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Selecting, Linking, and Soloing Layers

The Layer Pages » Layer Page Basics » Selecting, Linking, and Soloing Layers

Selecting Layers To select a Layer and bring its controls into focus, (even if more than one Layer is ON—indicated by LEDs under the Layer tabs or highlighted Layer Selection buttons in the Footer—click on the desired Layer tab or Layer Selection button. …

Layers

Concepts » Architecture and Hierarchy » Layers

Omnisphere’s Layer pages are where the majority of sound design and editing decisions are made. Each Layer has an independent set of synthesis controls that will only affect the individual Layer. These include oscillator selection, a dual-filter section,…

Layers View

The Main Page » Layers View

The LAYERS view provides the names and a visual representation of the Waveforms or Soundsources that make up the Patch, along with Volume faders for each Layer. You can click on the Layer labels (A / B C / D) to turn that Layer ON / OFF. Clicking on the waveform…

Selecting Parts

Live Mode » Selecting Parts

To get the most out of LIVE MODE, it can often be more convenient to switch Parts by other means than the mouse—via Windows Multitouch or by MIDI-Learning the Part switches. To MIDI-Learn a Part, Right/Control-click on its Slot to open the contextual menu, then…

Humanity and Life

Arpeggiator » Humanity and Life

Arpeggiators have always been the perfect tool for creating metric, machine-like patterns. HUMANITY is a powerful tool which introduces human-like inconsistencies, bringing new life to your Arpeggiator Patterns. The HUMANITY knob controls the amount of…

Tempo and Metronome

Getting Started » Omnisphere Standalone » Tempo and Metronome

You can easily set the Tempo of the Standalone’s internal clock to control time-based functions such as the Arpeggiator, LFOs, and Mod Envelopes. You can hide/show the Tempo controls by clicking the arrow in the center of the Footer. Setting the…

Category and Sort

The Browsers » Edit Tags » Category and Sort

CATEGORY Selecting this option will highlight all of the Assignments for the selected Attribute that have been used in the CATEGORY in which the loaded sound resides. The Assignments used for Omnisphere sounds will be highlighted in blue and the ones used on third…

Keywords and Notes

The Browsers » Edit Tags » Keywords and Notes

Keywords Keywords are descriptive words and phrases that are outside of the scope of Attributes, but are still useful when searching and browsing sounds. These can be more subjective and can be changed or added to both factory and User-created Multis and Patches. You…

Voices and Octave

The Main Page » Voices and Octave

Voices The VOICES selector determines the available polyphony (number of simultaneous playable notes) in a single Part. Omnisphere is capable of up to 64 voices per Part. The higher the number of voices a Patch has available, the more CPU power it will use,…

Dice and Depth

The Orb » Dice and Depth

DICE Pressing the DICE button will instantly create a brand new group of intelligent sonic modifications and effects to try. There’s no limit to how many serendipitous sonic variations the DICE can create—opening up the vast power of the STEAM engine to…

Inertia and Attractor

The Orb » Inertia and Attractor

Inertia and Attractor are key Orb parameters since they control the movement of the cursor, which directly affects the sonic results. INERTIA Inertia Switch This turns the Inertia ON or OFF. Inertia Amount The Inertia Amount controls the speed and…

Results and Info

The Browsers » Full Browser Overview » Results and Info

The Full Browsers have 4 columns for search criteria and the results are displayed in the 5th column on the right. When the Info View is selected, the Info Area provides detailed information about the selected sound in the right column. The image in the right…

Architecture and Hierarchy

Concepts » Architecture and Hierarchy

Omnisphere is a uniquely powerful synthesizer that takes well-known elements of synthesis a step further to provide inspiration for any level of musician, producer, composer, or sound designer. Omnisphere can quickly provide production-ready sounds with its factory…

Parts and Patches

Concepts » Architecture and Hierarchy » Parts and Patches

In Omnisphere, a Part can be thought of as an entire synthesizer, complete a multitude of parameters: oscillators, modulation routings, FX etc. A Patch is a snapshot of settings for those parameters and is loaded into a Part. A Patch is the most commonly used type…

