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Knobs and Sliders
Concepts » Interface Conventions » Knobs and Sliders
Using a mouse, Knobs and Sliders (vertical and horizontal) are adjusted by clicking and dragging. Most Knobs and Sliders in Omnisphere can be MIDI-Learned for direct control from a MIDI device. Knobs NOTE: Knobs are controlled by vertical (up and down) or…
Multi Browser
The Browsers » Full Browser Overview » Multi Browser
The Full Multi Browser is accessed using the Multi Display in the Header, which is visible and accessible from most pages in Omnisphere (it is not accessible from the Full Patch or Soundsource Browser pages). Select the Folder Icon Button or click inside the Multi Name…
Multi Display
Concepts » The Header » Multi Display
This part of the Header contains the Multi Name Display, Multi Steppers, and a Folder icon for access to the Multi Browser. Selecting the Folder icon, or anywhere inside the Multi Name Display, will open the Multi Browser. After a MULTI has been loaded, the name of…
Save as Default Multi
Concepts » The Header » Utility Menu » Save as Default Multi
Saving a Multi preserves the entire state of the plug-in for future recall. A Multi stores all of the settings from the MIXER page, the Multi FX, the LIVE MODE and STACK MODE pages, all MIDI Learn & Automation assignments, as well as all of the settings (including…
Modifier Keys
Concepts » Interface Conventions » Modifier Keys
There are a number of Omnisphere functions that are modified by combining a mouse-click (or click and drag) with one of three Key Modifiers: the Command/Control key, Shift key, or the Option/Alt key. In the manual these are referred to as: Control-Click (Mac…
Architecture and Signal Flow
The FX Page » Architecture and Signal Flow
In Omnisphere there are two main types of FX racks: those that work within a single Part and are saved with a Patch (Part FX Racks), and those that are shared by multiple Parts and saved with a Multi (Multi FX Racks). PART FX RACKS Using effects units, ranging from…
Zoom Icon Buttons
Concepts » Interface Conventions » Zoom Icon Buttons
One of the features of Omnisphere’s interface design is that it only reveals its depth and complexity on an as-needed basis. The Zoom Icon Buttons provide access to Zoom Views, where you can view expanded information or interact with Omnisphere’s more…
Miscellaneous
System » Miscellaneous
This area provides global options for the instrument’s Startup Page, Round Robin settings, and preferences for how the Layers behave in the interface. Startup Page Preference Omnisphere’s default startup page is the Main Page. This menu allows you to select…
Remote Loading of Sounds
The Browsers » Operation » Remote Loading of Sounds
Loading sounds remotely can be very handy in live and studio situations. You can achieve this by using any MIDI controller or Windows MultiTouch. This section will cover how to do it via MIDI using a variety of messages: Program Changes, Continuous Controllers…
Parameter Values
Concepts » Interface Conventions » Parameter Values
Adjusting Knobs and Sliders will display their current setting or value in a floating display above the controls. Holding down the SHIFT key while adjusting Knobs and Sliders allows for more precise adjustments. Enter Parameter Value Precise settings can be…
Envelope Zoom
The Layer Pages » Envelopes » Envelope Zoom
The ENVELOPE ZOOM page provides precise editing of the 12 available envelopes in a Part (4 AMP envelopes per Layer, 4 Filter envelopes per Layer, and 4 Global Mod Envelopes). Complex envelopes can be created with hundreds of stages. Each envelope segment can have…
Chaos
The Layer Pages » Envelopes » Envelope Zoom » Chaos
The envelope contour can be randomized with the special CHAOS feature. CHAOS can change the level settings for all the points in an Envelope as well as the curve transitions between the points. CHAOS works by taking the existing points in an Envelope and…
Remote Loading of Patches and Multis
Performing Live with Omnisphere » Remote Loading of Patches and Multis
Loading sounds remotely can be very handy in live situations and with Omnisphere, you can do this using any MIDI controller. Since Omnisphere’s Browser is MIDI-Learnable, you can have as many Patches or Multis available to you at a gig as you need. NOTE:…
Level, Amp, and Pan
The Layer Pages » Layer Page Basics » Level, Amp, and Pan
