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Using Projects
The Browsers » Projects » Using Projects
A Project is a user-defined collection of sounds, organized in a single group. This can be applied in many useful ways. For example, Projects can be created and named according to current jobs, different sessions, songs, or styles. You can add Multis, Patches,…
Using Multis
Performing Live with Omnisphere » Using Multis
If your live gig is relatively straightforward and you don’t need to change Patches frequently, loading one Patch at a time remotely is often the simplest way to go. However, if you anticipate needing more sounds or you just want to have options to switch…
Using Satellite Instruments
Concepts » Satellite Integration » Using Satellite Instruments
Keyscape’s keyboards and Trilian’s basses come equipped with controls that permit you to modify them in many creative ways . For those who want to delve even deeper, users can open any of the sounds from the Keyscape and Trilian libraries inside our flagship…
Using the Omnisphere Standalone
Performing Live with Omnisphere » Using the Omnisphere Standalone
If you’re using Omnisphere as the only virtual instrument in your live rig, the Omnisphere standalone app is ideal. It’s extremely stable, uses less CPU than most hosts (since there are no extra features to tax your computer), and you can magnify the GUI…
Using Hardware Synth Integration Live
Performing Live with Omnisphere » Using Hardware Synth Integration Live
One of the great things about using a hardware synth on a live gig is that you can reach for a knob and tweak the sounds in real time. If your live setup includes one of the hardware synths we support, you can use it to control Omnisphere by using Hardware Synth…
Using Live Mode and Stack Mode
Performing Live with Omnisphere » Using Live Mode and Stack Mode
Live Mode LIVE MODE is a powerful feature designed for a multi-Part performance in a live environment. It allows you to instantly and seamlessly switch and layer pre-loaded Parts on-the-fly. Live Mode also gives you large graphics for enhanced interface visibility in…
The Browsers
The Browsers
Omnisphere ships with a large library of sounds, so it requires sophisticated search, filtering and browsing capabilities. The Browsers in Omnisphere were designed to provide an intuitive and convenient way to quickly find exactly what you need from a library…
Dual Live Mode
Live Mode » Dual Live Mode
Dual Live Mode is designed to be used with two independent MIDI controllers. It divides the eight Parts into two sets of four (Parts 1~4 and Parts 5~8) and each set can receive MIDI messages on its own MIDI channel. Activating Dual Live Mode To activate Dual Live…
CC Mode
Stack Mode » Operation Modes » CC Mode
When CC Mode is selected, Part Regions can be switched or cross-faded using MIDI Control Change messages from a MIDI hardware slider, knob, or wheel. Each Region can be mapped to specific values across the MIDI CC’s range. The MIDI CC number that STACK MODE uses is…
Mute and Solo
The Mixer » Mute and Solo
Mute Selecting the M Button mutes the audio output for that Part. However, the Part is still playing in the background when muted, and will continue to use CPU resources. Solo Selecting the S Button will Solo a Part. When the Solo button is selected, only that…
Operation Modes
Stack Mode » Operation Modes
There are three ways that Part Regions can be used in STACK MODE: NOTES Part Regions are mapped to a MIDI Note range. VELO Part Regions are mapped to a specific Velocity range. CC Part Regions can be switched or cross-faded using MIDI CC…
Velocity Curve Operation
The Main Page » Velocity Curve » Velocity Curve Operation
Once you understand the Omnisphere VELOCITY Curve settings, you’ll find them easy to use. You can customize and adapt existing ones, as well as create and save your own. ADJUSTING VELOCITY CURVES When adjusting velocity curve settings it’s important to keep…
MIDI Learn Menus
Concepts » MIDI Learn and Automation » MIDI Learn Menus
The MIDI Learn Menu provides MIDI Learn options that affect the entire plug-in. It is accessed via the Utility Menu or by Right/Control-clicking any empty area of the Omnisphere interface. MIDI Learn Template All MIDI Learn and Automation assignments are saved…
Browsing Sounds
Concepts » Satellite Integration » Browsing Sounds