Knobs and Sliders

Concepts » Interface Conventions » Knobs and Sliders

Using a mouse, Knobs and Sliders (vertical and horizontal) are adjusted by clicking and dragging. Most Knobs and Sliders in Omnisphere can be MIDI-Learned for direct control from a MIDI device. Knobs NOTE: Knobs are controlled by vertical (up and down) or…

Files and Directories

User Audio » Importing User Audio » Files and Directories

Omnisphere can import single or multiple (hundreds) of audio files at once. The way in which the files are organized prior to importing determines how they are organized in Omnisphere’s Soundsource Browser and in your STEAM folder. Importing Single or Multiple…

Strength and Clear

Arpeggiator » Groove Lock » Strength and Clear

Once you drop a MIDI Groove into the Arpeggiator, you can set the amount of the lock with the GROOVE LOCK’s STRENGTH slider. STRENGTH is a blend control that determines how much the imported MIDI Groove will affect the feel of the arpeggiated Pattern. At the…

Mute and Solo

The Mixer » Mute and Solo

Mute Selecting the M Button mutes the audio output for that Part. However, the Part is still playing in the background when muted, and will continue to use CPU resources. Solo Selecting the S Button will Solo a Part. When the Solo button is selected, only that…

Level and Pan

The Mixer » Level and Pan

LEVEL Each Part has a LEVEL fader. Moving the fader to the left decreases volume, moving the fader to right increases volume. The LEVEL meter displays the Part’s current signal level. Although the meter can go into the “red,” Omnisphere will rarely…

Results and Info

The Browsers » Mini-Browser Overview » Results and Info

After filtering using Attributes Mode or using Sound Match to find similar sounds, the list of results is displayed in the lower area of the Mini-Browser. Information about the loaded Patch is displayed in the middle area of the Main Page. When this area is…

Solo and Glide

The Main Page » Solo and Glide

SOLO SOLO allows the Patch to play monophonically and is the most effective when playing lead or bass lines. It works in conjunction with the LEGATO button to the left of it, which determines how the sound is triggered. LEGATO Legato is a triggering mode…

Sustain and Expression

The Main Page » Sustain and Expression

SUSTAIN MODES There are two Sustain Modes available in the Footer—Standard Sustain (Mode 1) and Alternate Sustain (Mode 2). The Sustain Mode selection switches (numbered 1 and 2) allow you to switch between modes, and are MIDI-Learnable switches. Standard…

Level, Amp, and Pan

The Layer Pages » Layer Page Basics » Level, Amp, and Pan

Each Layer has Level and Pan controls in addition to an AMP control—these are commonly used as modulation targets. LAYER LEVELS The level sliders are used to blend the Layers. Often, even a subtle change in level can affect the sound dramatically. Range -inf…

Displaying and Navigating Results

The Browsers » Operation » Displaying and Navigating Results

There are numerous options available for navigating through the sounds and changing how they are organized and displayed. These tools let you sort sounds in various ways, and because there are many thousands of sounds to explore, these controls help you delve deeper…

MIDI Learn and Automation

Concepts » MIDI Learn and Automation

Understanding Parameter Control There are three ways to control parameters in Omnisphere: Modulation, MIDI Learn, and Automation. Deciding which type of Parameter Control to use depends on a number of factors including which host you use, which parameters you…

Copying and Pasting FX

The FX Page » FX Presets » Copying and Pasting FX

In addition to reorganizing FX units by dragging, you have the option to copy and paste them to alternate locations. Copying an FX Unit, along with all of its current parameter settings and pasting it into a different slot or rack is another way of changing…

Copying and Pasting Racks

The FX Page » FX Presets » Copying and Pasting Racks

Copying an FX Rack along with all of its current parameter settings and pasting to a different Rack is a quick and useful way of working with FX Racks. It’s not required to save a preset in order to copy it to another Rack. You can simply copy the Rack with its…

Latch and Trigger Modes

Live Mode » Latch and Trigger Modes

Latch Mode and Trigger Mode extend the multi-timbral performance capabilities of Omnisphere, especially when used together with Live Mode or Stack Mode. They enable real-time creation of complex, multi-Part performances with full synchronization between Parts,…

Parameter and Browser Scrolling

Concepts » Interface Conventions » Parameter and Browser Scrolling

Omnisphere lets you adjust parameters by scrolling with your mouse, trackball, trackpad, or Windows MultiTouch when the cursor hovers over any scroll bar, knob, slider, menu, or browser.