Each Layer has Level and Pan controls in addition to an AMP control—these are commonly used as modulation targets. LAYER LEVELS The level sliders are used to blend the Layers. Often, even a subtle change in level can affect the sound dramatically. Range -inf…
Synth Mode
The Layer Pages » Oscillators » Synth Mode
When the OSCILLATOR is in Synth Mode, Omnisphere uses DSP wavetables generated in real-time by the STEAM engine. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the SHAPE slider), creating dynamic timbral changes.…
User Audio
Concepts » The Header » Utility Menu » User Audio
Omnisphere allows you to import your own audio to use as Soundsources and to create your own Patches and Multis. You can process and manipulate your own audio in creative ways using Omnisphere’s powerful synthesis capabilities. Each imported audio file will…
Results and Info
The Browsers » Mini-Browser Overview » Results and Info
After filtering using Attributes Mode or using Sound Match to find similar sounds, the list of results is displayed in the lower area of the Mini-Browser. Information about the loaded Patch is displayed in the middle area of the Main Page. When this area is…
Multis
Sharing » Adding Images to a Library » Multis
A set of images can be shared by an entire library of Multis, by a Category, or used by a single Multi. Adding Images to a Multi Library A set of images can be shared by all the Multis in a library. You will need two .jpg files with the following naming convention…
Flow Capture
Getting Started » Omnisphere Standalone » Flow Capture
FLOW CAPTURE is a special recording function built into the Omnisphere Standalone app that lets you grab spontaneous musical moments without having to open your DAW. It records audio, MIDI, and .omnisphere formats simultaneously, so it’s perfect for those…
Clear, Save, Copy, and Paste
Concepts » The Header » Utility Menu » Clear, Save, Copy, and Paste
The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted. Initialize vs. Clear (Multi, Patch, and Layer) When you…
Using Multis
Performing Live with Omnisphere » Using Multis
If your live gig is relatively straightforward and you don’t need to change Patches frequently, loading one Patch at a time remotely is often the simplest way to go. However, if you anticipate needing more sounds or you just want to have options to switch…
Pitch Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Pitch Controls
PITCH GRAINS This slider sets how often the grains will be transposed in pitch. The PITCH GRAINS parameter and the ones below it, INTERVAL, GLIDING, and DIRECTION menu, are interdependent. When the PITCH GRAINS parameter is set to 0, the INTERVAL, GLIDING, and…
Multis
Concepts » Architecture and Hierarchy » Multis
A Multi is comprised of all eight Parts, four Aux FX Racks, a Master FX Rack and a Master Mixer. It also includes any Live Mode and Stack Mode settings, and all MIDI Learn assignments. Therefore, saving a Multi is saving the entire state of the instrument for…
Pitch Options
System » Pitch Options
Master Tune This is Omnisphere’s selectable Master Tune parameter. Any tuning change you make in Master Tune will affect all other tuning settings in the instrument. Global sets the master frequency for all Patches and/or Multis. Multi allows you to save a…
Creating a Library
Sharing » Creating a Library
Patch Library To create a Patch Library, first make sure your host is not running, then locate the “Current Categories.zip” file here: Spectrasonics/STEAM/Omnisphere/Settings Library/Patches/Current Categories.zip Before uncompressing the Current…
The Header
Concepts » The Header
The top area of the Omnisphere interface is the Header. The Header is visible from any page in Omnisphere (except when any Full Browser is open) and is the primary navigation area of the interface. The Header contains the Utility Menu, Multi Information, (including…
Folder Icon Buttons
Concepts » Interface Conventions » Folder Icon Buttons
Besides the Mini-Browser, there are three Full Browsers built into Omnisphere, one each for Multis, Patches, and Soundsources. All three Full Browsers have identical functions, but access different parts of the Core Library. Anywhere that you see a Folder icon,…
Performance Optimization
Concepts » Performance Optimization
The vast majority of Omnisphere Patches will play comfortably within your host, without over-stressing the computer’s CPU or memory. However some Patches employ sophisticated effects or large numbers of streamed samples, and those may require special attention.…
