so oscillator settings will affect all of the…

Link Omnisphere GUI

Hardware Synth Integration » Link Omnisphere GUI

When a Hardware Profile is loaded, Omnisphere follows your moves on the hardware synth by automatically switching to the relevant page. If you adjust the envelope on the hardware synth, Omnisphere will display that envelope’s zoom page. If you adjust an…

Browser Settings

The Browsers » Operation » Browser Settings

Select the Settings Button to open the Browser Settings Zoom View. Settings are saved across sessions, and are restored the next time you load Omnisphere. Audition Auto Play When enabled, every time a Multi, Patch, or Soundsource is selected in the Browser,…

Lite Version

The Browsers » Operation » Lite Version

Some of the sounds included in the Omnisphere Factory Library are quite large, and can place a heavy demand on available memory and take a longer time to load. Lite Version is a feature located in the Full Browsers and provides added flexibility when loading…

Glossary

Glossary

AAX Avid Audio Extension. AAX is Avid’s proprietary, cross-platform plug-in format for Pro Tools. Apple Silicon Apple’s in-house CPU chips used in M-series processors. All current Spectrasonics instruments support Apple Silicon. AU Abbreviation for Audio Unit. AU…

Performing Live with Omnisphere

Performing Live with Omnisphere

Bringing Omnisphere to the gig lets you bring your favorite studio sounds into the live performance arena. With today’s fast laptops and by using either our standalone application or instantiating Omnisphere as a plug-in inside your DAW of choice, you’ll…

Marking Sounds

The Browsers » Operation » Marking Sounds

Sounds can be marked with two purposes: for sharing them and for adding them to Projects. To mark a sound, shift+click on it in the Browser. The sound will be with highlighted with a pale blue bar and a dot. To unmark a sound, shift+click on it again. To…

Presets

The Layer Pages » Envelopes » Envelope Zoom » Presets

There are two drop-down menus that provide access to Envelope Presets. One is on the Edit Page next to the ENVELOPES label, the other is found in the Envelopes Zoom View beside the ENVELOPES ZOOM label. The Drop-down menus will display a list of various Envelope…

Auditioning Sounds

The Browsers » Operation » Auditioning Sounds

When browsing a substantial library, it’s important to have convenient ways of quickly auditioning the sounds. The Browser provides an Audition Button and Lite Version button with multiple thinning settings available in the Lite Version Options Zoom. Options to set…

Saving and Managing Sounds

The Browsers » Saving and Managing Sounds

Omnisphere offers a flexible way to manage custom Patches and Multis. You can create custom collections of sounds organized by project or style and they can be searched, selected, filtered, or shared using the Full Browsers. The process of saving and managing…

CC Mode

Stack Mode » Operation Modes » CC Mode

When CC Mode is selected, Part Regions can be switched or cross-faded using MIDI Control Change messages from a MIDI hardware slider, knob, or wheel. Each Region can be mapped to specific values across the MIDI CC’s range. The MIDI CC number that STACK MODE uses is…

Presets Menu

Stack Mode » Presets Menu

All STACK MODE settings (except MIDI Channel, which will always default to “Any”) are saved and recalled with the MULTI, which means you can set up a STACK MODE-enabled MULTI. In addition to saving and loading complete MULTIS, Stack Presets can be…

Sound Match

The Browsers » Sound Match

SOUND MATCH is a powerful browsing feature that lets you explore the library differently. It allows you to find similar sounds with one click. After loading a sound, you might want to search for related sounds to see if they might work better in a track. Selecting…

Live Mode

Live Mode

LIVE MODE is a powerful feature that allows you to switch and layer Patches seamlessly. LIVE MODE was designed for use in a live performance environment, but is also an inspiring way to interact with the sounds of Omnisphere in composition and production…

Signal Path

The Main Page » Signal Path

Whether you are using hardware or software, the path through which an audio signal travels defines its characteristics. The SIGNAL PATH menu presents two options: Normal and Shared. Normal In Normal Mode, the signal paths of each of the four Layers are…

Host Automation

Concepts » MIDI Learn and Automation » Host Automation

All MIDI-Learnable parameters in Omnisphere can also be automated using the Host Automation feature. Each host handles Host Automation differently, so it’s important to understand how your specific software will interact with Omnisphere. Enabling Host Automation…

Sampling/Trademark FAQs

Legal » Sampling/Trademark FAQs

The purpose of this document is to clear up any confusion regarding the sampling of Spectrasonics Virtual Instruments. We get a lot of questions about this topic from other sound designers, so we’d like to make sure our policies are clear and upfront. The…