While Trilian’s browser operates in the same manner as the browser in Omnisphere, Keyscape’s Patch organization is slightly different. When opening Keyscape sounds in Omnisphere, the sounds are presented in a manner that conforms to Omnisphere’s Patch…
Part Number and MIDI Channel
The Mixer » Part Number and MIDI Channel
Part Number Each of Omnisphere’s eight Parts is numbered along the far left of the MIXER page. MIDI Channel By default, Parts 1–8 are assigned sequentially to MIDI Channels 1 ~ 8. However, each Part in a MULTI can be set to respond to any one of 16 MIDI…
Mixer and Jumbo Views
Live Mode » Mixer and Jumbo Views
When Mixer View is selected, this area displays the basic mixer controls for each of the eight Parts. In addition to Level, Mute, and Solo, there is a Folder icon to access the Patch Browser, Latch and Trigger selectors, the Settings Zoom icon, and the Stop All…
The Mixer
The Mixer
The MIXER page provides a complete overview of all the Parts in a MULTI. All eight Parts are displayed in a traditional eight-channel mixer layout, with each Part having the following adjustable settings: MIDI Channel Output Channel MUTE and SOLO Patch Name…
MIDI Learn Concepts
Concepts » MIDI Learn and Automation » MIDI Learn Concepts
MIDI Learn is an immensely powerful feature that allows you to remote control virtually any on-screen parameter (including FX menu selections) with a MIDI controller. It is a very flexible system that can adapt to the MIDI device you use and allows changes made to…
Notes Mode
Stack Mode » Operation Modes » Notes Mode
When NOTES Mode is selected, Part Regions are mapped to a MIDI note range, allowing you to map splits, layers, and positional crossfades across the keyboard. Each of the 128 lines in the grid correspond to a MIDI Note number, and Regions can be mapped over a…
Extensions
Sonic Extensions » Extensions
Available as an optional purchase, each Sonic Extension focuses on a specific aesthetic with a unique interface, a vast array of stunning new sounds, and purpose-built Custom Controls — an advanced way of interacting with Omnisphere. Additionally, each Extension…
Velocity Curve Zoom
The Main Page » Velocity Curve » Velocity Curve Zoom
Clicking the Zoom icon next to the different Velocity Curve presets opens the VELOCITY CURVE ZOOM. This page provides detailed controls to modify the velocity curve of a Patch. The Velocity curve settings are global to the Part—meaning they will be applied to…
Loading Satellite Sounds
The Browsers » Loading Satellite Sounds
One of the powerful features of Omnisphere is Library Integration. If you also have Keyscape and/or Trilian installed, the libraries for those satellite instruments will appear in the Browser DIRECTORY menu along with your other Omnisphere libraries. The…
Creating a Library
Sharing » Creating a Library
Patch Library To create a Patch Library, first make sure your host is not running, then locate the “Current Categories.zip” file here: Spectrasonics/STEAM/Omnisphere/Settings Library/Patches/Current Categories.zip Before uncompressing the Current…
Authorization
Getting Started » Authorization
Omnisphere authorization can be done immediately from any computer connected to the Internet. 1. After instantiating Omnisphere in your host or running the standalone, click the Omnisphere Splash Screen. You will now see the Omnisphere Authorization System…
Clear, Save, Copy, and Paste
Concepts » The Header » Utility Menu » Clear, Save, Copy, and Paste
The Utility Menu provides options to Initialize or Clear Multis, Patches and Layers, and to Save Multis and Patches. There are also functions that allow Part and Layer settings to be copied and pasted. Initialize vs. Clear (Multi, Patch, and Layer) When you…
Trigger Mode
Live Mode » Latch and Trigger Modes » Trigger Mode
Trigger Mode enables real-time quantization of incoming MIDI notes, so that multiple Parts will always play in sync. Trigger Mode is accessed from the LIVE MODE page using the LATCH View button. NOTE: Trigger Modes can also be viewed and accessed from the…
Oscillators
The Layer Pages » Oscillators
The Oscillator is the heart of Omnisphere’s vast synthesis capabilities. It has a “split-personality” since each of the 4 Layers’ Oscillators can have either high-definition, streaming sample-playback or dynamic, real-time, DSP-generated…
Mixer Controls
Live Mode » Mixer Controls