Glossary
Glossary
AAX Avid Audio Extension. AAX is Avid’s proprietary, cross-platform plug-in format for Pro Tools. Apple Silicon Apple’s in-house CPU chips used in M-series processors. All current Spectrasonics instruments support Apple Silicon. AU Abbreviation for Audio Unit. AU…
Solo and Glide
The Main Page » Solo and Glide
SOLO SOLO allows the Patch to play monophonically and is the most effective when playing lead or bass lines. It works in conjunction with the LEGATO button to the left of it, which determines how the sound is triggered. LEGATO Legato is a triggering mode…
Mini-Browser Overview
The Browsers » Mini-Browser Overview
The Mini-Browser lets you browse and select sounds and edit them on the Layer Pages without switching views. It is displayed in the left-most area of the Omnisphere interface and provides convenient Patch and Multi browsing with the Omnisphere controls still easily…
Search Field
The Browsers » Operation » Search Field
Click anywhere in the Search Field to enter search text. Press the Enter/Return key to view the filtered results. The Search function will check Names, Tags, Keywords, and even Notes to determine the search results. Selecting Attributes in the Browser Filters…
Saving and Managing Sounds
The Browsers » Saving and Managing Sounds
Omnisphere offers a flexible way to manage custom Patches and Multis. You can create custom collections of sounds organized by project or style and they can be searched, selected, filtered, or shared using the Full Browsers. The process of saving and managing…
MIDI Learn Menus
Concepts » MIDI Learn and Automation » MIDI Learn Menus
The MIDI Learn Menu provides MIDI Learn options that affect the entire plug-in. It is accessed via the Utility Menu or by Right/Control-clicking any empty area of the Omnisphere interface. MIDI Learn Template All MIDI Learn and Automation assignments are saved…
Presets Menu
Stack Mode » Presets Menu
All STACK MODE settings (except MIDI Channel, which will always default to “Any”) are saved and recalled with the MULTI, which means you can set up a STACK MODE-enabled MULTI. In addition to saving and loading complete MULTIS, Stack Presets can be…
Reset Defaults and Preferences
Concepts » The Header » Utility Menu » Reset Defaults and Preferences
The Utility Menu lets you perform a “factory reset” by selecting “Reset Defaults and Preferences.” After selecting this option, a message will be displayed, warning you that this action will overwrite your default Multi and User Preferences. A…
Navigation Buttons
Concepts » The Header » Navigation Buttons
The Navigation Buttons in the header are used to select and view any of the eight Parts, the Multi Section, or the System Page. Only one button can be selected at a time. Part Select Buttons (1 ~ 8) Buttons 1–8 are Part Select Buttons. Selecting a Part lets…
Adding Images to a Library
Sharing » Adding Images to a Library
Omnisphere’s interface has several pages where images are shown as a visual representation of a sound. Patches, Multis, and Soundsources can have unique images displayed in different pages of the instrument. You can include…
Output Assignment
The Mixer » Output Assignment
By default, Parts 1 – 8 are assigned to OUT A. However, each Part in a MULTI can be routed to any one of the 9 output channels. Select the desired channel from the Output Channel drop-down menu. Range OUT A – OUT I. *Please refer to the FX Architecture…
Parts and Patches
Concepts » Architecture and Hierarchy » Parts and Patches
In Omnisphere, a Part can be thought of as an entire synthesizer, complete a multitude of parameters: oscillators, modulation routings, FX etc. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type…
Hardware Profiles Menu
Concepts » The Header » Hardware Profiles Menu
Clicking on the HW Menu button to the left of the Multi Name Display reveals the Hardware Profiles Menu. From here, you may select or deactivate any of the Hardware Profiles, as well as Save User Tweaks and Restore Factory Defaults, save your changes to the…
Latch and Trigger Modes
Live Mode » Latch and Trigger Modes
Latch Mode and Trigger Mode extend the multi-timbral performance capabilities of Omnisphere, especially when used together with Live Mode or Stack Mode. They enable real-time creation of complex, multi-Part performances with full synchronization between Parts,…
Adding and Removing Parts
Stack Mode » Adding and Removing Parts