Synth Mode / DSP

Concepts » Architecture and Hierarchy » Oscillators » Synth Mode / DSP

Synth Mode employs your computer’s processor through the use of DSP (Digital Signal Processing) to synthesize wavetables in real-time. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the Shape slider), creating…

MIDI Learn Menus

Concepts » MIDI Learn and Automation » MIDI Learn Menus

The MIDI Learn Menu provides MIDI Learn options that affect the entire plug-in. It is accessed via the Utility Menu or by Right/Control-clicking any empty area of the Omnisphere interface. MIDI Learn Template All MIDI Learn and Automation assignments are saved…

QuickStart

Getting Started » QuickStart

This QuickStart provides an overview of the essential things you’ill need to know in order to get started using Omnisphere. Omnisphere is a powerful software instrument and can be run as a standalone application or hosted in any software DAW. Omnisphere…

Favorites

The Browsers » Favorites

The Favorites feature in Omnisphere provides a familiar and convenient way of rating and organizing sounds in the library. You identify Favorites by applying Ratings to Multis, Patches, and Soundsources. You can also sort sounds in the Browser by Ratings, bringing…

Latency

Performing Live with Omnisphere » Latency

In order to reduce latency (the time between pressing the key and hearing the sound), it’s best to keep your hardware buffer size as low as possible. This is especially true of Patches with sharp transients (attacks), such as piano or other percussive sounds,…

Legal

Legal

The following answers to common questions about our Licensing and Copy Protection policies apply to licensed Spectrasonics users: What are the basic principles of the standard license agreement? Single-user music production/performance: Allowed Multiple users: Not…

Groove Lock

Arpeggiator » Groove Lock

GROOVE LOCK is one of Omnisphere’s most innovative features. In the past, arpeggiators have always had a fixed timing, so they’ve had limited usefulness in genres outside of electronic music. With GROOVE LOCK you can lock the groove of the ARPEGGIATOR to the…

Using Live Mode and Stack Mode

Performing Live with Omnisphere » Using Live Mode and Stack Mode

Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…

Dynamics

The FX Page » Dynamics

Omnisphere includes seven dynamics processors, modeled on the finest studio hardware from the past 6 decades. These units provide precise dynamic control, as well as a variety of sonic colors. Tube Limiter Tape Slammer Modern…

Latch Mode

Stack Mode » Latch and Trigger Modes » Latch Mode

When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON / OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. When the STACK MODE page is…

Sounds License Agreement

Legal » Sounds License Agreement

Spectrasonics instruments come with two License Agreements, one for the software itself and another covering usage of the sounds. Below is an example of our standard Sound License Agreement. We encourage potential users to see the Licensing FAQs section which answers…

Latch Mode

Live Mode » Latch and Trigger Modes » Latch Mode

When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON/OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. NOTE: Any latched notes will stop…

Wavetables

The Layer Pages » Oscillators » Synth Mode » Wavetables

Click the down-arrow to the left of the Waveform display to reveal a drop-down menu listing Omnisphere’s DSP wavetables. There are over 500 wavetables in Omnisphere and they are listed in the directories below. Use the SHAPE slider to get an idea of the sonic…

Thinning

The Layer Pages » Oscillators » Soundsource Zoom » Thinning

In addition to Special Articulations, Soundsources may also include multiple Round Robin samples and velocity-switched samples. For this reason, a fully loaded Soundsource can use quite a bit of memory. The SAMPLE THINNING interface helps to manage the use of…

Scenes

Sonic Extensions » Scenes

Scenes are a unique feature found only in Sonic Extensions — they are part of every Custom Control layout. A Scene is a snapshot of the Custom Controls and therefore a unique sound in itself. Every Sonic Extensions Patch has five factory Scenes. Depending on the…

Seismic Pump

The FX Page » Sonic Extensions FX » Seismic Pump

Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it — using all kinds of creative shapes.…

Seismic Pump

Sonic Extensions » Sonic Extension Effects » Seismic Pump

Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it—using all kinds of creative shapes.…

Miscellaneous

System » Miscellaneous

This area provides global options for the instrument’s Startup Page, Round Robin settings, and preferences for how the Layers behave in the interface. Startup Page Preference Omnisphere’s default startup page is the Main Page. This menu allows you to select…

Seismic Verb

The FX Page » Sonic Extensions FX » Seismic Verb

Included with Seismic Shock, Seismic Verb is definitely NOT your average reverb! It combines unique algorithms with extreme compression techniques for awe-inspiring results. With a crazy range – from punchy overtones to massive detuned tails – it’s also…