Displays the basic Mixer Controls for each of the eight Parts, and includes a Mute button, Solo button, a Level slider, and a Folder icon to access the Patch Browser. Any changes made using the Mixer Controls on the LIVE MODE page will be reflected on the MIXER…
Pitch Controls
The Layer Pages » Layer Page Basics » Pitch Controls
TRANSPOSE TRANSPOSE works like MIDI transposition and pitch changes are made in semitones. Changes in pitch don’t affect the sound quality of the Oscillator. This control is most often used to set the Oscillators at different semitone values, such as…
Groove Lock
Arpeggiator » Groove Lock
GROOVE LOCK is one of Omnisphere’s most innovative features. In the past, arpeggiators have always had a fixed timing, so they’ve had limited usefulness in genres outside of electronic music. With GROOVE LOCK you can lock the groove of the ARPEGGIATOR to the…
Synth Controls
The Layer Pages » Oscillators » Oscillator Zoom » Harmonia » Synth Controls
. When the OSCILLATOR is set to SYNTH mode, all of the HARMONIA features in SAMPLE mode are available, as well as a second set of options that are unique to SYNTH mode. This special set of controls allows independent waveform control over each HARMONIA voice.…
Latch and Trigger Modes
The Main Page » Latch and Trigger Modes
Latch and Trigger Modes Latch and Trigger Modes extend the performance capabilities of Omnisphere, especially when used together with LIVE MODE and/or STACK MODE. Used together, they enable a wide range of creative performance, live remixing, and composition…
Seismic Pump
The FX Page » Sonic Extensions FX » Seismic Pump
Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it — using all kinds of creative shapes.…
Seismic Pump
Sonic Extensions » Sonic Extension Effects » Seismic Pump
Included with Seismic Shock is a unique new side-chaining effect called Seismic Pump. Requiring no special routing, this innovative effect creates dramatic tonal movement and timbral shifts on anything you put through it—using all kinds of creative shapes.…
Main
The Layer Pages » Oscillators » Oscillator Zoom » Main
The Main OSCILLATOR ZOOM Sub-Page contains many of the controls already present in the Layer Page, with some additions and a different layout. Some of the controls will change depending on the selected Oscillator mode. TRANSPOSE TRANSPOSE works like MIDI…
Waveforms
The Layer Pages » LFOs » Waveforms
Each of Omnisphere’s LFOs can have its own waveshape. There are nine available LFO waveforms. Sine – A smooth c-shape that begins positive and then curves negative and back again. Useful for sweeps and vibrato. Triangle – A…
Type
The Layer Pages » Filters » Filter Zoom » Type
The Filter Type menu allows you to select the Filter algorithm to be used in FILTER 1 or FILTER 2. Omnisphere comes with a wide range of filter types. Each of the two stereo filters has the same thirty-four types available. Because of the flexible Dual-Filter…
Curves Menu
The Layer Pages » Envelopes » Envelope Zoom » Curves Menu
All of Omnisphere’s twelve dedicated Envelopes are capable of generating contours with hundreds of points. Right/Control-clicking anywhere in the Envelope display will bring up the Envelope Curves Menu with a list that allows points to be added or removed,…
Edit
The Layer Pages » Envelopes » Envelope Zoom » Edit
There are four different automated Envelope adjustments, which provide a simple way to double or halve the total number of Envelope points as well as quickly change their playback rate. Repeat Every time ‘Repeat’ is selected, all of the…
Cutoff
The Layer Pages » Filters » Cutoff
The primary function of the filter is to remove, hence “cut off,” frequencies from the sound. Omnisphere’s filters can remove frequencies in a variety of ways, from Lowpass, High Pass, Band Pass, and Notch filters, to more specialized types.…
Cutoff
The Layer Pages » Filters » Filter Zoom » Cutoff
The CUTOFF control in the Filter Zoom is identical to the CUTOFF control on the Layer pages. The primary function of the filter is to remove, hence “cut off” frequencies from the sound. Omnisphere’s filters can remove frequencies in a variety of ways,…
Presets
The Layer Pages » Filters » Presets
Omnisphere has a wide variety of customized filter configurations, called Presets. The presets represent the settings of Omnisphere’s complex dual stereo filter. Filter presets can be selected, copied, pasted, and saved from this menu. *If you find a Patch that…