Computers, Drives, and Hubs

Performing Live with Omnisphere » Computers, Drives, and Hubs

Using a Dedicated Live Computer While it is not always feasible or affordable to have a separate computer that is dedicated to live performance, it can be the cornerstone of the most reliable live rig. Ideally, a dedicated live computer should remain streamlined and…

Adding and Removing Parts

Stack Mode » Adding and Removing Parts

To add a Part, Right/Control-Click on the desired Row in the STACK MODE Grid, then choose a Part from the menu. All of the Patches loaded into the current Multi will appear in this menu. Any unassigned Parts will display as “Empty.“ To place two or more Parts…

Moving, Crossfading, and Resizing

Stack Mode » Moving, Crossfading, and Resizing

Moving To move a Region, click inside the Region and drag horizontally. NOTE: You can only drag Regions horizontally, and not vertically across Rows. To relocate a Part to another Row, simply add the Part to the desired Row by right-clicking and using the Add…

Latch and Trigger Modes

Stack Mode » Latch and Trigger Modes

The Latch Mode and Trigger Mode features extend the multi-timbral performance capabilities of Omnisphere, especially when used together with LIVE MODE or STACK MODE. They enable real-time creation of complex, multi-Part performances with full synchronization…

Architecture and Signal Flow

The FX Page » Architecture and Signal Flow

In Omnisphere there are two main types of FX racks: those that work within a single Part and are saved with a Patch (Part FX Racks), and those that are shared by multiple Parts and saved with a Multi (Multi FX Racks). PART FX RACKS Using effects units, ranging from…

Mixer and Jumbo Views

Live Mode » Mixer and Jumbo Views

When Mixer View is selected, this area displays the basic mixer controls for each of the eight Parts. In addition to Level, Mute, and Solo, there is a Folder icon to access the Patch Browser, Latch and Trigger selectors, the Settings Zoom icon, and the Stop All…

Saving and Managing Sounds

The Browsers » Saving and Managing Sounds

Omnisphere offers a flexible way to manage custom Patches and Multis. You can create custom collections of sounds organized by project or style and they can be searched, selected, filtered, or shared using the Full Browsers. The process of saving and managing…

Reset Defaults and Preferences

Concepts » The Header » Utility Menu » Reset Defaults and Preferences

The Utility Menu lets you perform a “factory reset” by selecting “Reset Defaults and Preferences.” After selecting this option, a message will be displayed, warning you that this action will overwrite your default Multi and User Preferences. A…

Latch and Trigger Modes

The Main Page » Latch and Trigger Modes

Latch and Trigger Modes Latch and Trigger Modes extend the performance capabilities of Omnisphere, especially when used together with LIVE MODE and/or STACK MODE. Used together, they enable a wide range of creative performance, live remixing, and composition…

Part Number and MIDI Channel

The Mixer » Part Number and MIDI Channel

Part Number Each of Omnisphere’s eight Parts is numbered along the far left of the MIXER page. MIDI Channel By default, Parts 1–8 are assigned sequentially to MIDI Channels 1 ~ 8. However, each Part in a MULTI can be set to respond to any one of 16 MIDI…

Clear, Save, Copy, and Paste

Concepts » The Header » Utility Menu » Clear, Save, Copy, and Paste

The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted. Initialize vs. Clear (Multi, Patch, and Layer) When you…

Remote Loading of Patches and Multis

Performing Live with Omnisphere » Remote Loading of Patches and Multis

Loading sounds remotely can be very handy in live situations and with Omnisphere, you can do this using any MIDI controller. Since Omnisphere’s Browser is MIDI-Learnable, you can have as many Patches or Multis available to you at a gig as you need. NOTE:…

Using Live Mode and Stack Mode

Performing Live with Omnisphere » Using Live Mode and Stack Mode

Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…

Navigation Buttons

Concepts » The Header » Navigation Buttons

The Navigation Buttons in the header are used to select and view any of the eight Parts, the Multi Section, or the System Page. Only one button can be selected at a time. Part Select Buttons (1 ~ 8) Buttons 1–8 are Part Select Buttons. Selecting a Part lets…