To add a Part, Right/Control-Click on the desired Row in the STACK MODE Grid, then choose a Part from the menu. All of the Patches loaded into the current Multi will appear in this menu. Any unassigned Parts will display as “Empty.“ To place two or more Parts…
Latch and Trigger Modes
Stack Mode » Latch and Trigger Modes
The Latch Mode and Trigger Mode features extend the multi-timbral performance capabilities of Omnisphere, especially when used together with LIVE MODE or STACK MODE. They enable real-time creation of complex, multi-Part performances with full synchronization…
Scale
The Main Page » Scale
One of Omnisphere’s versatile features is its ability to utilize different tunings including historical temperaments, microtonal and kalimba scales, as well as user-created temperaments. Omnisphere can import any .TUN scale file. Each Part can have a single…
Lite Version
The Browsers » Operation » Lite Version
Some of the sounds included in the Omnisphere Factory Library are quite large, and can place a heavy demand on available memory and take a longer time to load. Lite Version is a feature located in the Full Browsers and provides added flexibility when loading…
Twisted Trees
Sonic Extensions » Extensions » Twisted Trees
After many years of development, legendary sound designer Diego Stocco proudly introduces an intense new sonic world built entirely from wood! Twisted Trees™ is an endlessly inspiring tool, curated specifically for dark cinematic production. The organic heart…
QuickStart
Getting Started » QuickStart
This QuickStart provides an overview of the essential things you’ill need to know in order to get started using Omnisphere. Omnisphere is a powerful software instrument and can be run as a standalone application or hosted in any software DAW. Omnisphere…
Using Live Mode and Stack Mode
Performing Live with Omnisphere » Using Live Mode and Stack Mode
Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…
Architecture and Hierarchy
Concepts » Architecture and Hierarchy
Omnisphere is a uniquely powerful synthesizer that takes well-known elements of synthesis a step further to provide inspiration for any level of musician, producer, composer, or sound designer. Omnisphere can quickly provide production-ready sounds with its factory…
MIDI Learn and Automation
Concepts » MIDI Learn and Automation
Understanding Parameter Control There are three ways to control parameters in Omnisphere: Modulation, MIDI Learn, and Automation. Deciding which type of Parameter Control to use depends on a number of factors including which host you use, which parameters you…
Live Mode
Live Mode
LIVE MODE is a powerful feature that allows you to switch and layer Patches seamlessly. LIVE MODE was designed for use in a live performance environment, but is also an inspiring way to interact with the sounds of Omnisphere in composition and production…
Importing User Audio
User Audio » Importing User Audio
Omnisphere allows you to import your own audio to use as Soundsources and to create your own Patches and Multis. You can process and manipulate your own audio in creative ways using Omnisphere’s powerful synthesis capabilities. You might want to import a…
Aux Sends
The Mixer » Aux Sends
Each of the four Aux Sends has its own FX Rack (accessed by selecting the FX Button at the top of the MIXER). The AUX 1~AUX 4 knobs let you control the amount of FX applied to the Part. For more information about how Omnisphere’s FX system works, refer to the…
Twisted Root
The FX Page » Sonic Extensions FX » Twisted Root
Twisted Root (included with Twisted Trees) is a special multi-band subsonic enhancer effect that adds massive girth, size, and sheen to any sound you run through it. Each of the four bands has independent controls for the sustain and the level of each frequency.…
Twisted Root
Sonic Extensions » Sonic Extension Effects » Twisted Root
Twisted Root (included with Twisted Trees) is a special multi-band subsonic enhancer effect that adds massive girth, size, and sheen to any sound you run through it. Each of the four bands has independent controls for the sustain and the level of each frequency.…
Edit Tags Footer
The Browsers » Edit Tags » Edit Tags Footer
The Footer displays information about the current sound and allows any changes to the Edit Tags to be saved or canceled. Directory, Category, and Name These are informational displays indicating the Directory, Category, and the name of the Sound. Cancel / Save…