Filter Zoom
The Layer Pages » Filters » Filter Zoom
The FILTER ZOOM in Omnisphere provides precise control over each Layer’s Dual-Filter. The two stereo filters are represented on the left and right. The central area controls the routing and contains the shared controls. Each of the two stereo filters can have any…
Pitch Controls
The Layer Pages » Oscillators » Oscillator Zoom » Granular » Pitch Controls
PITCH GRAINS This slider sets how often the grains will be transposed in pitch. The PITCH GRAINS parameter and the ones below it, INTERVAL, GLIDING, and DIRECTION menu, are interdependent. When the PITCH GRAINS parameter is set to 0, the INTERVAL, GLIDING, and…
Unison
The Layer Pages » Oscillators » Oscillator Zoom » Unison
In vintage analog polyphonic synthesizers, Unison was used to trigger all of the voices cards of the synthesizer at the same time for a rich, detuned, monophonic sound. Omnisphere takes Unison to the next level by offering polyphonic Unison, with numerous…
Glossary
Glossary
AAX Avid Audio Extension. AAX is Avid’s proprietary, cross-platform plug-in format for Pro Tools. Apple Silicon Apple’s in-house CPU chips used in M-series processors. All current Spectrasonics instruments support Apple Silicon. AU Abbreviation for Audio Unit. AU…
Stack Mode
Stack Mode
STACK MODE is a powerful feature designed for creating splits, layers, and crossfades with up to eight Parts at once. STACK MODE offers a flexible environment for either live performance or composing. STACK MODE is especially useful for recording a multi-Part…
Outputting Omnisphere’s Audio
Performing Live with Omnisphere » Outputting Omnisphere’s Audio
There are two ways to send Omnisphere’s audio from the computer to an amplifier or mixer. This can be done via the headphone/audio out jack or with an external audio device—there are pros and cons to both approaches. Using the Headphone Jack Pros: Using the…
Latch Mode
Stack Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON / OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. When the STACK MODE page is…
Orb as Mod Source
The Orb » Orb as Mod Source
The Orb can be used as a modulation source. Using the DICE provides interesting and surprising results instantly, however using the Orb as a modulation source gives the user flexibility and full control over the parameters it modulates. The Orb is seamlessly…
Adding Sounds
Sharing » Adding Sounds
Adding sounds to your library that have been Shared by other Omnisphere users is simple! Omnisphere sounds that have been shared using the Sharing feature are conveniently collected into a single .omnisphere file. Files with the extension .omnisphere can be added to…
Performing Live with Omnisphere
Performing Live with Omnisphere
Bringing Omnisphere to the gig lets you bring your favorite studio sounds into the live performance arena. With today’s fast laptops and by using either our standalone application or instantiating Omnisphere as a plug-in inside your DAW of choice, you’ll…
Adding Images to a Library
Sharing » Adding Images to a Library
Omnisphere’s interface has several pages where images are shown as a visual representation of a sound. Patches, Multis, and Soundsources can have unique images displayed in different pages of the instrument. You can include…
MIDI Learn
The Orb » MIDI Learn
The Orb’s movements can be controlled using a MIDI controller. Since the Orb’s movements are plotted on 2 different X/Y-type planes, “Angle” and “Radius,” they must be assigned to different MIDI CCs to work effectively. To…
Tempo and Metronome
Getting Started » Omnisphere Standalone » Tempo and Metronome
You can easily set the Tempo of the Standalone’s internal clock to control time-based functions such as the Arpeggiator, LFOs, and Mod Envelopes. You can hide/show the Tempo controls by clicking the arrow in the center of the Footer. Setting the…
Performance Optimization
Concepts » Performance Optimization
The vast majority of Omnisphere Patches will play comfortably within your host, without over-stressing the computer’s CPU or memory. However some Patches employ sophisticated effects or large numbers of streamed samples, and those may require special attention.…
Bend
The Main Page » Bend