Seismic Verb

Sonic Extensions » Sonic Extension Effects » Seismic Verb

Included with Seismic Shock, Seismic Verb is definitely NOT your average reverb! It combines unique algorithms with extreme compression techniques for awe-inspiring results. With a crazy range – from punchy overtones to massive detuned tails – it’s also…

Controls

The Layer Pages » Envelopes » Controls

The ADSR Envelope slider interface operates the same way for all the different envelope types in Omnisphere. The screenshot above is from the Envelopes Zoom page, but illustrates what a standard ADSR Envelope looks like. The first to second point (or Stage)…

Nylon Sky

Sonic Extensions » Extensions » Nylon Sky

This inspiring Sonic Extension is based on the most expressive nylon guitar ever done for Omnisphere — but that’s just the beginning! Nylon Sky combines this extremely deeply-sampled instrument with Omnisphere’s synthesis power and the gorgeous new Sky FX…

Attributes

The Browsers » Edit Tags » Attributes

ATTRIBUTE TYPES All of Omnisphere’s factory sounds have at least three ATTRIBUTE TYPES assigned to them, and can have up to eight ATTRIBUTE TYPES. Each ATTRIBUTE TYPE can have multiple ATTRIBUTE ASSIGNMENTS. Required & Optional Types There are two kinds of…

Scale

The Main Page » Scale

One of Omnisphere’s versatile features is its ability to utilize different tunings including historical temperaments, microtonal and kalimba scales, as well as user-created temperaments. Omnisphere can import any .TUN scale file. Each Part can have a single…

Undercurrent

Sonic Extensions » Extensions » Undercurrent

With its vast world of evocative moods and brooding textures, Undercurrent is the quintessential tool for dark electronic music production. Highly playable and customizable, you’ll find truly endless creative possibilities. These remarkable sounds and highly…

Seismic Shock

Sonic Extensions » Extensions » Seismic Shock

Sonic power reigns supreme in Seismic Shock. By forging epic sounds with the next-level Seismic FX, a vast amount of new terrain is covered — from throbbing rhythms to highly playable sounds. Designed for producers in search of maximum impact, you’ll unearth…

Unclean Machine

Sonic Extensions » Extensions » Unclean Machine

Get ready for the ultimate LO-FI experience! After the wild success of the “Retroland” category in Omnisphere with producers, we decided it was time to develop an entire Sonic Extension dedicated to these iconic sounds. With the ultra-vibey new Unclean FX and a…

Creating a Library

Sharing » Creating a Library

Patch Library To create a Patch Library, first make sure your host is not running, then locate the “Current Categories.zip” file here: Spectrasonics/STEAM/Omnisphere/Settings Library/Patches/Current Categories.zip Before uncompressing the Current…

Twisted Trees

Sonic Extensions » Extensions » Twisted Trees

After many years of development, legendary sound designer Diego Stocco proudly introduces an intense new sonic world built entirely from wood! Twisted Trees™ is an endlessly inspiring tool, curated specifically for dark cinematic production. The organic heart…

Special Articulations

The Layer Pages » Oscillators » Soundsource Zoom » Special Articulations

There are two types of additional Soundsources loaded in the background that are automatically triggered depending on how a passage is performed. These consist of Release Noise articulations and Legato Soundsources (samples of actual Legato performances).…

Solo and Glide

The Main Page » Solo and Glide

SOLO SOLO allows the Patch to play monophonically and is the most effective when playing lead or bass lines. It works in conjunction with the LEGATO button to the left of it, which determines how the sound is triggered. LEGATO Legato is a triggering mode…

Optimizing Performance

Performing Live with Omnisphere » Optimizing Performance

The vast majority of Omnisphere Patches will play comfortably in your host, without over-stressing the computer’s CPU or memory. However, certain Patches employ more sophisticated effects or large numbers of streamed samples, and those may require special…

Sound Lock

The Browsers » Sound Lock

Sound Lock lets you lock specific parameters of a Patch and apply them to other Patches as you browse. You can use the FX section of a Patch, the Arpeggiator pattern of another one and the Modulation Matrix of a third one. This mix-and-match approach makes…

Display

The Layer Pages » Envelopes » Envelope Zoom » Display

The contour of the current Envelope can be modified from this display. The point to the extreme left is always the Attack time and on the last two points on the right are the Sustain level and the Release time stages. Time is represented horizontally and Level is…

Patch Browser Access

Stack Mode » Patch Browser Access

To access the Patch Browser for a specific Part, Control/Right-click its Part Region and select “Popup browser to choose new patch” from the menu. Once you’ve selected the Patch, close the Patch Browser and you’ll be returned to the STACK MODE…