Optimizing Performance
Performing Live with Omnisphere » Optimizing Performance
The vast majority of Omnisphere Patches will play comfortably in your host, without over-stressing the computer’s CPU or memory. However, certain Patches employ more sophisticated effects or large numbers of streamed samples, and those may require special…
Edit Tags
The Browsers » Edit Tags
Selecting the Edit Tags Button in the Browser Footer opens the Tag Editor. Omnisphere’s customizable tagging system allow sounds to be assigned Tags, categorizeing sounds and making them searchable and filterable. Tags are based on Attributes that can be…
The Mixer
The Mixer
The MIXER page provides a complete overview of all the Parts in a MULTI. All eight Parts are displayed in a traditional eight-channel mixer layout, with each Part having the following adjustable settings: MIDI Channel Output Channel MUTE and SOLO Patch Name…
Selecting, Linking, and Soloing Layers
The Layer Pages » Layer Page Basics » Selecting, Linking, and Soloing Layers
Selecting Layers To select a Layer and bring its controls into focus, (even if more than one Layer is ON—indicated by LEDs under the Layer tabs or highlighted Layer Selection buttons in the Footer—click on the desired Layer tab or Layer Selection button. …
Part Level, Mute / Solo
The Main Page » Part Level, Mute / Solo
Part Level This slider determines the overall volume of the selected Part. This slider, and the Mute/Solo switches are the same as the Mute/Solo and Part Level control on the Mixer page. Range -Inf dB ~ +9.54dB Mute and Solo M (Mute) – Silences the…
Browser Settings
The Browsers » Operation » Browser Settings
Select the Settings Button to open the Browser Settings Zoom View. Settings are saved across sessions, and are restored the next time you load Omnisphere. Audition Auto Play When enabled, every time a Multi, Patch, or Soundsource is selected in the Browser,…
Stack Mode
Stack Mode
STACK MODE is a powerful feature designed for creating splits, layers, and crossfades with up to eight Parts at once. STACK MODE offers a flexible environment for either live performance or composing. STACK MODE is especially useful for recording a multi-Part…
Wavetables
The Layer Pages » Oscillators » Synth Mode » Wavetables
Click the down-arrow to the left of the Waveform display to reveal a drop-down menu listing Omnisphere’s DSP wavetables. There are over 500 wavetables in Omnisphere and they are listed in the directories below. Use the SHAPE slider to get an idea of the sonic…
Sample Mode
The Layer Pages » Oscillators » Sample Mode
When in SAMPLE mode, the OSCILLATOR plays back Soundsources from Omnisphere’s massive Core Library. Soundsources range from complex, multi-sampled sounds to a single sample mapped across a keyboard. SAMPLE MAIN Soundsource Display The Soundsource Display…
Memory Meter
The Browsers » Operation » Memory Meter
Memory Meter The Memory Meter is a gauge that shows how much Virtual Memory is being used by the plug-in. If the Memory Meter approaches full, you will see a pop-up warning, and may need to take steps to reduce memory usage, such as enabling the Lite…
Bias
The Layer Pages » Modulation » Bias
Bias is a useful Modulation Source which can be applied to any of Omnisphere’s modulatable targets. Bias has a user-defined “Bias Point” (any key on the keyboard), which can be thought of as a fulcrum from which a linear boost or decrease can be applied above…
Part Number and MIDI Channel
The Mixer » Part Number and MIDI Channel
Part Number Each of Omnisphere’s eight Parts is numbered along the far left of the MIXER page. MIDI Channel By default, Parts 1–8 are assigned sequentially to MIDI Channels 1 ~ 8. However, each Part in a MULTI can be set to respond to any one of 16 MIDI…
Share Sounds
Concepts » The Header » Utility Menu » Share Sounds
Using the Sharing feature, it’s easy for you to share your custom Omnisphere sounds, no matter if they were created using Factory Soundsources, Wavetables, or your own audio. You can share any combination of Patches, Multis, and User Soundsources with a few…
MIDI Learn
The Orb » MIDI Learn
The Orb’s movements can be controlled using a MIDI controller. Since the Orb’s movements are plotted on 2 different X/Y-type planes, “Angle” and “Radius,” they must be assigned to different MIDI CCs to work effectively. To…
Attributes
The Browsers » Edit Tags » Attributes