While many synthesizers’ pitch benders allow only the same amount of pitch bend in both directions, Omnisphere has the ability to control the Pitch Bender’s range independently for both up and down movements. This setting is for the…
Settings Zoom
Live Mode » Settings Zoom
The SETTINGS page allows the configuration of LIVE MODE parameters. These include the Part selection methods LIVE MODE responds to, as well as settings for MIDI Channel, Modes, and Display Formats. Settings in DUAL LIVE MODE When Dual Live Mode is enabled, the…
Latch Mode
Live Mode » Latch and Trigger Modes » Latch Mode
When Latch Mode is enabled for a Part, repeatedly playing a note will toggle the note ON/OFF. When it is toggled ON, the note will continue to sustain, even if the note is released. Playing the same note again will toggle it OFF. NOTE: Any latched notes will stop…
Waveshaper
The Layer Pages » Oscillators » Oscillator Zoom » Waveshaper
Omnisphere’s Waveshaper takes the Oscillator’s waveform and passes it through mathematically generated curves that add various types of distortion, changing the waveform’s harmonic content. Instead of being a standalone effect, Omnisphere’s Waveshaper is…
Save User Tweaks
Hardware Synth Integration » Save User Tweaks
When you load a HW profile, Omnisphere is instantly set up to perform a large number of sophisticated actions with the touch of a knob. You might be using your hardware synth to instantiate Omnisphere effects, create modulation routings, control multiple scaled…
MIDI CC Menu
Stack Mode » MIDI CC Menu
Use the MIDI CC Menu to select STACK MODE’s MIDI Control Change number when using CC Mode. When using CC, all Parts added to the Stack Mode Grid will be triggered simultaneously when notes are played, even if their Regions are outside the CC value range,…
Browser Filters
The Browsers » Operation » Browser Filters
In the Full Browser, the filters can be used in two modes: Attributes and File Directory. When using the Mini-Browser, only Attributes Mode is available. NOTE: Selecting Sound Match hides the browser filters and automatically finds sounds similar to the one that is…
Granular
The Layer Pages » Oscillators » Oscillator Zoom » Granular
Granular synthesis is a powerful type of synthesis that fragments pieces of audio into very small bits called “grains.” Since each grain can have its own duration, amplitude and envelope, they can create a layered ‘soundscape’ of overlapping tones.…
Optimizing Performance
Performing Live with Omnisphere » Optimizing Performance
The vast majority of Omnisphere Patches will play comfortably in your host, without over-stressing the computer’s CPU or memory. However, certain Patches employ more sophisticated effects or large numbers of streamed samples, and those may require special…
Results and Info
The Browsers » Mini-Browser Overview » Results and Info
After filtering using Attributes Mode or using Sound Match to find similar sounds, the list of results is displayed in the lower area of the Mini-Browser. Information about the loaded Patch is displayed in the middle area of the Main Page. When this area is…
Signal Path
The Main Page » Signal Path
Whether you are using hardware or software, the path through which an audio signal travels defines its characteristics. The SIGNAL PATH menu presents two options: Normal and Shared. Normal In Normal Mode, the signal paths of each of the four Layers are…
Share Sounds
Concepts » The Header » Utility Menu » Share Sounds
Using the Sharing feature, it’s easy for you to share your custom Omnisphere sounds, no matter if they were created using Factory Soundsources, Wavetables, or your own audio. You can share any combination of Patches, Multis, and User Soundsources with a few…
Host Automation
Concepts » MIDI Learn and Automation » Host Automation
All MIDI-Learnable parameters in Omnisphere can also be automated using the Host Automation feature. Each host handles Host Automation differently, so it’s important to understand how your specific software will interact with Omnisphere. Enabling Host Automation…
Remote Loading of Sounds
The Browsers » Operation » Remote Loading of Sounds
Loading sounds remotely can be very handy in live and studio situations. You can achieve this by using any MIDI controller or Windows MultiTouch. This section will cover how to do it via MIDI using a variety of messages: Program Changes, Continuous Controllers…
What is a Hardware Profile?
Hardware Synth Integration » What is a Hardware Profile?