Sonic Extensions

Sonic Extensions

Sonic Extensions is a completely new experience for Omnisphere — an innovative brand of products built by Spectrasonics. Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning,…

Groove Lock Envelopes

The Layer Pages » Envelopes » Groove Lock Envelopes

Groove Lock is one of Omnisphere’s most innovate features. With Groove Lock you can lock the groove of the Envelopes to the feel of any Stylus RMX or Standard MIDI file. This dramatically expands the rhythmic potential of the Omnisphere Envelopes. You can…

STEAM Engine

Concepts » STEAM Engine

The STEAM Engine® is the core technology created by the Spectrasonics in-house development team, and is used as the basis of all Spectrasonics performance instruments, including Omnisphere, Keyscape, and Trilian. Like our core S.A.G.E. technology, used for…

The Orb

The Orb

The innovative Orb feature is both a remarkable sound manipulation tool and an intuitive performance interface—it can be thought of as a “circular controller.” With a single click of the mouse, it is possible to instantly manipulate a sound in a…

Creative

The FX Page » Creative

These two powerful and unique processors provide a ton of new possibilities for sound design—and they’re super fun to use! Quad Resonator Innerspace

Trigger

Arpeggiator » Trigger

Legato The Pattern will continue through all of the Steps as long as notes are played legato. If staccato notes are played, or if you lift your hand from the keys before the Pattern has finished, it will restart from the first Step. Song Position The Pattern…

Sample Mode / Soundsources

Concepts » Architecture and Hierarchy » Oscillators » Sample Mode / Soundsources

Soundsources allow Omnisphere’s signal path to begin with sampled sounds instead of DSP waveforms. Soundsources are based on a ‘map’ of audio samples stored in the Core Library of Omnisphere in Spectrasonics’ proprietary STEAM format. A Soundsource can be…

Sonic Extensions

Concepts » Sonic Extensions

Sonic Extensions is a completely new experience for Omnisphere — an innovative brand of products built by Spectrasonics. Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning,…

Moving the STEAM Directory

Getting Started » Moving the STEAM Directory

After installation, you might want to move the large STEAM folder directory (containing all the sound files) to a secondary drive in order to free up space on your internal drive. Locating STEAM macOS 10.12 (or later) Select the Go menu at the top of your screen…

Trigger Mode

The Layer Pages » LFOs » Trigger Mode

The LFO Trigger mode determines how the LFO will begin its cycle. There are four available LFO Trigger Modes: Free – The LFO will cycle independently, regardless of when a note is triggered. Note – The LFO will restart its cycle with every new note…

Under Echo

The FX Page » Sonic Extensions FX » Under Echo

You’ve never heard an echo unit quite like this one! The powerful new Under Echo effect is a major highlight of Undercurrent. Dripping with analog tape character, this extremely versatile pitch-shifted ambience processor utilizes newly developed algorithms…

Under Echo

Sonic Extensions » Sonic Extension Effects » Under Echo

You’ve never heard an echo unit quite like this one! The powerful new Under Echo effect is a major highlight of Undercurrent. Dripping with analog tape character, this extremely versatile pitch-shifted ambience processor utilizes newly developed algorithms…

Previous/Next Arrows

Live Mode » Previous/Next Arrows

The Previous/Next arrows step through the eight Slots one at a time, changing the selected Part without stopping any notes currently being played. The Previous/Next arrows can be MIDI-Learned, so they can be triggered via MIDI messages. When DUAL LIVE MODE is…

FX Descriptions

The FX Page » FX Descriptions

There are 58 different professional-quality internal FX Units to choose from in Omnisphere (which can be expanded up to 66 via Sonic Extensions). For more detailed descriptions of the controls and operation, please click on the FX Unit names. DYNAMICS Tube…

Parts and Patches

Concepts » Architecture and Hierarchy » Parts and Patches

In Omnisphere, a Part can be thought of as an entire synthesizer, complete a multitude of parameters: oscillators, modulation routings, FX etc. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type…

Timeline

The Layer Pages » Envelopes » Envelope Zoom » Timeline

Each of the MOD ENVELOPES has a Timeline — an LED indicator that tracks the time it takes to play through the Envelope contour. The rate of the Envelope’s contour will make these LEDs trace along as a visual guide. The LED timeline display is also helpful in…

MIDI CC Menu

Stack Mode » MIDI CC Menu

Use the MIDI CC Menu to select STACK MODE’s MIDI Control Change number when using CC Mode. When using CC, all Parts added to the Stack Mode Grid will be triggered simultaneously when notes are played, even if their Regions are outside the CC value range,…