Mod Matrix Zoom

The Layer Pages » Modulation » Mod Matrix Zoom

Selecting the Zoom icon on the Modulation header will open the MOD MATRIX ZOOM view. This view offers precise control over all of the modulation routings in the Patch. The advantage of this zoom view is that the many routings can be displayed for editing…

Folder Icon Buttons

Concepts » Interface Conventions » Folder Icon Buttons

Besides the Mini-Browser, there are three Full Browsers built into Omnisphere, one each for Multis, Patches, and Soundsources. All three Full Browsers have identical functions, but access different parts of the Core Library. Anywhere that you see a Folder icon,…

Signal Path

The Main Page » Signal Path

Whether you are using hardware or software, the path through which an audio signal travels defines its characteristics. The SIGNAL PATH menu presents two options: Normal and Shared. Normal In Normal Mode, the signal paths of each of the four Layers are…

Modulation Sections

The Layer Pages » Modulation » Modulation Sections

When a parameter is modulated, the routing is automatically shown in two sections: in the left sidebar of the plug-in (replacing the Mini-Browser) and the Modulation section of the Layer pages. They both have similar controls, with the advantage that the sidebar on…

Layer Page Basics

The Layer Pages » Layer Page Basics

Each Part in Omnisphere has four Layers, A, B, C, and D. Omnisphere’s Layer Pages have been designed to provide a useful set of controls over many aspects of the sound. From here you can control Oscillators, Filters, and LFOs, as well as sculpt Envelopes and…

Page Buttons

The Layer Pages » Envelopes » Envelope Zoom » Page Buttons

Above the Envelope Display area are six Page Buttons that select the controls for the current Layer’s AMP and FILTER Envelopes and the four global MOD Envelopes which are shared by all Layers for the Part. NOTE: The AMP and FILTER Envelopes displayed are…

Presets

The Layer Pages » Envelopes » Envelope Zoom » Presets

There are two drop-down menus that provide access to Envelope Presets. One is on the Edit Page next to the ENVELOPES label, the other is found in the Envelopes Zoom View beside the ENVELOPES ZOOM label. The Drop-down menus will display a list of various Envelope…

The Main Page

The Main Page

The Main Page can be considered Omnisphere’s “dashboard.” It allows quick changes to the Patch that has been loaded and there are useful performance controls that appear here exclusively. The parameter controls in the MAIN page affect the…

The Layer Pages

The Layer Pages

The Layer Pages comprise the basic building blocks of a Patch. This is where the majority of your sound design and editing decisions will be made.

Master Filter

The Main Page » Master Filter

Omnisphere’s MASTER FILTER controls the entire Patch, meaning that it affects all Layers. The MASTER FILTER is separate from Omnisphere’s dedicated Filter section on the LAYERS page and is designed as a simple tone control. The extensive Filter section in the…

Velocity Curve Zoom

The Main Page » Velocity Curve » Velocity Curve Zoom

Clicking the Zoom icon next to the different Velocity Curve presets opens the VELOCITY CURVE ZOOM. This page provides detailed controls to modify the velocity curve of a Patch. The Velocity curve settings are global to the Part—meaning they will be applied to…

Oscillators

The Layer Pages » Oscillators

The Oscillator is the heart of Omnisphere’s vast synthesis capabilities. It has a “split-personality” since each of the 4 Layers’ Oscillators can have either high-definition, streaming sample-playback or dynamic, real-time, DSP-generated…

Stack Mode

Stack Mode

STACK MODE is a powerful feature designed for creating splits, layers, and crossfades with up to eight Parts at once. STACK MODE offers a flexible environment for either live performance or composing. STACK MODE is especially useful for recording a multi-Part…

Browser Settings

The Browsers » Operation » Browser Settings

Select the Settings Button to open the Browser Settings Zoom View. Settings are saved across sessions, and are restored the next time you load Omnisphere. Audition Auto Play When enabled, every time a Multi, Patch, or Soundsource is selected in the Browser,…