Omnisphere Hardware Profiles convert the supported hardware synths into hands-on controllers for Omnisphere. When a Hardware Profile is loaded, Omnisphere is instantly linked to that hardware synth. By translating MIDI messages from the hardware, it triggers…
Memory Management
System » Memory Management
The Sample Memory Menu allows you to manually limit the amount of virtual memory Omnisphere can use for Sample Memory. The default is “Process limit.” To disable memory limit alerts, use “No limit on Sample Memory” instead. Selecting a…
Saving and Managing Sounds
The Browsers » Saving and Managing Sounds
Omnisphere offers a flexible way to manage custom Patches and Multis. You can create custom collections of sounds organized by project or style and they can be searched, selected, filtered, or shared using the Full Browsers. The process of saving and managing…
Start
The Layer Pages » Oscillators » Sample Mode » Start
The START control determines at what point in the sample that it begins when the Oscillator is triggered. This setting will vary depending on the number of samples in the Soundsource. This feature has several applications. First, it can remove sharp attacks or…
Multis
Concepts » Architecture and Hierarchy » Multis
A Multi is comprised of all eight Parts, four Aux FX Racks, a Master FX Rack and a Master Mixer. It also includes any Live Mode and Stack Mode settings, and all MIDI Learn assignments. Therefore, saving a Multi is saving the entire state of the instrument for…
Sharing
Sharing
Using the Sharing feature, it’s easy for you to share your custom Omnisphere sounds, no matter if they were created using Factory Soundsources, Wavetables, or your own audio. You can share any combination of Patches, Multis, and User Soundsources with a few…
Remote Loading of Patches and Multis
Performing Live with Omnisphere » Remote Loading of Patches and Multis
Loading sounds remotely can be very handy in live situations and with Omnisphere, you can do this using any MIDI controller. Since Omnisphere’s Browser is MIDI-Learnable, you can have as many Patches or Multis available to you at a gig as you need. NOTE:…
Getting Started
Getting Started
Welcome to the Omnisphere Reference Guide! Software 2.8.7c Soundsources v2.6.2c Patches v2.8.3c This Reference Guide is your source for comprehensive information about the functions and features of the Omnisphere system and all its components. Selecting…
Trigger Mode
Stack Mode » Latch and Trigger Modes » Trigger Mode
Trigger Modes control the playback timing of incoming MIDI notes, providing real-time quantization as those notes are played. When the STACK MODE page is open, you can access the Trigger Mode settings for a Part by Right/Control-clicking on the Part Region. …
Operation
The Browsers » Operation
Searching and filtering is done from the Mini-Browser and the Full Browser Header, using the Directory Menu, the Search Field, and the Browser Filter columns. There are several options available for filtering the results (including Boolean Expressions, and choosing how…
Presets Menu
Arpeggiator » Presets Menu
Selecting the down-arrow on the right side of the ARPEGGIATOR label will reveal the Presets Menu, which has Save / Copy / Paste options and a menu of categorized Preset Patterns. Your custom Arpeggiator Pattern can be saved as User Presets and you can copy and…
Copy Protection FAQs
Legal » Copy Protection FAQs
Do Spectrasonics Virtual Instruments use copy protection? Yes, we have our own system. Once you’ve installed and opened the plug-in, you’ll need to authorize the plug-in on our web site, via your User Account. It’s fast and easy, and you’ll get…
Thinning
The Layer Pages » Oscillators » Soundsource Zoom » Thinning
In addition to Special Articulations, Soundsources may also include multiple Round Robin samples and velocity-switched samples. For this reason, a fully loaded Soundsource can use quite a bit of memory. The SAMPLE THINNING interface helps to manage the use of…
Patch Name
The Mixer » Patch Name
The Patch Name Display shows the currently loaded Patch. Clicking the Patch Name Display will open the Patch Browser. Patches can then be browsed and loaded for that Part. Closing the Patch Browser will return you to the MIXER page. *Please refer to the BROWSER…
Install .omnisphere
Concepts » The Header » Utility Menu » Install .omnisphere
Adding sounds to your library that have been Shared by other Omnisphere users is simple! Omnisphere sounds that have been shared using the Sharing feature are conveniently collected into a single .omnisphere file, which can be added to your library in a single…