ATTRIBUTE TYPES All of Omnisphere’s factory sounds have at least three ATTRIBUTE TYPES assigned to them, and can have up to eight ATTRIBUTE TYPES. Each ATTRIBUTE TYPE can have multiple ATTRIBUTE ASSIGNMENTS. Required & Optional Types There are two kinds of…
Host Automation
Concepts » MIDI Learn and Automation » Host Automation
All MIDI-Learnable parameters in Omnisphere can also be automated using the Host Automation feature. Each host handles Host Automation differently, so it’s important to understand how your specific software will interact with Omnisphere. Enabling Host Automation…
The FX Page
The FX Page
Effects are an important part of Omnisphere’s sound palette, and are used to enhance the sonic character of Patches and Multis. They can add space, density, movement, alter the timbre, and shape the sound in many interesting ways. The high-quality, built-in FX…
Patch Browser Categories
The Browsers » Patch Browser Categories
Omnisphere includes thousands of Factory Patches, so having a basic understanding of how Patches are organized is essential to navigating the Patch Browser efficiently. Here are descriptions of the kinds of sounds in each Factory Patch Category: ARP + BPM ARP +…
Velocity Curve Operation
The Main Page » Velocity Curve » Velocity Curve Operation
Once you understand the Omnisphere VELOCITY Curve settings, you’ll find them easy to use. You can customize and adapt existing ones, as well as create and save your own. ADJUSTING VELOCITY CURVES When adjusting velocity curve settings it’s important to keep…
Keywords and Notes
The Browsers » Edit Tags » Keywords and Notes
Keywords Keywords are descriptive words and phrases that are outside of the scope of Attributes, but are still useful when searching and browsing sounds. These can be more subjective and can be changed or added to both factory and User-created Multis and Patches. You…
Marking Sounds
The Browsers » Operation » Marking Sounds
Sounds can be marked with two purposes: for sharing them and for adding them to Projects. To mark a sound, shift+click on it in the Browser. The sound will be with highlighted with a pale blue bar and a dot. To unmark a sound, shift+click on it again. To…
Utility Menu
Concepts » The Header » Utility Menu
The Utility Menu is located in the upper left-hand corner of the Header and gives you access to some of Omnisphere’s fundamental functionality. This menu contains a MIDI Learn and Automation sub-menu as well as Undo/Redo commands. Here, you can Save, Clear,…
Using Satellite Instruments
Concepts » Satellite Integration » Using Satellite Instruments
Keyscape’s keyboards and Trilian’s basses come equipped with controls that permit you to modify them in many creative ways . For those who want to delve even deeper, users can open any of the sounds from the Keyscape and Trilian libraries inside our flagship…
Sharing
Sharing
Using the Sharing feature, it’s easy for you to share your custom Omnisphere sounds, no matter if they were created using Factory Soundsources, Wavetables, or your own audio. You can share any combination of Patches, Multis, and User Soundsources with a few…
Delays
The FX Page » Delays
Omnisphere includes six delay units that range from the powerful Chorus Echo and tempo-driven multi-tap delays, to the modeled, tape-based Retroplex, and the awesome retro-sounding Radio Delay. Synchable, time-based delays are not only useful for creating…
Frequency Modulation
The Layer Pages » Oscillators » Oscillator Zoom » Frequency Modulation
FM stands for Frequency Modulation. FM has been a feature on synthesizers since the 1960s, but it became mainstream in the 1980s with Yamaha’s DX/TX series of digital synthesizers. It was well-known for producing glassy, metallic, and other harmonically complex…
Ring Modulation
The Layer Pages » Oscillators » Oscillator Zoom » Ring Modulation
RING is short for Ring Modulation, which is similar in concept to FM (and the parameters are exactly the same as those in the FM sub-page). In Ring Modulation the frequencies of both oscillators are multiplied, which changes their overall…
Controls
The Layer Pages » Envelopes » Controls
The ADSR Envelope slider interface operates the same way for all the different envelope types in Omnisphere. The screenshot above is from the Envelopes Zoom page, but illustrates what a standard ADSR Envelope looks like. The first to second point (or Stage)…
Sample Mode / Soundsources
Concepts » Architecture and Hierarchy » Oscillators » Sample Mode / Soundsources