Directory Menu

The Browsers » Operation » Directory Menu

The Directory Menu lets you filter by libraries. Select the Directory Menu down arrow or name display to open the menu. After selecting a Library, only the sounds in that Library will be displayed in the Full or Mini-Browsers. You can further refine the search by…

The FX Page

The FX Page

Effects are an important part of Omnisphere’s sound palette, and are used to enhance the sonic character of Patches and Multis. They can add space, density, movement, alter the timbre, and shape the sound in many interesting ways. The high-quality, built-in FX…

Notes Mode

Stack Mode » Operation Modes » Notes Mode

When NOTES Mode is selected, Part Regions are mapped to a MIDI note range, allowing you to map splits, layers, and positional crossfades across the keyboard. Each of the 128 lines in the grid correspond to a MIDI Note number, and Regions can be mapped over a…

Trigger Mode

Stack Mode » Latch and Trigger Modes » Trigger Mode

Trigger Modes control the playback timing of incoming MIDI notes, providing real-time quantization as those notes are played. When the STACK MODE page is open, you can access the Trigger Mode settings for a Part by Right/Control-clicking on the Part Region. …

Bias

The Layer Pages » Modulation » Bias

Bias is a useful Modulation Source which can be applied to any of Omnisphere’s modulatable targets. Bias has a user-defined “Bias Point” (any key on the keyboard), which can be thought of as a fulcrum from which a linear boost or decrease can be applied above…

Special Articulations

The Layer Pages » Oscillators » Soundsource Zoom » Special Articulations

There are two types of additional Soundsources loaded in the background that are automatically triggered depending on how a passage is performed. These consist of Release Noise articulations and Legato Soundsources (samples of actual Legato performances).…

Display

The Layer Pages » Envelopes » Envelope Zoom » Display

The contour of the current Envelope can be modified from this display. The point to the extreme left is always the Attack time and on the last two points on the right are the Sustain level and the Release time stages. Time is represented horizontally and Level is…

Envelopes

The Layer Pages » Envelopes

One of the innovative features of Omnisphere’s Envelopes is that each of them has two interfaces. There have always been two competing design philosophies: ADSR envelopes, which are fast and easy to use, and Complex envelopes, which are more powerful and…

Utility Menu

Concepts » The Header » Utility Menu

The Utility Menu is located in the upper left-hand corner of the Header and gives you access to some of Omnisphere’s fundamental functionality. This menu contains a MIDI Learn and Automation sub-menu as well as Undo/Redo commands. Here, you can Save, Clear,…

Zoom Icon Buttons

Concepts » Interface Conventions » Zoom Icon Buttons

One of the features of Omnisphere’s interface design is that it only reveals its depth and complexity on an as-needed basis. The Zoom Icon Buttons provide access to Zoom Views, where you can view expanded information or interact with Omnisphere’s more…

Filters

The FX Page » Filters

Omnisphere includes six ultra-musical, powerful, and dynamic filters for sonic coloring and customization—even in real-time. Sculpt individual layers or overall sounds, create dynamic envelopes with vocal formants and tube radios, or…

Using Projects

The Browsers » Projects » Using Projects

A Project is a user-defined collection of sounds, organized in a single group. This can be applied in many useful ways. For example, Projects can be created and named according to current jobs, different sessions, songs, or styles. You can add Multis, Patches,…

Soundsource Browser

The Browsers » Full Browser Overview » Soundsource Browser

The Soundsource Browser is accessed from the Layer pages, as well as the Main Page. On the Layer pages, select the SAMPLE tab in the OSCILLATOR section, then click on the image or the folder icon in the display to open the Soundsource Browser. On the Main…

Phase

The Layer Pages » Oscillators » Synth Mode » Phase

The PHASE control will have an audible effect ONLY when it is combined with another Layer, as phase changes can only be perceived as a reaction between two audio signals. The best way to understand the PHASE control is to set up a SYNTH sound on Layer A (with the…

Sample Mode

The Layer Pages » Oscillators » Sample Mode

When in SAMPLE mode, the OSCILLATOR plays back Soundsources from Omnisphere’s massive Core Library. Soundsources range from complex, multi-sampled sounds to a single sample mapped across a keyboard. SAMPLE MAIN Soundsource Display The Soundsource Display…