FX Presets – Intro
The FX Page » FX Presets » FX Presets – Intro
An FX Preset consists of the complete customized parameter settings of a specific FX Unit, which allowing the “total recall” of that one effect. It’s useful to build a library of FX Presets that you like. You can also experiment by using Presets…
Results and Info
The Browsers » Full Browser Overview » Results and Info
The Full Browsers have 4 columns for search criteria and the results are displayed in the 5th column on the right. When the Info View is selected, the Info Area provides detailed information about the selected sound in the right column. The image in the right…
Play Modes
Arpeggiator » Play Modes
The Play Mode menu has 3 options. Only the Steps and their Modifiers are affected—not the selected Patterns. Loop This mode plays from the beginning of the Pattern and repeats until the held notes are released. Chaos This mode randomly re-orders the steps…
Full Browser Overview
The Browsers » Full Browser Overview
NOTE: When using Satellite Instruments inside Omnisphere, its Soundsources, Patches, and Multis will also display unique images which identify the instrument or feel of the selected sound. When you open a Keyscape or Trilian Patch in Omnisphere, the Custom…
Browser Header
The Browsers » Full Browser Overview » Browser Header
The Full Patch Browser Header contains the Browser Title, the Part selector drop-down menu, a Memory Meter, controls that let you apply filtering options using the Directory Menu, buttons that allow selection of the three browsing modes (Attributes, File…
Fullscreen
Getting Started » Omnisphere Standalone » Fullscreen
Sometimes you might want the Omnisphere Standalone to be the only thing on your screen. Fullscreen mode hides your desktop and places Omnisphere on a simple black background for a clean look with no distractions. Select “Fullscreen” from the View menu or…
Gain
The Layer Pages » Filters » Gain
By default the Filter GAIN is set at 0.0db. Changing this control alters the output level of the Filters. E.G. if the Filter is closed down and the tone is dark and low in output, the level can be compensated by using the FILTER GAIN control. More commonly,…
Re-ordering FX Units
The FX Page » FX Basics » Re-ordering FX Units
The position of an FX unit in the audio chain will affect how it sounds and reacts. For instance, placing a reverb in the chain BEFORE a compressor will cause the reverb to sound dramatically different than if you place it AFTER. FX units can be easily…
Grid
Stack Mode » Grid
The Stack Mode Grid is made up of 8 horizontal rows, each divided by 128 lines that correspond to the full range of possible MIDI values. Up to 8 Parts can be arranged on the STACK MODE Grid as Regions. A Region will always correspond to one Part, and is…
Synth Mode
The Layer Pages » Oscillators » Synth Mode
When the OSCILLATOR is in Synth Mode, Omnisphere uses DSP wavetables generated in real-time by the STEAM engine. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the SHAPE slider), creating dynamic timbral changes.…
Layers
Concepts » Architecture and Hierarchy » Layers
Omnisphere’s Layer pages are where the majority of sound design and editing decisions are made. Each Layer has an independent set of synthesis controls that will only affect the individual Layer. These include oscillator selection, a dual-filter section,…
Synth Mode / DSP
Concepts » Architecture and Hierarchy » Oscillators » Synth Mode / DSP
Synth Mode employs your computer’s processor through the use of DSP (Digital Signal Processing) to synthesize wavetables in real-time. A wavetable is a collection of single-cycle waveforms that can be swept through smoothly (using the Shape slider), creating…
Patches
Sharing » Adding Images to a Library » Patches
Images can be shared by an entire library of Patches, by a Category, or used by a single Patch. Adding Images to a Patch Library An image can be shared by all the Patches in a Library. You will need two .jpg files with the following naming convention and…
Bassman
The FX Page » Amplifiers » Bassman
BASSMAN is modeled after the mighty, mighty ’59 Fender Bassman™ amplifier—many guitarists’ favorite amp. It has a full set of amplifier controls, along with a selection of impulse responses from the speaker cabinet using different high-end mic…
Boutique
The FX Page » Amplifiers » Boutique
BOUTIQUE is modeled after the 100-watt Dumble Overdrive Special™ amplifier. It has a full set of amplifier controls and a selection of impulse responses from the speaker cabinet using different high-end mic and preamp combinations. PAGE ONE CONTROLS GAIN…