Soundsources allow Omnisphere’s signal path to begin with sampled sounds instead of DSP waveforms. Soundsources are based on a ‘map’ of audio samples stored in the Core Library of Omnisphere in Spectrasonics’ proprietary STEAM format. A Soundsource can be…
Thinning
The Layer Pages » Oscillators » Soundsource Zoom » Thinning
In addition to Special Articulations, Soundsources may also include multiple Round Robin samples and velocity-switched samples. For this reason, a fully loaded Soundsource can use quite a bit of memory. The SAMPLE THINNING interface helps to manage the use of…
Category and Sort
The Browsers » Edit Tags » Category and Sort
CATEGORY Selecting this option will highlight all of the Assignments for the selected Attribute that have been used in the CATEGORY in which the loaded sound resides. The Assignments used for Omnisphere sounds will be highlighted in blue and the ones used on third…
User Audio
User Audio
Omnisphere is an extremely powerful synthesizer that allows you to import your own audio to use as Soundsources for the creation of your own Patches and Multis. This lets you creatively morph, meld, and mangle your own audio the same way you can with the included…
Sustain and Expression
The Main Page » Sustain and Expression
SUSTAIN MODES There are two Sustain Modes available in the Footer—Standard Sustain (Mode 1) and Alternate Sustain (Mode 2). The Sustain Mode selection switches (numbered 1 and 2) allow you to switch between modes, and are MIDI-Learnable switches. Standard…
Sharing Projects
Sharing » Sharing Projects
Sharing Projects lets you assign sounds to a specific Project and share them with other users. This method uses the Project features located in the Full Browsers. You can share any combination of Patches, Multis, and User Soundsources with a few simple steps. All the…
Publishing a Library
Sharing » Publishing a Library
The Publish Library feature was created for third-party developers of Omnisphere Libraries. It allows developers to easily export or “publish” a library of tagged and categorized Multis, Patches, any associated Soundsources, and custom images in a single…
The Browsers
The Browsers
Omnisphere ships with a large library of sounds, so it requires sophisticated search, filtering and browsing capabilities. The Browsers in Omnisphere were designed to provide an intuitive and convenient way to quickly find exactly what you need from a library…
Sharing Sounds
Sharing » Sharing Sounds
When you want to share only one type of sound at a time, (Multis, Patches, or User Soundsources), this is the quickest and simplest method. NOTE: You can share User Soundsources by themselves, without Patches or Multis, but if a Patch or Multi you are sharing employs…
FX Descriptions
The FX Page » FX Descriptions
There are 58 different professional-quality internal FX Units to choose from in Omnisphere (which can be expanded up to 66 via Sonic Extensions). For more detailed descriptions of the controls and operation, please click on the FX Unit names. DYNAMICS Tube…
Voices and Octave
The Main Page » Voices and Octave
Voices The VOICES selector determines the available polyphony (number of simultaneous playable notes) in a single Part. Omnisphere is capable of up to 64 voices per Part. The higher the number of voices a Patch has available, the more CPU power it will use,…
Cutoff
The Layer Pages » Filters » Cutoff
The primary function of the filter is to remove, hence “cut off,” frequencies from the sound. Omnisphere’s filters can remove frequencies in a variety of ways, from Lowpass, High Pass, Band Pass, and Notch filters, to more specialized types.…
Cutoff
The Layer Pages » Filters » Filter Zoom » Cutoff
The CUTOFF control in the Filter Zoom is identical to the CUTOFF control on the Layer pages. The primary function of the filter is to remove, hence “cut off” frequencies from the sound. Omnisphere’s filters can remove frequencies in a variety of ways,…
Sonic Extensions
Sonic Extensions
Sonic Extensions is a completely new experience for Omnisphere — an innovative brand of products built by Spectrasonics. Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning,…
Pitch Controls
The Layer Pages » Layer Page Basics » Pitch Controls
TRANSPOSE TRANSPOSE works like MIDI transposition and pitch changes are made in semitones. Changes in pitch don’t affect the sound quality of the Oscillator. This control is most often used to set the Oscillators at different semitone values, such as…