Mix

The Layer Pages » Oscillators » Soundsource Zoom » Mix

Omnisphere supports Soundsources of up to four channels, called Sublayers. Each Sublayer one can be mono or stereo. The controls in this section allow you to mix the output channels. Sublayer Power Button Turning this button OFF mutes the audio and disables…

Link Omnisphere GUI

Hardware Synth Integration » Link Omnisphere GUI

When a Hardware Profile is loaded, Omnisphere follows your moves on the hardware synth by automatically switching to the relevant page. If you adjust the envelope on the hardware synth, Omnisphere will display that envelope’s zoom page. If you adjust an…

Parameter Values

Concepts » Interface Conventions » Parameter Values

Adjusting Knobs and Sliders will display their current setting or value in a floating display above the controls. Holding down the SHIFT key while adjusting Knobs and Sliders allows for more precise adjustments. Enter Parameter Value Precise settings can be…

LFOs

The Layer Pages » LFOs

LFOs (Low Frequency Oscillators) are used for cyclical modulation effects like vibrato, tremolo, filter sweeps, and auto-pan effects. Omnisphere has eight independent LFOs available for each Part. All eight LFOs have an identical set of parameters and can be used…

Sample Mode / Soundsources

Concepts » Architecture and Hierarchy » Oscillators » Sample Mode / Soundsources

Soundsources allow Omnisphere’s signal path to begin with sampled sounds instead of DSP waveforms. Soundsources are based on a ‘map’ of audio samples stored in the Core Library of Omnisphere in Spectrasonics’ proprietary STEAM format. A Soundsource can be…

Getting Started

Getting Started

Welcome to the Omnisphere Reference Guide! Software 2.8.7c Soundsources v2.6.2c Patches v2.8.3c This Reference Guide is your source for comprehensive information about the functions and features of the Omnisphere system and all its components. Selecting…

Browser Header

The Browsers » Mini-Browser Overview » Browser Header

The Mini-Browser Header contains the Browser Title, access to the Full Browser via the magnifying glass, Sound Lock, Directory Menu, Search Field, and tabs for selecting Attributes-based browsing or Sound Match. You can select which mini-browser you are viewing…

Presets Menu

Arpeggiator » Presets Menu

Selecting the down-arrow on the right side of the ARPEGGIATOR label will reveal the Presets Menu, which has Save / Copy / Paste options and a menu of categorized Preset Patterns. Your custom Arpeggiator Pattern can be saved as User Presets and you can copy and…

Favorites

The Browsers » Favorites

The Favorites feature in Omnisphere provides a familiar and convenient way of rating and organizing sounds in the library. You identify Favorites by applying Ratings to Multis, Patches, and Soundsources. You can also sort sounds in the Browser by Ratings, bringing…

FX Basics

The FX Page » FX Basics

To load an FX Unit into a Rack, click the downward-facing triangle on the desired slot. From the resulting drop-down menu, choose an FX Unit by selecting the FX category and then the FX name from the menu.

MIDI Learn Menus

Concepts » MIDI Learn and Automation » MIDI Learn Menus

The MIDI Learn Menu provides MIDI Learn options that affect the entire plug-in. It is accessed via the Utility Menu or by Right/Control-clicking any empty area of the Omnisphere interface. MIDI Learn Template All MIDI Learn and Automation assignments are saved…

Edit Tags

The Browsers » Edit Tags

Selecting the Edit Tags Button in the Browser Footer opens the Tag Editor. Omnisphere’s customizable tagging system allow sounds to be assigned Tags, categorizeing sounds and making them searchable and filterable. Tags are based on Attributes that can be…

Thriftshop Speaker

The FX Page » Amplifiers » Thriftshop Speaker

*Thriftshop Speaker *is designed to trash your audio by running it through old funky speakers/telephones/megaphones that you might find in a thrift shop.This unit uses different kinds of distortion models and then super-imposes the ambiences of a wide variety of…

Lite Version

The Browsers » Operation » Lite Version

Some of the sounds included in the Omnisphere Factory Library are quite large, and can place a heavy demand on available memory and take a longer time to load. Lite Version is a feature located in the Full Browsers and provides added flexibility when loading…