Extensions

Sonic Extensions » Extensions

Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning new sounds, and purpose-built Custom Controls — an advanced way of interacting with Omnisphere. Additionally, each Extension…

Latch and Trigger Modes

Live Mode » Latch and Trigger Modes

Latch Mode and Trigger Mode extend the multi-timbral performance capabilities of Omnisphere, especially when used together with Live Mode or Stack Mode. They enable real-time creation of complex, multi-Part performances with full synchronization between Parts,…

Importing .tun Files

The Main Page » Importing .tun Files

We’ve made it simple to import your own .tun scale files into Omnisphere. Here’s how: 1. Create a User folder in the Tuning File folder located here: MacOS HD/Users/Username/Library/Application Support/Spectrasonics/STEAM/Omnisphere/Settings…

Architecture and Hierarchy

Concepts » Architecture and Hierarchy

Omnisphere is a uniquely powerful synthesizer that takes well-known elements of synthesis a step further to provide inspiration for any level of musician, producer, composer, or sound designer. Omnisphere can quickly provide production-ready sounds with its factory…

Latch and Trigger Modes

Stack Mode » Latch and Trigger Modes

The Latch Mode and Trigger Mode features extend the multi-timbral performance capabilities of Omnisphere, especially when used together with LIVE MODE or STACK MODE. They enable real-time creation of complex, multi-Part performances with full synchronization…

Sky Verb

The FX Page » Sonic Extensions FX » Sky Verb

Without question, Sky Verb is the most gorgeous reverb ever made for Omnisphere! This included new effect is the secret sauce of Nylon Sky, but you’ll end up wanting to use it on pretty much anything. The evocative Clouds and Trails controls add shimmering…

Sky Verb

Sonic Extensions » Sonic Extension Effects » Sky Verb

Without question, Sky Verb is the most gorgeous reverb ever made for Omnisphere! This included new effect is the secret sauce of Nylon Sky, but you’ll end up wanting to use it on pretty much anything. The evocative Clouds and Trails controls add shimmering…

Dice and Depth

The Orb » Dice and Depth

DICE Pressing the DICE button will instantly create a brand new group of intelligent sonic modifications and effects to try. There’s no limit to how many serendipitous sonic variations the DICE can create—opening up the vast power of the STEAM engine to…

Parameter Values

Concepts » Interface Conventions » Parameter Values

Adjusting Knobs and Sliders will display their current setting or value in a floating display above the controls. Holding down the SHIFT key while adjusting Knobs and Sliders allows for more precise adjustments. Enter Parameter Value Precise settings can be…

Copying and Pasting FX

The FX Page » FX Presets » Copying and Pasting FX

In addition to reorganizing FX units by dragging, you have the option to copy and paste them to alternate locations. Copying an FX Unit, along with all of its current parameter settings and pasting it into a different slot or rack is another way of changing…

Assignments

The Browsers » Edit Tags » Assignments

The ASSIGNMENTS column displays a list of Tags that can be added to an Attribute Type.These are typically descriptive words or labels, and will change depending on the Attribute Type selected. When you add an ASSIGNMENT to a sound using the ASSIGNMENTS column, it…

Patch Browser

The Browsers » Full Browser Overview » Patch Browser

The Full Patch Browser is accessed from the Patch Name Display, which is always visible and available from any of the Part pages. Select the Folder Icon Button or click on the Patch Name Display to open the Full Patch Browser. Full Patch Browser The Patch…

Save as Default Multi

Concepts » The Header » Utility Menu » Save as Default Multi

Saving a Multi preserves the entire state of the plug-in for future recall. A Multi stores all of the settings from the MIXER page, the Multi FX, the LIVE MODE and STACK MODE pages, all MIDI Learn & Automation assignments, as well as all of the settings (including…

Multis

Concepts » Architecture and Hierarchy » Multis

A Multi is comprised of all eight Parts, four Aux FX Racks, a Master FX Rack and a Master Mixer. It also includes any Live Mode and Stack Mode settings, and all MIDI Learn assignments. Therefore, saving a Multi is saving the entire state of the instrument for…

Support

Support

Many common technical support questions can be answered by checking the related section of this Reference Guide or by navigating to our Knowledgebase. NOTE: It’s important to stay up-to-date with the latest version of Omnisphere, as we continue to add new…

Settings Zoom

Live Mode » Settings Zoom

The SETTINGS page allows the configuration of LIVE MODE parameters. These include the Part selection methods LIVE MODE responds to, as well as settings for MIDI Channel, Modes, and Display Formats. Settings in DUAL LIVE MODE When Dual Live Mode is enabled, the…