Auditioning Sounds

The Browsers » Operation » Auditioning Sounds

When browsing a substantial library, it’s important to have convenient ways of quickly auditioning the sounds. The Browser provides an Audition Button and Lite Version button with multiple thinning settings available in the Lite Version Options Zoom. Options to set…

Multi Display

Concepts » The Header » Multi Display

This part of the Header contains the Multi Name Display, Multi Steppers, and a Folder icon for access to the Multi Browser. Selecting the Folder icon, or anywhere inside the Multi Name Display, will open the Multi Browser. After a MULTI has been loaded, the name of…

Buttons

Concepts » Interface Conventions » Buttons

Buttons are used for choosing sections or selecting from among multiples of a single type. When selected, buttons will be highlighted in blue. For example, there are 8 LFO buttons. When one of them is highlighted it means it is selected, and that LFO’s settings are…

Zooming

The Layer Pages » Envelopes » Envelope Zoom » Zooming

AUTO ZOOM Selecting this button will automatically scale and fit all of the points into the Envelope Display. ZOOM This slider controls the how much of the Envelope Display is visible in the pane. At the minimum value it will display a small part of the first…

Browser Filters

The Browsers » Operation » Browser Filters

In the Full Browser, the filters can be used in two modes: Attributes and File Directory. When using the Mini-Browser, only Attributes Mode is available. NOTE: Selecting Sound Match hides the browser filters and automatically finds sounds similar to the one that is…

Reference Guide

Concepts » The Header » Utility Menu » Reference Guide

Selecting this option from the Utility Menu will open the online Omnisphere Reference Guide. The Reference Guide will be displayed using your default Web Browser. If you’d like to hide the Table of Contents sidebar in order to display any of the images in a…

Loading Sounds

The Browsers » Operation » Loading Sounds

Selecting a sound in the Browser also loads it. How quickly it loads depends on the amount of samples the sound has and how they are mapped, and whether Progressive Loading or Lite Version are enabled. Progressive Loading Omnisphere’s Progressive Loading…

Attributes

The Browsers » Edit Tags » Attributes

ATTRIBUTE TYPES All of Omnisphere’s factory sounds have at least three ATTRIBUTE TYPES assigned to them, and can have up to eight ATTRIBUTE TYPES. Each ATTRIBUTE TYPE can have multiple ATTRIBUTE ASSIGNMENTS. Required & Optional Types There are two kinds of…

Controls

The Layer Pages » Oscillators » Oscillator Zoom » Harmonia » Controls

POWER SWITCH This turns HARMONIA ON and OFF and is useful for comparison to the original sound. HARMONIA PRESETS A complete set of HARMONIA presets can be accessed by selecting the menu arrow. Any factory presets or custom settings can be copied, pasted, or…

The Header

Concepts » The Header

The top area of the Omnisphere interface is the Header. The Header is visible from any page in Omnisphere (except when any Full Browser is open) and is the primary navigation area of the interface. The Header contains the Utility Menu, Multi Information, (including…

Windows MultiTouch

Concepts » Windows MultiTouch

Intended especially for live performance, Omnisphere’s Windows MultiTouch functionality allows you to quickly and easily operate Live Mode with MultiTouch-equipped screens. It allows for selecting and layering Parts in Live Mode by clicking on two Part buttons…

Toxic Smasher

The FX Page » Distortion » Toxic Smasher

*Toxic Smasher *combines Omnisphere’s Waveshaper with different filter types. It provides the same effect as the existing Waveshaper in Omnisphere, but with the flexibility of using it anywhere in an FX chain. MINI-SLIDER Controls the mix of the dry…

Key Tracking

The Layer Pages » Filters » Key Tracking

The Filter Key Tracking knob is a dedicated modulation control. It determines to what extent the cutoff frequency will track the keyboard. The higher the KEY value is set, the more the filter will open over the upper range of the keyboard and close in the lower…

Soundsource Zoom

The Layer Pages » Oscillators » Soundsource Zoom

The SOUNDSOURCE ZOOM provides controls for managing the complex Soundsources in Omnisphere. This single interface provides important sound-shaping and memory management capabilities. Select from the three sub-panes by selecting the EDIT, THIN, and INFO buttons in…